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Diffstat (limited to 'zerotierone/include')
| -rw-r--r-- | zerotierone/include/README.md | 4 | ||||
| -rw-r--r-- | zerotierone/include/ZeroTierOne.h | 1848 |
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diff --git a/zerotierone/include/README.md b/zerotierone/include/README.md new file mode 100644 index 0000000..a3254ba --- /dev/null +++ b/zerotierone/include/README.md @@ -0,0 +1,4 @@ +ZeroTier Node API +====== + +This is the externally facing plain C API, which wraps the Node class in the node/ folder. It provides a platform-agnostic interface to the core ZeroTier network virtualization engine. diff --git a/zerotierone/include/ZeroTierOne.h b/zerotierone/include/ZeroTierOne.h new file mode 100644 index 0000000..b5e5bfe --- /dev/null +++ b/zerotierone/include/ZeroTierOne.h @@ -0,0 +1,1848 @@ +/* + * ZeroTier One - Network Virtualization Everywhere + * Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/ + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * This defines the external C API for ZeroTier's core network virtualization + * engine. + */ + +#ifndef ZT_ZEROTIERONE_H +#define ZT_ZEROTIERONE_H + +#include <stdint.h> + +// For the struct sockaddr_storage structure +#if defined(_WIN32) || defined(_WIN64) +#include <WinSock2.h> +#include <WS2tcpip.h> +#include <Windows.h> +#else /* not Windows */ +#include <arpa/inet.h> +#include <netinet/in.h> +#include <sys/types.h> +#include <sys/socket.h> +#endif /* Windows or not */ + +#ifdef __cplusplus +extern "C" { +#endif + +/****************************************************************************/ +/* Core constants */ +/****************************************************************************/ + +/** + * Default UDP port for devices running a ZeroTier endpoint + */ +#define ZT_DEFAULT_PORT 9993 + +/** + * Maximum MTU for ZeroTier virtual networks + * + * This is pretty much an unchangeable global constant. To make it change + * across nodes would require logic to send ICMP packet too big messages, + * which would complicate things. 1500 has been good enough on most LANs + * for ages, so a larger MTU should be fine for the forseeable future. This + * typically results in two UDP packets per single large frame. Experimental + * results seem to show that this is good. Larger MTUs resulting in more + * fragments seemed too brittle on slow/crummy links for no benefit. + * + * If this does change, also change it in tap.h in the tuntaposx code under + * mac-tap. + * + * Overhead for a normal frame split into two packets: + * + * 1414 = 1444 (typical UDP MTU) - 28 (packet header) - 2 (ethertype) + * 1428 = 1444 (typical UDP MTU) - 16 (fragment header) + * SUM: 2842 + * + * We use 2800, which leaves some room for other payload in other types of + * messages such as multicast propagation or future support for bridging. + */ +#define ZT_MAX_MTU 2800 + +/** + * Maximum length of network short name + */ +#define ZT_MAX_NETWORK_SHORT_NAME_LENGTH 127 + +/** + * Maximum number of pushed routes on a network + */ +#define ZT_MAX_NETWORK_ROUTES 32 + +/** + * Maximum number of statically assigned IP addresses per network endpoint using ZT address management (not DHCP) + */ +#define ZT_MAX_ZT_ASSIGNED_ADDRESSES 16 + +/** + * Maximum number of "specialists" on a network -- bridges, relays, etc. + */ +#define ZT_MAX_NETWORK_SPECIALISTS 256 + +/** + * Maximum number of static physical to ZeroTier address mappings (typically relays, etc.) + */ +#define ZT_MAX_NETWORK_PINNED 16 + +/** + * Maximum number of rule table entries per network (can be increased) + */ +#define ZT_MAX_NETWORK_RULES 256 + +/** + * Maximum number of multicast group subscriptions per network + */ +#define ZT_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS 4096 + +/** + * Maximum number of direct network paths to a given peer + */ +#define ZT_MAX_PEER_NETWORK_PATHS 4 + +/** + * Maximum number of hops in a ZeroTier circuit test + * + * This is more or less the max that can be fit in a given packet (with + * fragmentation) and only one address per hop. + */ +#define ZT_CIRCUIT_TEST_MAX_HOPS 256 + +/** + * Maximum number of addresses per hop in a circuit test + */ +#define ZT_CIRCUIT_TEST_MAX_HOP_BREADTH 8 + +/** + * Maximum number of cluster members (and max member ID plus one) + */ +#define ZT_CLUSTER_MAX_MEMBERS 128 + +/** + * Maximum number of physical ZeroTier addresses a cluster member can report + */ +#define ZT_CLUSTER_MAX_ZT_PHYSICAL_ADDRESSES 16 + +/** + * Maximum allowed cluster message length in bytes + */ +#define ZT_CLUSTER_MAX_MESSAGE_LENGTH (1500 - 48) + +/** + * A null/empty sockaddr (all zero) to signify an unspecified socket address + */ +extern const struct sockaddr_storage ZT_SOCKADDR_NULL; + +/****************************************************************************/ +/* Structures and other types */ +/****************************************************************************/ + +/** + * Function return code: OK (0) or error results + * + * Use ZT_ResultCode_isFatal() to check for a fatal error. If a fatal error + * occurs, the node should be considered to not be working correctly. These + * indicate serious problems like an inaccessible data store or a compile + * problem. + */ +enum ZT_ResultCode +{ + /** + * Operation completed normally + */ + ZT_RESULT_OK = 0, + + // Fatal errors (>0, <1000) + + /** + * Ran out of memory + */ + ZT_RESULT_FATAL_ERROR_OUT_OF_MEMORY = 1, + + /** + * Data store is not writable or has failed + */ + ZT_RESULT_FATAL_ERROR_DATA_STORE_FAILED = 2, + + /** + * Internal error (e.g. unexpected exception indicating bug or build problem) + */ + ZT_RESULT_FATAL_ERROR_INTERNAL = 3, + + // Non-fatal errors (>1000) + + /** + * Network ID not valid + */ + ZT_RESULT_ERROR_NETWORK_NOT_FOUND = 1000, + + /** + * The requested operation is not supported on this version or build + */ + ZT_RESULT_ERROR_UNSUPPORTED_OPERATION = 1001, + + /** + * The requestion operation was given a bad parameter or was called in an invalid state + */ + ZT_RESULT_ERROR_BAD_PARAMETER = 1002 +}; + +/** + * @param x Result code + * @return True if result code indicates a fatal error + */ +#define ZT_ResultCode_isFatal(x) ((((int)(x)) > 0)&&(((int)(x)) < 1000)) + +/** + * Status codes sent to status update callback when things happen + */ +enum ZT_Event +{ + /** + * Node has been initialized + * + * This is the first event generated, and is always sent. It may occur + * before Node's constructor