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+/*
+ * ZeroTier One - Network Virtualization Everywhere
+ * Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ZT_DICTIONARY_HPP
+#define ZT_DICTIONARY_HPP
+
+#include "Constants.hpp"
+#include "Utils.hpp"
+#include "Buffer.hpp"
+#include "Address.hpp"
+
+#include <stdint.h>
+
+namespace ZeroTier {
+
+/**
+ * A small (in code and data) packed key=value store
+ *
+ * This stores data in the form of a compact blob that is sort of human
+ * readable (depending on whether you put binary data in it) and is backward
+ * compatible with older versions. Binary data is escaped such that the
+ * serialized form of a Dictionary is always a valid null-terminated C string.
+ *
+ * Keys are restricted: no binary data, no CR/LF, and no equals (=). If a key
+ * contains these characters it may not be retrievable. This is not checked.
+ *
+ * Lookup is via linear search and will be slow with a lot of keys. It's
+ * designed for small things.
+ *
+ * There is code to test and fuzz this in selftest.cpp. Fuzzing a blob of
+ * pointer tricks like this is important after any modifications.
+ *
+ * This is used for network configurations and for saving some things on disk
+ * in the ZeroTier One service code.
+ *
+ * @tparam C Dictionary max capacity in bytes
+ */
+template<unsigned int C>
+class Dictionary
+{
+public:
+ Dictionary()
+ {
+ _d[0] = (char)0;
+ }
+
+ Dictionary(const char *s)
+ {
+ Utils::scopy(_d,sizeof(_d),s);
+ }
+
+ Dictionary(const char *s,unsigned int len)
+ {
+ if (len > (C-1))
+ len = C-1;
+ memcpy(_d,s,len);
+ _d[len] = (char)0;
+ }
+
+ Dictionary(const Dictionary &d)
+ {
+ Utils::scopy(_d,sizeof(_d),d._d);
+ }
+
+ inline Dictionary &operator=(const Dictionary &d)
+ {
+ Utils::scopy(_d,sizeof(_d),d._d);
+ return *this;
+ }
+
+ /**
+ * Load a dictionary from a C-string
+ *
+ * @param s Dictionary in string form
+ * @return False if 's' was longer than our capacity
+ */
+ inline bool load(const char *s)
+ {
+ return Utils::scopy(_d,sizeof(_d),s);
+ }
+
+ /**
+ * Delete all entries
+ */
+ inline void clear()
+ {
+ _d[0] = (char)0;
+ }
+
+ /**
+ * @return Size of dictionary in bytes not including terminating NULL
+ */
+ inline unsigned int sizeBytes() const
+ {
+ for(unsigned int i=0;i<C;++i) {
+ if (!_d[i])
+ return i;
+ }
+ return C-1;
+ }
+
+ /**
+ * Get an entry
+ *
+ * Note that to get binary values, dest[] should be at least one more than
+ * the maximum size of the value being retrieved. That's because even if
+ * the data is binary a terminating 0 is still appended to dest[] after it.
+ *
+ * If the key is not found, dest[0] is set to 0 to make dest[] an empty
+ * C string in that case. The dest[] array will *never* be unterminated
+ * after this call.
+ *
+ * Security note: if 'key' is ever directly based on anything that is not
+ * a hard-code or internally-generated name, it must be checked to ensure
+ * that the buffer is NULL-terminated since key[] does not take a secondary
+ * size parameter. In NetworkConfig all keys are hard-coded strings so this
+ * isn't a problem in the core.
