summaryrefslogtreecommitdiff
path: root/examples/cpp/earthtest.cpp
blob: 0e295491f0727c68aaadd7160cac0d82ca23127d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/**
 * libzt API example
 *
 * Pingable node joined to public ZT network "earth"
 */

/**
 *
 *   IDENTITIES and AUTHORIZATION:
 *
 * - Upon the first execution of this code, a new identity will be generated and placed in
 *   the location given in the first argument to zts_start(path, ...). If you accidentally
 *   duplicate the identity files and use them simultaneously in a different node instance
 *   you will experience undefined behavior and it is likely nothing will work.
 * 
 * - You must authorize the node ID provided by the ZTS_EVENT_NODE_ONLINE callback to join
 *   your network, otherwise nothing will happen. This can be done manually or via
 *   our web API: https://my.zerotier.com/help/api
 *
 * - Exceptions to the above rule are:
 *    1) Joining a public network (such as "earth")
 *    2) Joining an Ad-hoc network, (no controller and therefore requires no authorization.)
 *
 *
 *   ESTABLISHING A CONNECTION:
 *
 * - Creating a standard socket connection generally works the same as it would using
 *   an ordinary socket interface, however with libzt there is a subtle difference in
 *   how connections are established which may cause confusion:
 *
 *   The underlying virtual ZT layer creates what are called "transport-triggered links"
 *   between nodes. That is, links are not established until an attempt to communicate
 *   with a peer has taken place. The side effect is that the first few packets sent from
 *   a libzt instance are usually relayed via our free infrastructure and it isn't until a
 *   root server has passed contact information to both peers that a direct connection will be
 *   established. Therefore, it is required that multiple connection attempts be undertaken
 *   when initially communicating with a peer. After a transport-triggered link is
 *   established libzt will inform you via ZTS_EVENT_PEER_P2P for a specific peer ID. No
 *   action is required on your part for this callback event.
 *
 *   Note: In these initial moments before ZTS_EVENT_PEER_P2P has been received for a
 *         specific peer, traffic may be slow, jittery and there may be high packet loss.
 *         This will subside within a couple of seconds.
 *
 *
 *   ERROR HANDLING:
 *
 * - libzt's API is actually composed of two categories of functions with slightly
 *   different error reporting mechanisms.
 *
 *   Category 1: Control functions (zts_start, zts_join, zts_get_peer_status, etc). Errors
 *                returned by these functions can be any of the following:
 *
 *      ZTS_ERR_OK            0 // No error
 *      ZTS_ERR_SOCKET       -1 // Socket error, see zts_errno
 *      ZTS_ERR_SERVICE      -2 // You probably did something at the wrong time
 *      ZTS_ERR_ARG          -3 // Invalid argument
 *      ZTS_ERR_NO_RESULT    -4 // No result (not necessarily an error)
 *      ZTS_ERR_GENERAL      -5 // Consider filing a bug report
 *
 *   Category 2: Sockets (zts_socket, zts_bind, zts_connect, zts_listen, etc).
 *               Errors returned by these functions can be the same as the above. With
 *               the added possibility of zts_errno being set. Much like standard
 *               errno this will provide a more specific reason for an error's occurrence.
 *               See ZeroTierSockets.h for values.
 *
 *
 *   API COMPATIBILITY WITH HOST OS:
 *
 * - While the ZeroTier socket interface can coexist with your host OS's own interface in
 *   the same file with no type and naming conflicts, try not to mix and match host
 *   OS/libzt structures, functions, or constants. It may look similar and may even work
 *   some of the time but there enough differences that it will cause headaches. Here
 *   are a few guidelines:
 *
 *   If you are calling a zts_* function, use the appropriate ZTS_* constants:
 *             
 *          zts_socket(ZTS_AF_INET6, ZTS_SOCK_DGRAM, 0); (CORRECT)
 *          zts_socket(AF_INET6, SOCK_DGRAM, 0);         (INCORRECT)
 *
 *   If you are calling a zts_* function, use the appropriate zts_* structure:
 *
 *          struct zts_sockaddr_in in4;  <------ Note the zts_* prefix
 *             ...
 *          zts_bind(fd, (struct zts_sockaddr *)&in4, sizeof(struct zts_sockaddr_in)) < 0)
 *
 */

#include <stdio.h>
#include <stdlib.h>

#include "ZeroTierSockets.h"

bool nodeReady = false;
bool networkReady = false;