returns. + * + * Meta-data: none + */ + ZT_EVENT_UP = 0, + + /** + * Node is offline -- network does not seem to be reachable by any available strategy + * + * Meta-data: none + */ + ZT_EVENT_OFFLINE = 1, + + /** + * Node is online -- at least one upstream node appears reachable + * + * Meta-data: none + */ + ZT_EVENT_ONLINE = 2, + + /** + * Node is shutting down + * + * This is generated within Node's destructor when it is being shut down. + * It's done for convenience, since cleaning up other state in the event + * handler may appear more idiomatic. + * + * Meta-data: none + */ + ZT_EVENT_DOWN = 3, + + /** + * Your identity has collided with another node's ZeroTier address + * + * This happens if two different public keys both hash (via the algorithm + * in Identity::generate()) to the same 40-bit ZeroTier address. + * + * This is something you should "never" see, where "never" is defined as + * once per 2^39 new node initializations / identity creations. If you do + * see it, you're going to see it very soon after a node is first + * initialized. + * + * This is reported as an event rather than a return code since it's + * detected asynchronously via error messages from authoritative nodes. + * + * If this occurs, you must shut down and delete the node, delete the + * identity.secret record/file from the data store, and restart to generate + * a new identity. If you don't do this, you will not be able to communicate + * with other nodes. + * + * We'd automate this process, but we don't think silently deleting + * private keys or changing our address without telling the calling code + * is good form. It violates the principle of least surprise. + * + * You can technically get away with not handling this, but we recommend + * doing so in a mature reliable application. Besides, handling this + * condition is a good way to make sure it never arises. It's like how + * umbrellas prevent rain and smoke detectors prevent fires. They do, right? + * + * Meta-data: none + */ + ZT_EVENT_FATAL_ERROR_IDENTITY_COLLISION = 4, + + /** + * Trace (debugging) message + * + * These events are only generated if this is a TRACE-enabled build. + * + * Meta-data: C string, TRACE message + */ + ZT_EVENT_TRACE = 5 +}; + +/** + * Current node status + */ +typedef struct +{ + /** + * 40-bit ZeroTier address of this node + */ + uint64_t address; + + /** + * Current world ID + */ + uint64_t worldId; + + /** + * Current world revision/timestamp + */ + uint64_t worldTimestamp; + + /** + * Public identity in string-serialized form (safe to send to others) + * + * This pointer will remain valid as long as the node exists. + */ + const char *publicIdentity; + + /** + * Full identity including secret key in string-serialized form + * + * This pointer will remain valid as long as the node exists. + */ + const char *secretIdentity; + + /** + * True if some kind of connectivity appears available + */ + int online; +} ZT_NodeStatus; + +/** + * Virtual network status codes + */ +enum ZT_VirtualNetworkStatus +{ + /** + * Waiting for network configuration (also means revision == 0) + */ + ZT_NETWORK_STATUS_REQUESTING_CONFIGURATION = 0, + + /** + * Configuration received and we are authorized + */ + ZT_NETWORK_STATUS_OK = 1, + + /** + * Netconf master told us 'nope' + */ + ZT_NETWORK_STATUS_ACCESS_DENIED = 2, + + /** + * Netconf master exists, but this virtual network does not + */ + ZT_NETWORK_STATUS_NOT_FOUND = 3, + + /** + * Initialization of network failed or other internal error + */ + ZT_NETWORK_STATUS_PORT_ERROR = 4, + + /** + * ZeroTier One version too old + */ + ZT_NETWORK_STATUS_CLIENT_TOO_OLD = 5 +}; + +/** + * Virtual network type codes + */ +enum ZT_VirtualNetworkType +{ + /** + * Private networks are authorized via certificates of membership + */ + ZT_NETWORK_TYPE_PRIVATE = 0, + + /** + * Public networks have no access control -- they'll always be AUTHORIZED + */ + ZT_NETWORK_TYPE_PUBLIC = 1 +}; + +/** + * The type of a virtual network rules table entry + * + * These must range from 0 to 127 (0x7f). + * + * Each rule is composed of one or more MATCHes followed by an ACTION. + */ +enum ZT_VirtualNetworkRuleType +{ + /** + * Drop frame + */ + ZT_NETWORK_RULE_ACTION_DROP = 0, + + /** + * Accept and pass frame + */ + ZT_NETWORK_RULE_ACTION_ACCEPT = 1, + + /** + * Forward a copy of this frame to an observer + */ + ZT_NETWORK_RULE_ACTION_TEE = 2, + + /** + * Explicitly redirect this frame to another device (ignored if this is the target device) + */ + ZT_NETWORK_RULE_ACTION_REDIRECT = 3, + + /** + * Source ZeroTier address -- analogous to an Ethernet port ID on a switch + */ + ZT_NETWORK_RULE_MATCH_SOURCE_ZEROTIER_ADDRESS = 32, + + /** + * Destination ZeroTier address -- analogous to an Ethernet port ID on a switch + */ + ZT_NETWORK_RULE_MATCH_DEST_ZEROTIER_ADDRESS = 33, + + /** + * Ethernet VLAN ID + */ + ZT_NETWORK_RULE_MATCH_VLAN_ID = 34, + + /** + * Ethernet VLAN PCP + */ + ZT_NETWORK_RULE_MATCH_VLAN_PCP = 35, + + /** + * Ethernet VLAN DEI + */ + ZT_NETWORK_RULE_MATCH_VLAN_DEI = 36, + + /** + * Ethernet frame type + */ + ZT_NETWORK_RULE_MATCH_ETHERTYPE = 37, + + /** + * Source Ethernet MAC address + */ + ZT_NETWORK_RULE_MATCH_MAC_SOURCE = 38, + + /** + * Destination Ethernet MAC address + */ + ZT_NETWORK_RULE_MATCH_MAC_DEST = 39, + + /** + * Source IPv4 address + */ + ZT_NETWORK_RULE_MATCH_IPV4_SOURCE = 40, + + /** + * Destination IPv4 address + */ + ZT_NETWORK_RULE_MATCH_IPV4_DEST = 41, + + /** + * Source IPv6 address + */ + ZT_NETWORK_RULE_MATCH_IPV6_SOURCE = 42, + + /** + * Destination IPv6 address + */ + ZT_NETWORK_RULE_MATCH_IPV6_DEST = 43, + + /** + * IP TOS (type of service) + */ + ZT_NETWORK_RULE_MATCH_IP_TOS = 44, + + /** + * IP protocol + */ + ZT_NETWORK_RULE_MATCH_IP_PROTOCOL = 45, + + /** + * IP source port range (start-end, inclusive) + */ + ZT_NETWORK_RULE_MATCH_IP_SOURCE_PORT_RANGE = 46, + + /** + * IP destination port range (start-end, inclusive) + */ + ZT_NETWORK_RULE_MATCH_IP_DEST_PORT_RANGE = 47, + + /** + * Packet characteristics (set of flags) + */ + ZT_NETWORK_RULE_MATCH_CHARACTERISTICS = 48, + + /** + * Frame size range (start-end, inclusive) + */ + ZT_NETWORK_RULE_MATCH_FRAME_SIZE_RANGE = 49, + + /** + * Match a range of relative TCP sequence numbers (e.g. approx first N bytes of stream) + */ + ZT_NETWORK_RULE_MATCH_TCP_RELATIVE_SEQUENCE_NUMBER_RANGE = 50 +}; + +/** + * Network flow rule + * + * NOTE: Currently (1.1.x) only etherType is supported! Other things will + * have