+ *
+ * @param key Key to look up
+ * @param dest Destination buffer
+ * @param destlen Size of destination buffer
+ * @return -1 if not found, or actual number of bytes stored in dest[] minus trailing 0
+ */
+ inline int get(const char *key,char *dest,unsigned int destlen) const
+ {
+ const char *p = _d;
+ const char *const eof = p + C;
+ const char *k;
+ bool esc;
+ int j;
+
+ if (!destlen) // sanity check
+ return -1;
+
+ while (*p) {
+ k = key;
+ while ((*k)&&(*p)) {
+ if (*p != *k)
+ break;
+ ++k;
+ if (++p == eof) {
+ dest[0] = (char)0;
+ return -1;
+ }
+ }
+
+ if ((!*k)&&(*p == '=')) {
+ j = 0;
+ esc = false;
+ ++p;
+ while ((*p != 0)&&(*p != '\r')&&(*p != '\n')) {
+ if (esc) {
+ esc = false;
+ switch(*p) {
+ case 'r': dest[j++] = '\r'; break;
+ case 'n': dest[j++] = '\n'; break;
+ case '0': dest[j++] = (char)0; break;
+ case 'e': dest[j++] = '='; break;
+ default: dest[j++] = *p; break;
+ }
+ if (j == (int)destlen) {
+ dest[j-1] = (char)0;
+ return j-1;
+ }
+ } else if (*p == '\\') {
+ esc = true;
+ } else {
+ dest[j++] = *p;
+ if (j == (int)destlen) {
+ dest[j-1] = (char)0;
+ return j-1;
+ }
+ }
+ if (++p == eof) {
+ dest[0] = (char)0;
+ return -1;
+ }
+ }
+ dest[j] = (char)0;
+ return j;
+ } else {
+ while ((*p)&&(*p != '\r')&&(*p != '\n')) {
+ if (++p == eof) {
+ dest[0] = (char)0;
+ return -1;
+ }
+ }
+ if (*p) {
+ if (++p == eof) {
+ dest[0] = (char)0;
+ return -1;
+ }
+ }
+ else break;
+ }
+ }
+
+ dest[0] = (char)0;
+ return -1;
+ }
+
+ /**
+ * Get the contents of a key into a buffer
+ *
+ * @param key Key to get
+ * @param dest Destination buffer
+ * @return True if key was found (if false, dest will be empty)
+ * @tparam BC Buffer capacity (usually inferred)
+ */
+ template<unsigned int BC>
+ inline bool get(const char *key,Buffer<BC> &dest) const
+ {
+ const int r = this->get(key,const_cast<char *>(reinterpret_cast<const char *>(dest.data())),BC);
+ if (r >= 0) {
+ dest.setSize((unsigned int)r);
+ return true;
+ } else {
+ dest.clear();
+ return false;
+ }
+ }
+
+ /**
+ * Get a boolean value
+ *
+ * @param key Key to look up
+ * @param dfl Default value if not found in dictionary
+ * @return Boolean value of key or 'dfl' if not found
+ */
+ bool getB(const char *key,bool dfl = false) const
+ {
+ char tmp[4];
+ if (this->get(key,tmp,sizeof(tmp)) >= 0)
+ return ((*tmp == '1')||(*tmp == 't')||(*tmp == 'T'));
+ return dfl;
+ }
+
+ /**
+ * Get an unsigned int64 stored as hex in the dictionary
+ *
+ * @param key Key to look up
+ * @param dfl Default value or 0 if unspecified
+ * @return Decoded hex UInt value or 'dfl' if not found
+ */
+ inline uint64_t getUI(const char *key,uint64_t dfl = 0) const
+ {
+ char tmp[128];
+ if (this->get(key,tmp,sizeof(tmp)) >= 1)
+ return Utils::hexStrToU64(tmp);
+ return dfl;
+ }
+
+ /**
+ * Add a new key=value pair
+ *
+ * If the key is already present this will append another, but the first
+ * will always be returned by get(). This is not checked. If you want to
+ * ensure a key is not present use erase() first.
+ *
+ * Use the vlen parameter to add binary values. Nulls will be escaped.
