diff options
Diffstat (limited to 'examples/cpp/earthtest.cpp')
| -rw-r--r-- | examples/cpp/earthtest.cpp | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/examples/cpp/earthtest.cpp b/examples/cpp/earthtest.cpp new file mode 100644 index 0000000..0e29549 --- /dev/null +++ b/examples/cpp/earthtest.cpp @@ -0,0 +1,188 @@ +/** + * libzt API example + * + * Pingable node joined to public ZT network "earth" + */ + +/** + * + * IDENTITIES and AUTHORIZATION: + * + * - Upon the first execution of this code, a new identity will be generated and placed in + * the location given in the first argument to zts_start(path, ...). If you accidentally + * duplicate the identity files and use them simultaneously in a different node instance + * you will experience undefined behavior and it is likely nothing will work. + * + * - You must authorize the node ID provided by the ZTS_EVENT_NODE_ONLINE callback to join + * your network, otherwise nothing will happen. This can be done manually or via + * our web API: https://my.zerotier.com/help/api + * + * - Exceptions to the above rule are: + * 1) Joining a public network (such as "earth") + * 2) Joining an Ad-hoc network, (no controller and therefore requires no authorization.) + * + * + * ESTABLISHING A CONNECTION: + * + * - Creating a standard socket connection generally works the same as it would using + * an ordinary socket interface, however with libzt there is a subtle difference in + * how connections are established which may cause confusion: + * + * The underlying virtual ZT layer creates what are called "transport-triggered links" + * between nodes. That is, links are not established until an attempt to communicate + * with a peer has taken place. The side effect is that the first few packets sent from + * a libzt instance are usually relayed via our free infrastructure and it isn't until a + * root server has passed contact information to both peers that a direct connection will be + * established. Therefore, it is required that multiple connection attempts be undertaken + * when initially communicating with a peer. After a transport-triggered link is + * established libzt will inform you via ZTS_EVENT_PEER_P2P for a specific peer ID. No + * action is required on your part for this callback event. + * + * Note: In these initial moments before ZTS_EVENT_PEER_P2P has been received for a + * specific peer, traffic may be slow, jittery and there may be high packet loss. + * This will subside within a couple of seconds. + * + * + * ERROR HANDLING: + * + * - libzt's API is actually composed of two categories of functions with slightly + * different error reporting mechanisms. + * + * Category 1: Control functions (zts_start, zts_join, zts_get_peer_status, etc). Errors + * returned by these functions can be any of the following: + * + * ZTS_ERR_OK 0 // No error + * ZTS_ERR_SOCKET -1 // Socket error, see zts_errno + * ZTS_ERR_SERVICE -2 // You probably did something at the wrong time + * ZTS_ERR_ARG -3 // Invalid argument + * ZTS_ERR_NO_RESULT -4 // No result (not necessarily an error) + * ZTS_ERR_GENERAL -5 // Consider filing a bug report + * + * Category 2: Sockets (zts_socket, zts_bind, zts_connect, zts_listen, etc). + * Errors returned by these functions can be the same as the above. With + * the added possibility of zts_errno being set. Much like standard + * errno this will provide a more specific reason for an error's occurrence. + * See ZeroTierSockets.h for values. + * + * + * API COMPATIBILITY WITH HOST OS: + * + * - While the ZeroTier socket interface can coexist with your host OS's own interface in + * the same file with no type and naming conflicts, try not to mix and match host + * OS/libzt structures, functions, or constants. It may look similar and may even work + * some of the time but there enough differences that it will cause headaches. Here + * are a few guidelines: + * + * If you are calling a zts_* function, use the appropriate ZTS_* constants: + * + * zts_socket(ZTS_AF_INET6, ZTS_SOCK_DGRAM, 0); (CORRECT) + * zts_socket(AF_INET6, SOCK_DGRAM, 0); (INCORRECT) + * + * If you are calling a zts_* function, use the appropriate zts_* structure: + * + * struct zts_sockaddr_in in4; <------ Note the zts_* prefix + * ... + * zts_bind(fd, (struct zts_sockaddr *)&in4, sizeof(struct zts_sockaddr_in)) < 0) + * + */ + +#include <stdio.h> +#include <stdlib.h> + +#include "ZeroTierSockets.h" + +bool nodeReady = false; +bool networkReady = false; + +// Example callbacks +void myZeroTierEventCallback(void *msgPtr) +{ + struct zts_callback_msg *msg = (struct zts_callback_msg *)msgPtr; + + if (msg->eventCode == ZTS_EVENT_NODE_ONLINE) { + printf("ZTS_EVENT_NODE_ONLINE --- This node's ID is %llx\n", msg->node->address); + nodeReady = true; + } + if (msg->eventCode == ZTS_EVENT_NODE_OFFLINE) { + printf("ZTS_EVENT_NODE_OFFLINE --- Check your physical Internet connection, router, firewall, etc. What ports are you blocking?\n"); + nodeReady = false; + } + if (msg->eventCode == ZTS_EVENT_NETWORK_REQ_CONFIG) { + printf("ZTS_EVENT_NETWORK_REQ_CONFIG --- Requesting config for network %llx, please wait a few seconds...\n", msg->network->nwid); + } + if (msg->eventCode == ZTS_EVENT_NETWORK_ACCESS_DENIED) { + printf("ZTS_EVENT_NETWORK_ACCESS_DENIED --- Access to virtual network %llx has been denied. Did you authorize the node yet?\n", + msg->network->nwid); + } + if (msg->eventCode == ZTS_EVENT_NETWORK_READY_IP6) { + printf("ZTS_EVENT_NETWORK_READY_IP6 --- Network config received. IPv6 traffic can now be sent over network %llx\n", + msg->network->nwid); + networkReady = true; + } + if (msg->eventCode == ZTS_EVENT_NETWORK_DOWN) { + printf("ZTS_EVENT_NETWORK_DOWN --- %llx\n", msg->network->nwid); + } + if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP4) { + char ipstr[ZTS_INET_ADDRSTRLEN]; + struct zts_sockaddr_in *in4 = (struct zts_sockaddr_in*)&(msg->addr->addr); + zts_inet_ntop(ZTS_AF_INET, &(in4->sin_addr), ipstr, ZTS_INET_ADDRSTRLEN); + printf("ZTS_EVENT_ADDR_NEW_IP4 --- Join %llx and ping me at %s\n", + msg->addr->nwid, ipstr); + } + if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP6) { + char ipstr[ZTS_INET6_ADDRSTRLEN]; + struct zts_sockaddr_in6 *in6 = (struct zts_sockaddr_in6*)&(msg->addr->addr); + zts_inet_ntop(ZTS_AF_INET6, &(in6->sin6_addr), ipstr, ZTS_INET6_ADDRSTRLEN); + printf("ZTS_EVENT_ADDR_NEW_IP6 --- Join %llx and ping me at %s\n", + msg->addr->nwid, ipstr); + } + // Don't worry if you don't recognize a peer ID, it's most likely our infrastructure + if (msg->eventCode == ZTS_EVENT_PEER_DIRECT) { + printf("ZTS_EVENT_PEER_DIRECT --- There is now a direct path to peer %llx\n", + msg->peer->address); + } + if (msg->eventCode == ZTS_EVENT_PEER_RELAY) { + printf("ZTS_EVENT_PEER_RELAY --- No direct path to peer %llx\n", + msg->peer->address); + } +} + +int main(int argc, char **argv) +{ + if (argc != 3) { + printf("\nlibzt example\n"); + printf("earthtest <config_file_path> <ztServicePort>\n"); + exit(0); + } + int ztServicePort = atoi(argv[2]); // Port ZT uses to send encrypted UDP packets to peers (try something like 9994) + + int err = ZTS_ERR_OK; + zts_allow_network_caching(false); + + if((err = zts_start(argv[1], &myZeroTierEventCallback, ztServicePort)) != ZTS_ERR_OK) { + printf("Unable to start service, error = %d. Exiting.\n", err); + exit(1); + } + printf("Waiting for node to come online...\n"); + while (!nodeReady) { zts_delay_ms(50); } + printf("This node's identity is stored in %s\n", argv[1]); + + uint64_t nwid = 0x8056c2e21c000001; + + if((err = zts_join(nwid)) != ZTS_ERR_OK) { + printf("Unable to join network, error = %d. Exiting.\n", err); + exit(1); + } + printf("Joining network %llx\n", nwid); + while (!networkReady) { zts_delay_ms(50); } + + // Idle and just show callback events, stack statistics, etc + + printf("Node will now idle...\n"); + while (true) { zts_delay_ms(1000); } + + // Shut down service and stack threads + + zts_stop(); + return 0; +} |