no effect until the rules engine is fully implemented. + * + * Rules are stored in a table in which one or more match entries is followed + * by an action. If more than one match precedes an action, the rule is + * the AND of all matches. An action with no match is always taken since it + * matches anything. If nothing matches, the default action is DROP. + * + * This is designed to be a more memory-efficient way of storing rules than + * a wide table, yet still fast and simple to access in code. + */ +typedef struct +{ + /** + * Least significant 7 bits: ZT_VirtualNetworkRuleType, most significant 1 bit is NOT bit + * + * If the NOT bit is set, then matches will be interpreted as "does not + * match." The NOT bit has no effect on actions. + * + * Use "& 0x7f" to get the enum and "& 0x80" to get the NOT flag. + * + * The union 'v' is a variant type, and this selects which field in 'v' is + * actually used and valid. + */ + uint8_t t; + + /** + * Union containing the value of this rule -- which field is used depends on 't' + */ + union { + /** + * IPv6 address in big-endian / network byte order and netmask bits + */ + struct { + uint8_t ip[16]; + uint8_t mask; + } ipv6; + + /** + * IPv4 address in big-endian / network byte order + */ + struct { + uint32_t ip; + uint8_t mask; + } ipv4; + + /** + * Packet characteristic flags being matched + */ + uint64_t characteristics; + + /** + * IP port range -- start-end inclusive -- host byte order + */ + uint16_t port[2]; + + /** + * TCP relative sequence number range -- start-end inclusive -- host byte order + */ + uint32_t tcpseq[2]; + + /** + * 40-bit ZeroTier address (in least significant bits, host byte order) + */ + uint64_t zt; + + /** + * 48-bit Ethernet MAC address in big-endian order + */ + uint8_t mac[6]; + + /** + * VLAN ID in host byte order + */ + uint16_t vlanId; + + /** + * VLAN PCP (least significant 3 bits) + */ + uint8_t vlanPcp; + + /** + * VLAN DEI (single bit / boolean) + */ + uint8_t vlanDei; + + /** + * Ethernet type in host byte order + */ + uint16_t etherType; + + /** + * IP protocol + */ + uint8_t ipProtocol; + + /** + * IP type of service + */ + uint8_t ipTos; + + /** + * Ethernet packet size in host byte order (start-end, inclusive) + */ + uint16_t frameSize[2]; + } v; +} ZT_VirtualNetworkRule; + +/** + * A route to be pushed on a virtual network + */ +typedef struct +{ + /** + * Target network / netmask bits (in port field) or NULL or 0.0.0.0/0 for default + */ + struct sockaddr_storage target; + + /** + * Gateway IP address (port ignored) or NULL (family == 0) for LAN-local (no gateway) + */ + struct sockaddr_storage via; +} ZT_VirtualNetworkRoute; + +/** + * An Ethernet multicast group + */ +typedef struct +{ + /** + * MAC address (least significant 48 bits) + */ + uint64_t mac; + + /** + * Additional distinguishing information (usually zero) + */ + unsigned long adi; +} ZT_MulticastGroup; + +/** + * Virtual network configuration update type + */ +enum ZT_VirtualNetworkConfigOperation +{ + /** + * Network is coming up (either for the first time or after service restart) + */ + ZT_VIRTUAL_NETWORK_CONFIG_OPERATION_UP = 1, + + /** + * Network configuration has been updated + */ + ZT_VIRTUAL_NETWORK_CONFIG_OPERATION_CONFIG_UPDATE = 2, + + /** + * Network is going down (not permanently) + */ + ZT_VIRTUAL_NETWORK_CONFIG_OPERATION_DOWN = 3, + + /** + * Network is going down permanently (leave/delete) + */ + ZT_VIRTUAL_NETWORK_CONFIG_OPERATION_DESTROY = 4 +}; + +/** + * What trust hierarchy role does this peer have? + */ +enum ZT_PeerRole { + ZT_PEER_ROLE_LEAF = 0, // ordinary node + ZT_PEER_ROLE_RELAY = 1, // relay node + ZT_PEER_ROLE_ROOT = 2 // root server +}; + +/** + * Vendor ID + */ +enum ZT_Vendor { + ZT_VENDOR_UNSPECIFIED = 0, + ZT_VENDOR_ZEROTIER = 1 +}; + +/** + * Platform type + */ +enum ZT_Platform { + ZT_PLATFORM_UNSPECIFIED = 0, + ZT_PLATFORM_LINUX = 1, + ZT_PLATFORM_WINDOWS = 2, + ZT_PLATFORM_MACOS = 3, + ZT_PLATFORM_ANDROID = 4, + ZT_PLATFORM_IOS = 5, + ZT_PLATFORM_SOLARIS_SMARTOS = 6, + ZT_PLATFORM_FREEBSD = 7, + ZT_PLATFORM_NETBSD = 8, + ZT_PLATFORM_OPENBSD = 9, + ZT_PLATFORM_RISCOS = 10, + ZT_PLATFORM_VXWORKS = 11, + ZT_PLATFORM_FREERTOS = 12, + ZT_PLATFORM_SYSBIOS = 13, + ZT_PLATFORM_HURD = 14 +}; + +/** + * Architecture type + */ +enum ZT_Architecture { + ZT_ARCHITECTURE_UNSPECIFIED = 0, + ZT_ARCHITECTURE_X86 = 1, + ZT_ARCHITECTURE_X64 = 2, + ZT_ARCHITECTURE_ARM32 = 3, + ZT_ARCHITECTURE_ARM64 = 4, + ZT_ARCHITECTURE_MIPS32 = 5, + ZT_ARCHITECTURE_MIPS64 = 6, + ZT_ARCHITECTURE_POWER32 = 7, + ZT_ARCHITECTURE_POWER64 = 8 +}; + +/** + * Virtual network configuration + */ +typedef struct +{ + /** + * 64-bit ZeroTier network ID + */ + uint64_t nwid; + + /** + * Ethernet MAC (48 bits) that should be assigned to port + */ + uint64_t mac; + + /** + * Network name (from network configuration master) + */ + char name[ZT_MAX_NETWORK_SHORT_NAME_LENGTH + 1]; + + /** + * Network configuration request status + */ + enum ZT_VirtualNetworkStatus status; + + /** + * Network type + */ + enum ZT_VirtualNetworkType type; + + /** + * Maximum interface MTU + */ + unsigned int mtu; + + /** + * If nonzero, the network this port belongs to indicates DHCP availability + * + * This is a suggestion. The underlying implementation is free to ignore it + * for security or other reasons. This is simply a netconf parameter that + * means 'DHCP is available on this network.' + */ + int dhcp; + + /** + * If nonzero, this port is allowed to bridge to other networks + * + * This is informational. If this is false (0), bridged packets will simply + * be dropped and bridging won't work. + */ + int bridge; + + /** + * If nonzero, this network supports and allows broadcast (ff:ff:ff:ff:ff:ff) traffic + */ + int broadcastEnabled; + + /** + * If the network is in PORT_ERROR state, this is the error most recently returned by the port config callback + */ + int portError; + + /** + * Is this network enabled? If not, all frames to/from are dropped. + */ + int enabled; + + /** + * Network config revision as reported by netconf master + * + * If this is zero, it means we're still waiting for our netconf. + */ + unsigned long netconfRevision; + + /** + * Number of multicast group subscriptions + */ + unsigned int multicastSubscriptionCount; + + /** + * Multicast group subscriptions + */ + ZT_MulticastGroup multicastSubscriptions[ZT_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS]; + + /** + * Number of assigned addresses + */ + unsigned int assignedAddressCount; + + /** + * ZeroTier-assigned addresses (in sockaddr_storage structures) + * + * For IP, the port number of the sockaddr_XX structure contains the number + * of bits in the address netmask. Only the IP address and port are used. + * Other fields like interface number can be ignored. + * + * This is only used for ZeroTier-managed address assignments sent by the + * virtual network's configuration master. + */ + struct sockaddr_storage assignedAddresses[ZT_MAX_ZT_ASSIGNED_ADDRESSES]; +} ZT_VirtualNetworkConfig; + +/** + * A list of networks + */ +typedef struct +{ + ZT_VirtualNetworkConfig *networks; + unsigned long networkCount; +} ZT_VirtualNetworkList; + +/** + * Physical network path to a peer + */ +typedef struct +{ + /** + * Address of endpoint + */ + struct sockaddr_storage address; + + /** + * Time of last send in milliseconds or 0 for never + */ + uint64_t lastSend; + + /** + * Time of last receive in milliseconds or 0 for never + */ + uint64_t lastReceive; + + /** + * Is path active? + */ + int active; + + /** + * Is path preferred? + */ + int preferred; +} ZT_PeerPhysicalPath; + +/** + * Peer status result buffer + */ +typedef struct +{ + /** + * ZeroTier address (40 bits) + */ + uint64_t address; + + /** + * Time we last received a unicast frame from this peer + */ + uint64_t lastUnicastFrame; + + /** + * Time we last received a multicast rame from this peer + */ + uint64_t lastMulticastFrame; + + /** + * Remote major version or -1 if not known + */ + int versionMajor; + + /** + * Remote minor version or -1 if not known + */ + int versionMinor; + + /** + * Remote revision or -1 if not known + */ + int versionRev; + + /** + * Last measured latency in milliseconds or zero if unknown + */ + unsigned int latency; + + /** + * What trust hierarchy role does this device have? + */ + enum ZT_PeerRole role; + + /** + * Number of paths (size of paths[]) + */ + unsigned int pathCount; + + /** + * Known network paths to peer + */ + ZT_PeerPhysicalPath paths[ZT_MAX_PEER_NETWORK_PATHS]; +} ZT_Peer; + +/** + * List of peers + */ +typedef struct +{ + ZT_Peer *peers; + unsigned long peerCount; +} ZT_PeerList; + +/** + * ZeroTier circuit test configuration and path + */ +typedef struct { + /** + * Test ID -- an arbitrary 64-bit identifier + */ + uint64_t testId; + + /** + * Timestamp -- sent with test and echoed back by each reporter + */ + uint64_t timestamp; + + /** + * Originator credential: network ID + * + * If this is nonzero, a network ID will be set for this test and + * the originator must be its primary network controller. This is + * currently the only authorization method available, so it must + * be set to run a test. + */ + uint64_t credentialNetworkId; + + /** + * Hops in circuit test (a.k.a. FIFO for graph traversal) + */ + struct { + /** + * Hop flags (currently unused, must be zero) + */ + unsigned int flags; + + /** + * Number of addresses in this hop (max: ZT_CIRCUIT_TEST_MAX_HOP_BREADTH) + */ + unsigned int breadth; + + /** + * 40-bit ZeroTier addresses (most significant 24 bits ignored) + */ + uint64_t addresses[ZT_CIRCUIT_TEST_MAX_HOP_BREADTH]; + } hops[ZT_CIRCUIT_TEST_MAX_HOPS]; + + /** + * Number of hops (max: ZT_CIRCUIT_TEST_MAX_HOPS) + */ + unsigned int hopCount; + + /** + * If non-zero, circuit test will report back at every hop + */ + int reportAtEveryHop; + + /** + * An arbitrary user-settable pointer + */ + void *ptr; + + /** + * Pointer for internal use -- initialize to zero and do not modify + */ + void *_internalPtr; +} ZT_CircuitTest; + +/** + * Circuit test result report + */ +typedef struct { + /** + * Sender of report (current hop) + */ + uint64_t current; + + /** + * Previous hop + */ + uint64_t upstream; + + /** + * 64-bit test ID + */ + uint64_t testId; + + /** + * Timestamp from original test (echoed back at each hop) + */ + uint64_t timestamp; + + /** + * Timestamp on remote device + */ + uint64_t remoteTimestamp; + + /** + * 64-bit packet ID of packet received by the reporting device + */ + uint64_t sourcePacketId; + + /** + * Flags (currently unused, will be zero) + */ + uint64_t flags; + + /** + * ZeroTier protocol-level hop count of packet received by reporting device (>0 indicates relayed) + */ + unsigned int sourcePacketHopCount; + + /** + * Error code (currently unused, will be zero) + */ + unsigned int errorCode; + + /** + * Remote device vendor ID + */ + enum ZT_Vendor vendor; + + /** + * Remote device protocol compliance version + */ + unsigned int protocolVersion; + + /** + * Software major version + */ + unsigned int majorVersion; + + /** + * Software minor version + */ + unsigned int minorVersion; + + /** + * Software revision + */ + unsigned int revision; + + /** + * Platform / OS + */ + enum ZT_Platform platform; + + /** + * System architecture + */ + enum ZT_Architecture architecture; + + /** + * Local device address on which packet was received by reporting device + * + * This may have ss_family equal to zero (null address) if unspecified. + */ + struct sockaddr_storage receivedOnLocalAddress; + + /** + * Remote address from which reporter received the test packet + * + * This may have ss_family set to zero (null address) if unspecified. + */ + struct sockaddr_storage receivedFromRemoteAddress; + + /** + * Next hops to which packets are being or will be sent by the reporter + * + * In addition to reporting back, the reporter may send the test on if + * there are more recipients in the FIFO. If it does this, it can report + * back the address(es) that make up the next hop and the physical address + * for each if it has one. The physical address being null/unspecified + * typically indicates that no direct path exists and the next packet + * will be relayed. + */ + struct { + /** + * 40-bit ZeroTier address + */ + uint64_t address; + + /** + * Physical address or null address (ss_family == 0) if unspecified or unknown + */ + struct sockaddr_storage physicalAddress; + } nextHops[ZT_CIRCUIT_TEST_MAX_HOP_BREADTH]; + + /** + * Number of next hops reported in nextHops[] + */ + unsigned int nextHopCount; +} ZT_CircuitTestReport; + +/** + * A cluster member's status + */ +typedef struct { + /** + * This cluster member's ID (from 0 to 1-ZT_CLUSTER_MAX_MEMBERS) + */ + unsigned int id; + + /** + * Number of milliseconds since last 'alive' heartbeat message received via cluster backplane address + */ + unsigned int msSinceLastHeartbeat; + + /** + * Non-zero if cluster member is alive + */ + int