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+/**
+ * libzt API example
+ *
+ * Pingable node joined to public ZT network "earth"
+ */
+
+/**
+ *
+ * IDENTITIES and AUTHORIZATION:
+ *
+ * - Upon the first execution of this code, a new identity will be generated and placed in
+ * the location given in the first argument to zts_start(path, ...). If you accidentally
+ * duplicate the identity files and use them simultaneously in a different node instance
+ * you will experience undefined behavior and it is likely nothing will work.
+ *
+ * - You must authorize the node ID provided by the ZTS_EVENT_NODE_ONLINE callback to join
+ * your network, otherwise nothing will happen. This can be done manually or via
+ * our web API: https://my.zerotier.com/help/api
+ *
+ * - Exceptions to the above rule are:
+ * 1) Joining a public network (such as "earth")
+ * 2) Joining an Ad-hoc network, (no controller and therefore requires no authorization.)
+ *
+ *
+ * ESTABLISHING A CONNECTION:
+ *
+ * - Creating a standard socket connection generally works the same as it would using
+ * an ordinary socket interface, however with libzt there is a subtle difference in
+ * how connections are established which may cause confusion:
+ *
+ * The underlying virtual ZT layer creates what are called "transport-triggered links"
+ * between nodes. That is, links are not established until an attempt to communicate
+ * with a peer has taken place. The side effect is that the first few packets sent from
+ * a libzt instance are usually relayed via our free infrastructure and it isn't until a
+ * root server has passed contact information to both peers that a direct connection will be
+ * established. Therefore, it is required that multiple connection attempts be undertaken
+ * when initially communicating with a peer. After a transport-triggered link is
+ * established libzt will inform you via ZTS_EVENT_PEER_P2P for a specific peer ID. No
+ * action is required on your part for this callback event.
+ *
+ * Note: In these initial moments before ZTS_EVENT_PEER_P2P has been received for a
+ * specific peer, traffic may be slow, jittery and there may be high packet loss.
+ * This will subside within a couple of seconds.
+ *
+ *
+ * ERROR HANDLING:
+ *
+ * - libzt's API is actually composed of two categories of functions with slightly
+ * different error reporting mechanisms.
+ *
+ * Category 1: Control functions (zts_start, zts_join, zts_get_peer_status, etc). Errors
+ * returned by these functions can be any of the following:
+ *
+ * ZTS_ERR_OK 0 // No error
+ * ZTS_ERR_SOCKET -1 // Socket error, see zts_errno
+ * ZTS_ERR_SERVICE -2 // You probably did something at the wrong time
+ * ZTS_ERR_ARG -3 // Invalid argument
+ * ZTS_ERR_NO_RESULT -4 // No result (not necessarily an error)
+ * ZTS_ERR_GENERAL -5 // Consider filing a bug report
+ *
+ * Category 2: Sockets (zts_socket, zts_bind, zts_connect, zts_listen, etc).
+ * Errors returned by these functions can be the same as the above. With
+ * the added possibility of zts_errno being set. Much like standard
+ * errno this will provide a more specific reason for an error's occurrence.
+ * See ZeroTierSockets.h for values.
+ *
+ *
+ * API COMPATIBILITY WITH HOST OS:
+ *
+ * - While the ZeroTier socket interface can coexist with your host OS's own interface in
+ * the same file with no type and naming conflicts, try not to mix and match host
+ * OS/libzt structures, functions, or constants. It may look similar and may even work
+ * some of the time but there enough differences that it will cause headaches. Here
+ * are a few guidelines:
+ *
+ * If you are calling a zts_* function, use the appropriate ZTS_* constants:
+ *
+ * zts_socket(ZTS_AF_INET6, ZTS_SOCK_DGRAM, 0); (CORRECT)
+ * zts_socket(AF_INET6, SOCK_DGRAM, 0); (INCORRECT)
+ *
+ * If you are calling a zts_* function, use the appropriate zts_* structure:
+ *
+ * struct zts_sockaddr_in in4; <------ Note the zts_* prefix
+ * ...