+ *
+ * @param key Key -- nulls, CR/LF, and equals (=) are illegal characters
+ * @param value Value to set
+ * @param vlen Length of value in bytes or -1 to treat value[] as a C-string and look for terminating 0
+ * @return True if there was enough room to add this key=value pair
+ */
+ inline bool add(const char *key,const char *value,int vlen = -1)
+ {
+ for(unsigned int i=0;i<C;++i) {
+ if (!_d[i]) {
+ unsigned int j = i;
+
+ if (j > 0) {
+ _d[j++] = '\n';
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+ }
+
+ const char *p = key;
+ while (*p) {
+ _d[j++] = *(p++);
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+ }
+
+ _d[j++] = '=';
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+
+ p = value;
+ int k = 0;
+ while ( ((vlen < 0)&&(*p)) || (k < vlen) ) {
+ switch(*p) {
+ case 0:
+ case '\r':
+ case '\n':
+ case '\\':
+ case '=':
+ _d[j++] = '\\';
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+ switch(*p) {
+ case 0: _d[j++] = '0'; break;
+ case '\r': _d[j++] = 'r'; break;
+ case '\n': _d[j++] = 'n'; break;
+ case '\\': _d[j++] = '\\'; break;
+ case '=': _d[j++] = 'e'; break;
+ }
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+ break;
+ default:
+ _d[j++] = *p;
+ if (j == C) {
+ _d[i] = (char)0;
+ return false;
+ }
+ break;
+ }
+ ++p;
+ ++k;
+ }
+
+ _d[j] = (char)0;
+
+ return true;
+ }
+ }
+ return false;
+ }
+
+ /**
+ * Add a boolean as a '1' or a '0'
+ */
+ inline bool add(const char *key,bool value)
+ {
+ return this->add(key,(value) ? "1" : "0",1);
+ }
+
+ /**
+ * Add a 64-bit integer (unsigned) as a hex value
+ */
+ inline bool add(const char *key,uint64_t value)
+ {
+ char tmp[32];
+ Utils::snprintf(tmp,sizeof(tmp),"%llx",(unsigned long long)value);
+ return this->add(key,tmp,-1);
+ }
+
+ /**
+ * Add a 64-bit integer (unsigned) as a hex value
+ */
+ inline bool add(const char *key,const Address &a)
+ {
+ char tmp[32];
+ Utils::snprintf(tmp,sizeof(tmp),"%.10llx",(unsigned long long)a.toInt());
+ return this->add(key,tmp,-1);
+ }
+
+ /**
+ * Add a binary buffer's contents as a value
+ *
+ * @tparam BC Buffer capacity (usually inferred)
+ */
+ template<unsigned int BC>
+ inline bool add(const char *key,const Buffer<BC> &value)
+ {
+ return this->add(key,(const char *)value.data(),(int)value.size());
+ }
+
+ /**
+ * @param key Key to check
+ * @return True if key is present
+ */
+ inline bool contains(const char *key) const
+ {
+ char tmp[2];
+ return (this->get(key,tmp,2) >= 0);
+ }
+
+ /**
+ * Erase a key from this dictionary
+ *
+ * Use this before add() to ensure that a key is replaced if it might
+ * already be present.
+ *
+ * @param key Key to erase
+ * @return True if key was found and erased
+ */
+ inline bool erase(const char *key)
+ {
+ char d2[C];
+ char *saveptr = (char *)0;
+ unsigned int d2ptr = 0;
+ bool found = false;
+ for(char *f=Utils::stok(_d,"\r\n",&saveptr);(f);f=Utils::stok((char *)0,"\r\n",&saveptr)) {
+ if (*f) {
+ const char *p = f;
+ const char *k = key;
+ while ((*k)&&(*p)) {
+ if (*k != *p)
+ break;
+ ++k;
+ ++p;
+ }
+ if (*k) {
+ p = f;
+ while (*p)
+ d2[d2ptr++] = *(p++);
+ d2[d2ptr++] = '\n';
+ } else {
+ found = true;
+ }
+ }
+ }
+ d2[d2ptr++] = (char)0;
+ memcpy(_d,d2,d2ptr);
+ return found;
+ }
+
+ /**
+ * @return Value of C template parameter
+ */
+ inline unsigned int capacity() const { return C; }
+
+ inline const char *data() const { return _d; }
+ inline char *unsafeData() { return _d; }
+
+private:
+ char _d[C];
+};
+
+} // namespace ZeroTier
+
+#endif