alive; + + /** + * X, Y, and Z coordinates of this member (if specified, otherwise zero) + * + * What these mean depends on the location scheme being used for + * location-aware clustering. At present this is GeoIP and these + * will be the X, Y, and Z coordinates of the location on a spherical + * approximation of Earth where Earth's core is the origin (in km). + * They don't have to be perfect and need only be comparable with others + * to find shortest path via the standard vector distance formula. + */ + int x,y,z; + + /** + * Cluster member's last reported load + */ + uint64_t load; + + /** + * Number of peers + */ + uint64_t peers; + + /** + * Physical ZeroTier endpoints for this member (where peers are sent when directed here) + */ + struct sockaddr_storage zeroTierPhysicalEndpoints[ZT_CLUSTER_MAX_ZT_PHYSICAL_ADDRESSES]; + + /** + * Number of physical ZeroTier endpoints this member is announcing + */ + unsigned int numZeroTierPhysicalEndpoints; +} ZT_ClusterMemberStatus; + +/** + * ZeroTier cluster status + */ +typedef struct { + /** + * My cluster member ID (a record for 'self' is included in member[]) + */ + unsigned int myId; + + /** + * Number of cluster members + */ + unsigned int clusterSize; + + /** + * Cluster member statuses + */ + ZT_ClusterMemberStatus members[ZT_CLUSTER_MAX_MEMBERS]; +} ZT_ClusterStatus; + +/** + * An instance of a ZeroTier One node (opaque) + */ +typedef void ZT_Node; + +/****************************************************************************/ +/* Callbacks used by Node API */ +/****************************************************************************/ + +/** + * Callback called to update virtual network port configuration + * + * This can be called at any time to update the configuration of a virtual + * network port. The parameter after the network ID specifies whether this + * port is being brought up, updated, brought down, or permanently deleted. + * + * This in turn should be used by the underlying implementation to create + * and configure tap devices at the OS (or virtual network stack) layer. + * + * The supplied config pointer is not guaranteed to remain valid, so make + * a copy if you want one. + * + * This should not call multicastSubscribe() or other network-modifying + * methods, as this could cause a deadlock in multithreaded or interrupt + * driven environments. + * + * This must return 0 on success. It can return any OS-dependent error code + * on failure, and this results in the network being placed into the + * PORT_ERROR state. + */ +typedef int (*ZT_VirtualNetworkConfigFunction)( + ZT_Node *, /* Node */ + void *, /* User ptr */ + uint64_t, /* Network ID */ + void **, /* Modifiable network user PTR */ + enum ZT_VirtualNetworkConfigOperation, /* Config operation */ + const ZT_VirtualNetworkConfig *); /* Network configuration */ + +/** + * Function to send a frame out to a virtual network port + * + * Parameters: (1) node, (2) user ptr, (3) network ID, (4) source MAC, + * (5) destination MAC, (6) ethertype, (7) VLAN ID, (8) frame data, + * (9) frame length. + */ +typedef void (*ZT_VirtualNetworkFrameFunction)( + ZT_Node *, /* Node */ + void *, /* User ptr */ + uint64_t, /* Network ID */ + void **, /* Modifiable network user PTR */ + uint64_t, /* Source MAC */ + uint64_t, /* Destination MAC */ + unsigned int, /* Ethernet type */ + unsigned int, /* VLAN ID (0 for none) */ + const void *, /* Frame data */ + unsigned int); /* Frame length */ + +/** + * Callback for events + * + * Events are generated when the node's status changes in a significant way + * and on certain non-fatal errors and events of interest. The final void + * parameter points to event meta-data. The type of event meta-data (and + * whether it is present at all) is event type dependent. See the comments + * in the definition of ZT_Event. + */ +typedef void (*ZT_EventCallback)( + ZT_Node *, + void *, + enum ZT_Event, + const void *); + +/** + * Function to get an object from the data store + * + * Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4) + * index in object to start reading, (5) result parameter that must be set + * to the actual size of the object if it exists. + * + * Object names can contain forward slash (/) path separators. They will + * never contain .. or backslash (\), so this is safe to map as a Unix-style + * path if the underlying storage permits. For security reasons we recommend + * returning errors if .. or \ are used. + * + * The function must return the actual number of bytes read. If the object + * doesn't exist, it should return -1. -2 should be returned on other errors + * such as errors accessing underlying storage. + * + * If the read doesn't fit in the buffer, the max number of bytes should be + * read. The caller may call the function multiple times to read the whole + * object. + */ +typedef long (*ZT_DataStoreGetFunction)( + ZT_Node *, + void *, + const char *, + void *, + unsigned long, + unsigned long, + unsigned long *); + +/** + * Function to store an object in the data store + * + * Parameters: (1) node, (2) user ptr, (3) object name, (4) object data, + * (5) object size, (6) secure? (bool). + * + * If secure is true, the file should be set readable and writable only + * to the user running ZeroTier One. What this means is platform-specific. + * + * Name semantics are the same as the get function. This must return zero on + * success. You can return any OS-specific error code on failure, as these + * may be visible in logs or error messages and might aid in debugging. + * + * If the data pointer is null, this must be interpreted as a delete + * operation. + */ +typedef int (*ZT_DataStorePutFunction)( + ZT_Node *, + void *, + const char *, + const void *, + unsigned long, + int); + +/** + * Function to send a ZeroTier packet out over the wire + * + * Parameters: + * (1) Node + * (2) User pointer + * (3) Local interface address + * (4) Remote address + * (5) Packet data + * (6) Packet length + * (7) Desired IP TTL or 0 to use default + * + * If there is only one local interface it is safe to ignore the local + * interface address. Otherwise if running with multiple interfaces, the + * correct local interface should be chosen by address unless NULL. If + * the ss_family field is zero (NULL address), a random or preferred + * default interface should be used. + * + * If TTL is nonzero, packets should have their IP TTL value set to this + * value if possible. If this is not possible it is acceptable to ignore + * this value and send anyway with normal or default TTL. + * + * The function must return zero on success and may return any error code + * on failure. Note that success does not (of course) guarantee packet + * delivery. It only means that the packet appears to have been sent. + */ +typedef int (*ZT_WirePacketSendFunction)( + ZT_Node *, /* Node */ + void *, /* User ptr */ + const struct sockaddr_storage *, /* Local address */ + const struct sockaddr_storage *, /* Remote address */ + const void *, /* Packet data */ + unsigned int, /* Packet length */ + unsigned int); /* TTL or 0 to use default */ + +/** + * Function to check whether a path should be used for ZeroTier traffic + * + * Paramters: + * (1) Node + * (2) User pointer + * (3) Local interface address + * (4) Remote address + * + * This function must return nonzero (true) if the path should be used. + * + * If no path check function is specified, ZeroTier will still exclude paths + * that overlap with ZeroTier-assigned and managed IP address blocks. But the + * use of a path check function is recommended to ensure that recursion does + * not occur in cases where addresses are assigned by the OS or managed by + * an out of band mechanism like DHCP. The path check function should examine + * all configured ZeroTier interfaces and check to ensure that the supplied + * addresses will not result in ZeroTier traffic being sent over a ZeroTier + * interface (recursion). + * + * Obviously this is not required in configurations where this can't happen, + * such as network containers or embedded. + */ +typedef int (*ZT_PathCheckFunction)( + ZT_Node *, /* Node */ + void *, /* User ptr */ + const struct sockaddr_storage *, /* Local address */ + const struct sockaddr_storage *); /* Remote address */ + +/****************************************************************************/ +/* C Node API */ +/****************************************************************************/ + +/** + * Create a new ZeroTier One node + * + * Note that this can take a few seconds the first time it's called, as it + * will generate an identity. + * + * @param node Result: pointer is set to new node instance on success + * @param uptr User pointer to pass to functions/callbacks + * @param now Current clock in milliseconds + * @param dataStoreGetFunction Function called to get objects from persistent storage + * @param dataStorePutFunction Function called to put objects in persistent storage + * @param virtualNetworkConfigFunction Function to be called when virtual LANs are created, deleted, or their config parameters change + * @param pathCheckFunction A function to check whether a path should be used for ZeroTier traffic, or NULL to allow any path + * @param eventCallback Function to receive status updates and non-fatal error notices + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_new( + ZT_Node **node, + void *uptr, + uint64_t now, + ZT_DataStoreGetFunction dataStoreGetFunction, + ZT_DataStorePutFunction dataStorePutFunction, + ZT_WirePacketSendFunction wirePacketSendFunction, + ZT_VirtualNetworkFrameFunction virtualNetworkFrameFunction, + ZT_VirtualNetworkConfigFunction virtualNetworkConfigFunction, + ZT_PathCheckFunction pathCheckFunction, + ZT_EventCallback eventCallback); + +/** + * Delete a node and free all resources it consumes + * + * If you are using multiple threads, all other threads must be shut down + * first. This can crash if processXXX() methods are in progress. + * + * @param node Node to delete + */ +void ZT_Node_delete(ZT_Node *node); + +/** + * Process a packet received from the physical wire + * + * @param node Node instance + * @param now Current clock in milliseconds + * @param localAddress Local address, or point to ZT_SOCKADDR_NULL if unspecified + * @param remoteAddress Origin of packet + * @param packetData Packet data + * @param packetLength Packet length + * @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks() + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_processWirePacket( + ZT_Node *node, + uint64_t now, + const struct sockaddr_storage *localAddress, + const struct sockaddr_storage *remoteAddress, + const void *packetData, + unsigned int packetLength, + volatile uint64_t *nextBackgroundTaskDeadline); + +/** + * Process a frame from a virtual network port (tap) + * + * @param node Node instance + * @param now Current clock in milliseconds + * @param nwid ZeroTier 64-bit virtual network ID + * @param sourceMac Source MAC address (least significant 48 bits) + * @param destMac Destination MAC address (least significant 48 bits) + * @param etherType 16-bit Ethernet frame type + * @param vlanId 10-bit VLAN ID or 0 if none + * @param frameData Frame payload data + * @param frameLength Frame payload length + * @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks() + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_processVirtualNetworkFrame( + ZT_Node *node, + uint64_t now, + uint64_t nwid, + uint64_t sourceMac, + uint64_t destMac, + unsigned int etherType, + unsigned int vlanId, + const void *frameData, + unsigned int frameLength, + volatile uint64_t *nextBackgroundTaskDeadline); + +/** + * Perform periodic background operations + * + * @param node Node instance + * @param now Current clock in milliseconds + * @param nextBackgroundTaskDeadline Value/result: set to deadline for next call to processBackgroundTasks() + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_processBackgroundTasks(ZT_Node *node,uint64_t now,volatile uint64_t *nextBackgroundTaskDeadline); + +/** + * Join a network + * + * This may generate calls to the port config callback before it returns, + * or these may be deffered if a netconf is not available yet. + * + * If we are already a member of the network, nothing is done and OK is + * returned. + * + * @param node Node instance + * @param nwid 64-bit ZeroTier network ID + * @param uptr An arbitrary pointer to associate with this network (default: NULL) + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_join(ZT_Node *node,uint64_t nwid,void *uptr); + +/** + * Leave a network + * + * If a port has been configured for this network this will generate a call + * to the port config callback with a NULL second parameter to indicate that + * the port is now deleted. + * + * The uptr parameter is optional and is NULL by default. If it is not NULL, + * the pointer it points to is set to this network's uptr on success. + * + * @param node Node instance + * @param nwid 