+ * zts_bind(fd, (struct zts_sockaddr *)&in4, sizeof(struct zts_sockaddr_in)) < 0)
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "ZeroTierSockets.h"
+
+bool nodeReady = false;
+bool networkReady = false;
+
+// Example callbacks
+void myZeroTierEventCallback(void *msgPtr)
+{
+ struct zts_callback_msg *msg = (struct zts_callback_msg *)msgPtr;
+
+ if (msg->eventCode == ZTS_EVENT_NODE_ONLINE) {
+ printf("ZTS_EVENT_NODE_ONLINE --- This node's ID is %llx\n", msg->node->address);
+ nodeReady = true;
+ }
+ if (msg->eventCode == ZTS_EVENT_NODE_OFFLINE) {
+ printf("ZTS_EVENT_NODE_OFFLINE --- Check your physical Internet connection, router, firewall, etc. What ports are you blocking?\n");
+ nodeReady = false;
+ }
+ if (msg->eventCode == ZTS_EVENT_NETWORK_REQ_CONFIG) {
+ printf("ZTS_EVENT_NETWORK_REQ_CONFIG --- Requesting config for network %llx, please wait a few seconds...\n", msg->network->nwid);
+ }
+ if (msg->eventCode == ZTS_EVENT_NETWORK_ACCESS_DENIED) {
+ printf("ZTS_EVENT_NETWORK_ACCESS_DENIED --- Access to virtual network %llx has been denied. Did you authorize the node yet?\n",
+ msg->network->nwid);
+ }
+ if (msg->eventCode == ZTS_EVENT_NETWORK_READY_IP6) {
+ printf("ZTS_EVENT_NETWORK_READY_IP6 --- Network config received. IPv6 traffic can now be sent over network %llx\n",
+ msg->network->nwid);
+ networkReady = true;
+ }
+ if (msg->eventCode == ZTS_EVENT_NETWORK_DOWN) {
+ printf("ZTS_EVENT_NETWORK_DOWN --- %llx\n", msg->network->nwid);
+ }
+ if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP4) {
+ char ipstr[ZTS_INET_ADDRSTRLEN];
+ struct zts_sockaddr_in *in4 = (struct zts_sockaddr_in*)&(msg->addr->addr);
+ zts_inet_ntop(ZTS_AF_INET, &(in4->sin_addr), ipstr, ZTS_INET_ADDRSTRLEN);
+ printf("ZTS_EVENT_ADDR_NEW_IP4 --- Join %llx and ping me at %s\n",
+ msg->addr->nwid, ipstr);
+ }
+ if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP6) {
+ char ipstr[ZTS_INET6_ADDRSTRLEN];
+ struct zts_sockaddr_in6 *in6 = (struct zts_sockaddr_in6*)&(msg->addr->addr);
+ zts_inet_ntop(ZTS_AF_INET6, &(in6->sin6_addr), ipstr, ZTS_INET6_ADDRSTRLEN);
+ printf("ZTS_EVENT_ADDR_NEW_IP6 --- Join %llx and ping me at %s\n",
+ msg->addr->nwid, ipstr);
+ }
+ // Don't worry if you don't recognize a peer ID, it's most likely our infrastructure
+ if (msg->eventCode == ZTS_EVENT_PEER_DIRECT) {
+ printf("ZTS_EVENT_PEER_DIRECT --- There is now a direct path to peer %llx\n",
+ msg->peer->address);
+ }
+ if (msg->eventCode == ZTS_EVENT_PEER_RELAY) {
+ printf("ZTS_EVENT_PEER_RELAY --- No direct path to peer %llx\n",
+ msg->peer->address);
+ }
+}
+
+int main(int argc, char **argv)
+{
+ if (argc != 3) {
+ printf("\nlibzt example\n");
+ printf("earthtest <config_file_path> <ztServicePort>\n");
+ exit(0);
+ }
+ int ztServicePort = atoi(argv[2]); // Port ZT uses to send encrypted UDP packets to peers (try something like 9994)
+
+ int err = ZTS_ERR_OK;
+ zts_allow_network_caching(false);
+
+ if((err = zts_start(argv[1], &myZeroTierEventCallback, ztServicePort)) != ZTS_ERR_OK) {
+ printf("Unable to start service, error = %d. Exiting.\n", err);
+ exit(1);
+ }
+ printf("Waiting for node to come online...\n");
+ while (!nodeReady) { zts_delay_ms(50); }
+ printf("This node's identity is stored in %s\n", argv[1]);
+
+ uint64_t nwid = 0x8056c2e21c000001;
+
+ if((err = zts_join(nwid)) != ZTS_ERR_OK) {
+ printf("Unable to join network, error = %d. Exiting.\n", err);
+ exit(1);
+ }
+ printf("Joining network %llx\n", nwid);
+ while (!networkReady) { zts_delay_ms(50); }
+
+ // Idle and just show callback events, stack statistics, etc
+
+ printf("Node will now idle...\n");
+ while (true) { zts_delay_ms(1000); }
+
+ // Shut down service and stack threads
+
+ zts_stop();
+ return 0;
+}