// Example callbacks
void myZeroTierEventCallback(void *msgPtr)
{
	struct zts_callback_msg *msg = (struct zts_callback_msg *)msgPtr;

	if (msg->eventCode == ZTS_EVENT_NODE_ONLINE) {
		printf("ZTS_EVENT_NODE_ONLINE --- This node's ID is %llx\n", msg->node->address);
		nodeReady = true;
	}
	if (msg->eventCode == ZTS_EVENT_NODE_OFFLINE) {
		printf("ZTS_EVENT_NODE_OFFLINE --- Check your physical Internet connection, router, firewall, etc. What ports are you blocking?\n");
		nodeReady = false;
	}
	if (msg->eventCode == ZTS_EVENT_NETWORK_REQ_CONFIG) {
		printf("ZTS_EVENT_NETWORK_REQ_CONFIG --- Requesting config for network %llx, please wait a few seconds...\n", msg->network->nwid);
	} 
	if (msg->eventCode == ZTS_EVENT_NETWORK_ACCESS_DENIED) {
		printf("ZTS_EVENT_NETWORK_ACCESS_DENIED --- Access to virtual network %llx has been denied. Did you authorize the node yet?\n",
			msg->network->nwid);
	}
	if (msg->eventCode == ZTS_EVENT_NETWORK_READY_IP6) {
		printf("ZTS_EVENT_NETWORK_READY_IP6 --- Network config received. IPv6 traffic can now be sent over network %llx\n",
			msg->network->nwid);
		networkReady = true;
	}
	if (msg->eventCode == ZTS_EVENT_NETWORK_DOWN) {
		printf("ZTS_EVENT_NETWORK_DOWN --- %llx\n", msg->network->nwid);
	}
	if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP4) {
		char ipstr[ZTS_INET_ADDRSTRLEN];
		struct zts_sockaddr_in *in4 = (struct zts_sockaddr_in*)&(msg->addr->addr);
		zts_inet_ntop(ZTS_AF_INET, &(in4->sin_addr), ipstr, ZTS_INET_ADDRSTRLEN);
		printf("ZTS_EVENT_ADDR_NEW_IP4 --- Join %llx and ping me at %s\n", 
			msg->addr->nwid, ipstr);
	}
	if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP6) {
		char ipstr[ZTS_INET6_ADDRSTRLEN];
		struct zts_sockaddr_in6 *in6 = (struct zts_sockaddr_in6*)&(msg->addr->addr);
		zts_inet_ntop(ZTS_AF_INET6, &(in6->sin6_addr), ipstr, ZTS_INET6_ADDRSTRLEN);
		printf("ZTS_EVENT_ADDR_NEW_IP6 --- Join %llx and ping me at %s\n", 
			msg->addr->nwid, ipstr);
	}
	// Don't worry if you don't recognize a peer ID, it's most likely our infrastructure
	if (msg->eventCode == ZTS_EVENT_PEER_DIRECT) {
		printf("ZTS_EVENT_PEER_DIRECT --- There is now a direct path to peer %llx\n",
			msg->peer->address);
	}
	if (msg->eventCode == ZTS_EVENT_PEER_RELAY) {
		printf("ZTS_EVENT_PEER_RELAY --- No direct path to peer %llx\n",
			msg->peer->address);
	}
}

int main(int argc, char **argv) 
{
	if (argc != 3) {
		printf("\nlibzt example\n");
		printf("earthtest <config_file_path> <ztServicePort>\n");
		exit(0);
	}
	int ztServicePort = atoi(argv[2]); // Port ZT uses to send encrypted UDP packets to peers (try something like 9994)
	
	int err = ZTS_ERR_OK;
	zts_allow_network_caching(false);

	if((err = zts_start(argv[1], &myZeroTierEventCallback, ztServicePort)) != ZTS_ERR_OK) {
		printf("Unable to start service, error = %d. Exiting.\n", err);
		exit(1);
	}
	printf("Waiting for node to come online...\n");
	while (!nodeReady) { zts_delay_ms(50); }
	printf("This node's identity is stored in %s\n", argv[1]);

	uint64_t nwid = 0x8056c2e21c000001;

	if((err = zts_join(nwid)) != ZTS_ERR_OK) {
		printf("Unable to join network, error = %d. Exiting.\n", err);
		exit(1);
	}
	printf("Joining network %llx\n", nwid);
	while (!networkReady) { zts_delay_ms(50); }

	// Idle and just show callback events, stack statistics, etc

	printf("Node will now idle...\n");
	while (true) { zts_delay_ms(1000); }

	// Shut down service and stack threads

	zts_stop();
	return 0;
}