64-bit network ID + * @param uptr Target pointer is set to uptr (if not NULL) + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_leave(ZT_Node *node,uint64_t nwid,void **uptr); + +/** + * Subscribe to an Ethernet multicast group + * + * ADI stands for additional distinguishing information. This defaults to zero + * and is rarely used. Right now its only use is to enable IPv4 ARP to scale, + * and this must be done. + * + * For IPv4 ARP, the implementation must subscribe to 0xffffffffffff (the + * broadcast address) but with an ADI equal to each IPv4 address in host + * byte order. This converts ARP from a non-scalable broadcast protocol to + * a scalable multicast protocol with perfect address specificity. + * + * If this is not done, ARP will not work reliably. + * + * Multiple calls to subscribe to the same multicast address will have no + * effect. It is perfectly safe to do this. + * + * This does not generate an update call to networkConfigCallback(). + * + * @param node Node instance + * @param nwid 64-bit network ID + * @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits) + * @param multicastAdi Multicast ADI (least significant 32 bits only, use 0 if not needed) + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_multicastSubscribe(ZT_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); + +/** + * Unsubscribe from an Ethernet multicast group (or all groups) + * + * If multicastGroup is zero (0), this will unsubscribe from all groups. If + * you are not subscribed to a group this has no effect. + * + * This does not generate an update call to networkConfigCallback(). + * + * @param node Node instance + * @param nwid 64-bit network ID + * @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits) + * @param multicastAdi Multicast ADI (least significant 32 bits only, use 0 if not needed) + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT_ResultCode ZT_Node_multicastUnsubscribe(ZT_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi); + +/** + * Get this node's 40-bit ZeroTier address + * + * @param node Node instance + * @return ZeroTier address (least significant 40 bits of 64-bit int) + */ +uint64_t ZT_Node_address(ZT_Node *node); + +/** + * Get the status of this node + * + * @param node Node instance + * @param status Buffer to fill with current node status + */ +void ZT_Node_status(ZT_Node *node,ZT_NodeStatus *status); + +/** + * Get a list of known peer nodes + * + * The pointer returned here must be freed with freeQueryResult() + * when you are done with it. + * + * @param node Node instance + * @return List of known peers or NULL on failure + */ +ZT_PeerList *ZT_Node_peers(ZT_Node *node); + +/** + * Get the status of a virtual network + * + * The pointer returned here must be freed with freeQueryResult() + * when you are done with it. + * + * @param node Node instance + * @param nwid 64-bit network ID + * @return Network configuration or NULL if we are not a member of this network + */ +ZT_VirtualNetworkConfig *ZT_Node_networkConfig(ZT_Node *node,uint64_t nwid); + +/** + * Enumerate and get status of all networks + * + * @param node Node instance + * @return List of networks or NULL on failure + */ +ZT_VirtualNetworkList *ZT_Node_networks(ZT_Node *node); + +/** + * Free a query result buffer + * + * Use this to free the return values of listNetworks(), listPeers(), etc. + * + * @param node Node instance + * @param qr Query result buffer + */ +void ZT_Node_freeQueryResult(ZT_Node *node,void *qr); + +/** + * Add a local interface address + * + * This is used to make ZeroTier aware of those local interface addresses + * that you wish to use for ZeroTier communication. This is optional, and if + * it is not used ZeroTier will rely upon upstream peers (and roots) to + * perform empirical address discovery and NAT traversal. But the use of this + * method is recommended as it improves peer discovery when both peers are + * on the same LAN. + * + * It is the responsibility of the caller to take care that these are never + * ZeroTier interface addresses, whether these are assigned by ZeroTier or + * are otherwise assigned to an interface managed by this ZeroTier instance. + * This can cause recursion or other undesirable behavior. + * + * This returns a boolean indicating whether or not the address was + * accepted. ZeroTier will only communicate over certain address types + * and (for IP) address classes. + * + * @param addr Local interface address + * @return Boolean: non-zero if address was accepted and added + */ +int ZT_Node_addLocalInterfaceAddress(ZT_Node *node,const struct sockaddr_storage *addr); + +/** + * Clear local interface addresses + */ +void ZT_Node_clearLocalInterfaceAddresses(ZT_Node *node); + +/** + * Set a network configuration master instance for this node + * + * Normal nodes should not need to use this. This is for nodes with + * special compiled-in support for acting as network configuration + * masters / controllers. + * + * The supplied instance must be a C++ object that inherits from the + * NetworkConfigMaster base class in node/. No type checking is performed, + * so a pointer to anything else will result in a crash. + * + * @param node ZertTier One node + * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable + * @return OK (0) or error code if a fatal error condition has occurred + */ +void ZT_Node_setNetconfMaster(ZT_Node *node,void *networkConfigMasterInstance); + +/** + * Initiate a VL1 circuit test + * + * This sends an initial VERB_CIRCUIT_TEST and reports results back to the + * supplied callback until circuitTestEnd() is called. The supplied + * ZT_CircuitTest structure should be initially zeroed and then filled + * in with settings and hops. + * + * It is the caller's responsibility to call circuitTestEnd() and then + * to dispose of the test structure. Otherwise this node will listen + * for results forever. + * + * @param node Node instance + * @param test Test configuration + * @param reportCallback Function to call each time a report is received + * @return OK or error if, for example, test is too big for a packet or support isn't compiled in + */ +enum ZT_ResultCode ZT_Node_circuitTestBegin(ZT_Node *node,ZT_CircuitTest *test,void (*reportCallback)(ZT_Node *, ZT_CircuitTest *,const ZT_CircuitTestReport *)); + +/** + * Stop listening for results to a given circuit test + * + * This does not free the 'test' structure. The caller may do that + * after calling this method to unregister it. + * + * Any reports that are received for a given test ID after it is + * terminated are ignored. + * + * @param node Node instance + * @param test Test configuration to unregister + */ +void ZT_Node_circuitTestEnd(ZT_Node *node,ZT_CircuitTest *test); + +/** + * Initialize cluster operation + * + * This initializes the internal structures and state for cluster operation. + * It takes two function pointers. The first is to a function that can be + * used to send data to cluster peers (mechanism is not defined by Node), + * and the second is to a function that can be used to get the location of + * a physical address in X,Y,Z coordinate space (e.g. as cartesian coordinates + * projected from the center of the Earth). + * + * Send function takes an arbitrary pointer followed by the cluster member ID + * to send data to, a pointer to the data, and the length of the data. The + * maximum message length is ZT_CLUSTER_MAX_MESSAGE_LENGTH (65535). Messages + * must be delivered whole and may be dropped or transposed, though high + * failure rates are undesirable and can cause problems. Validity checking or + * CRC is also not required since the Node validates the authenticity of + * cluster messages using cryptogrphic methods and will silently drop invalid + * messages. + * + * Address to location function is optional and if NULL geo-handoff is not + * enabled (in this case x, y, and z in clusterInit are also unused). It + * takes an arbitrary pointer followed by a physical address and three result + * parameters for x, y, and z. It returns zero on failure or nonzero if these + * three coordinates have been set. Coordinate space is arbitrary and can be + * e.g. coordinates on Earth relative to Earth's center. These can be obtained + * from latitutde and longitude with versions of the Haversine formula. + * + * See: http://stackoverflow.com/questions/1185408/converting-from-longitude-latitude-to-cartesian-coordinates + * + * Neither the send nor the address to location function should block. If the + * address to location function does not have a location for an address, it + * should return zero and then look up the address for future use since it + * will be called again in (typically) 1-3 minutes. + * + * Note that both functions can be called from any thread from which the + * various Node functions are called, and so must be thread safe if multiple + * threads are being used. + * + * @param node Node instance + * @param myId My cluster member ID (less than or equal to ZT_CLUSTER_MAX_MEMBERS) + * @param zeroTierPhysicalEndpoints Preferred physical address(es) for ZeroTier clients to contact this cluster member (for peer redirect) + * @param numZeroTierPhysicalEndpoints Number of physical endpoints in zeroTierPhysicalEndpoints[] (max allowed: 255) + * @param x My cluster member's X location + * @param y My cluster member's Y location + * @param z My cluster member's Z location + * @param sendFunction Function to be called to send data to other cluster members + * @param sendFunctionArg First argument to sendFunction() + * @param addressToLocationFunction Function to be called to get the location of a physical address or NULL to disable geo-handoff + * @param addressToLocationFunctionArg First argument to addressToLocationFunction() + * @return OK or UNSUPPORTED_OPERATION if this Node was not built with cluster support + */ +enum ZT_ResultCode ZT_Node_clusterInit( + ZT_Node *node, + unsigned int myId, + const struct sockaddr_storage *zeroTierPhysicalEndpoints, + unsigned int numZeroTierPhysicalEndpoints, + int x, + int y, + int z, + void (*sendFunction)(void *,unsigned int,const void *,unsigned int), + void *sendFunctionArg, + int (*addressToLocationFunction)(void *,const struct sockaddr_storage *,int *,int *,int *), + void *addressToLocationFunctionArg); + +/** + * Add a member to this cluster + * + * Calling this without having called clusterInit() will do nothing. + * + * @param node Node instance + * @param memberId Member ID (must be less than or equal to ZT_CLUSTER_MAX_MEMBERS) + * @return OK or error if clustering is disabled, ID invalid, etc. + */ +enum ZT_ResultCode ZT_Node_clusterAddMember(ZT_Node *node,unsigned int memberId); + +/** + * Remove a member from this cluster + * + * Calling this without having called clusterInit() will do nothing. + * + * @param node Node instance + * @param memberId Member ID to remove (nothing happens if not present) + */ +void ZT_Node_clusterRemoveMember(ZT_Node *node,unsigned int memberId); + +/** + * Handle an incoming cluster state message + * + * The message itself contains cluster member IDs, and invalid or badly + * addressed messages will be silently discarded. + * + * Calling this without having called clusterInit() will do nothing. + * + * @param node Node instance + * @param msg Cluster message + * @param len Length of cluster message + */ +void ZT_Node_clusterHandleIncomingMessage(ZT_Node *node,const void *msg,unsigned int len); + +/** + * Get the current status of the cluster from this node's point of view + * + * Calling this without clusterInit() or without cluster support will just + * zero out the structure and show a cluster size of zero. + * + * @param node Node instance + * @param cs Cluster status structure to fill with data + */ +void ZT_Node_clusterStatus(ZT_Node *node,ZT_ClusterStatus *cs); + +/** + * Do things in the background until Node dies + * + * This function can be called from one or more background threads to process + * certain tasks in the background to improve foreground performance. It will + * not return until the Node is shut down. If threading is not enabled in + * this build it will return immediately and will do nothing. + * + * This is completely optional. If this is never called, all processing is + * done in the foreground in the various processXXXX() methods. + * + * This does NOT replace or eliminate the need to call the normal + * processBackgroundTasks() function in your main loop. This mechanism is + * used to offload the processing of expensive mssages onto background + * handler threads to prevent foreground performance degradation under + * high load. + * + * @param node Node instance + */ +void ZT_Node_backgroundThreadMain(ZT_Node *node); + +/** + * Get ZeroTier One version + * + * @param major Result: major version + * @param minor Result: minor version + * @param revision Result: revision + */ +void ZT_version(int *major,int *minor,int *revision); + +#ifdef __cplusplus +} +#endif + +#endif |
