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author彭宣正 <[email protected]>2022-09-06 11:57:58 +0800
committer彭宣正 <[email protected]>2022-09-06 11:57:58 +0800
commit0647c299412d9a54fd331740e19e13d9e9328786 (patch)
tree2f08b2a9e283e477b61b9dc48d862241c1953367 /src/elua.h
parentc022c48a3b4abea0577faf4f3f625ee69684e454 (diff)
✨ feat(TSG-11870): 修改elua_cbinding_set_output_params 为elua_cbinding_append_output_params, 修改注释
Diffstat (limited to 'src/elua.h')
-rw-r--r--src/elua.h75
1 files changed, 35 insertions, 40 deletions
diff --git a/src/elua.h b/src/elua.h
index 7ced463..11abc95 100644
--- a/src/elua.h
+++ b/src/elua.h
@@ -37,80 +37,75 @@ struct elua_vm;
* return value: elua_handle successed,return a virtual machine; failed, return NULL*/
struct elua_vm *elua_create_vm(const char *vm_name);
+/* input: vm a virtual machine
+ * elua_function the name of lua function
+ * return value : 0, successed; other failed.*/
int elua_remove_function(struct elua_vm *vm, const char *elua_function);
const char *elua_get_last_error_string(struct elua_vm *vm);
-/* function name: destroy_lua
- * input: elua_handle L a virtual machine
- * return value: int successed, return 0; failed, return error code */
+/* input: vm a virtual machine
+ * return value: successed, return 0; failed, return other */
int elua_destroy_vm(struct elua_vm *vm);
int elua_cbinding_get_input_params_num(struct elua_vm *vm);
int elua_cbinding_get_input_param(struct elua_vm *vm, int param_index, struct elua_data *param);
-int elua_cbinding_set_output_params(struct elua_vm *vm, struct elua_data *params, int params_num); // only call once
+int elua_cbinding_append_output_params(struct elua_vm *vm, struct elua_data *params, int params_num);
struct elua_table *elua_create_table(struct elua_vm *vm);
int elua_add_table(struct elua_table *table, struct elua_data *key, struct elua_data *value);
int elua_update_table(struct elua_table *table, struct elua_data *key, struct elua_data *value);
-int elua_delete_table(struct elua_table *table, struct elua_data *key, struct elua_data *value);
+int elua_delete_table(struct elua_table *table, struct elua_data *key);
struct elua_data *elua_search_table(struct elua_table *table, struct elua_data *key);
void elua_destroy_table(struct elua_table *table);
-/* function name: elua_get_userdata
- * description: get C userdata
+/* description: get C userdata
* input: elua_handle L a virtual machine
- * return value: int successed, return 0; failed, return error code */
+ * return value: successed, return 0; failed, return other */
void *elua_get_execute_userdata(struct elua_vm *vm);
typedef int (*elua_cbinding_func_ptr)(struct elua_vm *vm);
-/* function name: elua_register_function
- * description: Regist a c function to lua
- * input: elua_handle L a virtual machine
- * input: const char *function_set The function set to which the function belongs
- * input: const char *function_name function name
- * input: elua_function_ptr function function pointer
- * return value: int successed, return 0; failed return 1 */
+/* description: Regist a c function to lua
+ * input: vm a virtual machine
+ * input: func_space_name The function space to which the function belongs
+ * input: elua_func_name function name
+ * input: c_func_ptr function pointer
+ * return value: int successed, return 0; failed, return other */
int elua_register_cbinding(struct elua_vm *vm, const char *func_space_name, const char *elua_func_name, elua_cbinding_func_ptr c_func_ptr);
struct elua_context;
-/* function name: elua_context_malloc
- * input: elua_handle L
- * return value: elua_context failed, return NULL; successed, return a context*/
+/* input: vm a virtual machine
+ * return value: ctx_name failed, return NULL; successed, return a context*/
struct elua_context *elua_create_context(struct elua_vm *vm, const char *ctx_name);
-/* function name: elua_context_free
- * input: elua_handle L
- * input: elua_context context context waiting to free
- * return value: int successed, return 0; failed, return -1 */
+/* input: context context waiting to free
+ * return value: int successed, return 0; failed, return other */
int elua_destroy_context(struct elua_context *ctx);
struct elua_script;
-/* function name: elua_cache_script
- * input: elua_handle L a virtual machine
- * char *script script waiting to be cached, which must be script`s content
- * size_t *script_len the length of script waiting to be cached
+/* input: vm a virtual machine
+ * script script waiting to be cached, which must be script`s content
+ * script_len the length of script waiting to be cached
*
- * return value: int successed, return a script id which is bigger than 1; failed, return error code */
+ * return value: int successed, return a elua script; failed, return NULL */
struct elua_script *elua_cache_script(struct elua_vm *vm, const char *script, size_t script_len, size_t timeout_ms);
struct elua_script *elua_cache_script_file(struct elua_vm *vm, const char *script, size_t timeout_ms);
-/* function name: elua_execute_script
- * input: elua_handle L a virtual machine
- * size_t script_id a script id
- * struct elua_data_t in data waiting to be handled
- * void *userdata can get the userdata with elua_get_userdata(L)
- * elua_context context Can accessed with lua-name.context in lua script
- * size_t timeout_ms Maximum time to run the script.if timeout_ms > 0, jit.off; timeout_ms == 0, jit.on, not expired.
- * output: struct estruct elua_data *outvalue Requires input of an expected type that is not NIL, the type of the result that will be output after the call is complete
- * return value: int successed, return 0; failed, return error code */
+/* input: vm a virtual machine
+ * escript elua script
+ * input data waiting to be handled
+ * input_len input len
+ * userdata can get the userdata with elua_get_userdata(L)
+ * context can accessed with lua-name.context in lua script
+ * timeout_ms Maximum time to run the script.if timeout_ms > 0, jit.off; timeout_ms == 0, jit.on, not expired.
+ * output: outvalue Requires input of an expected type, the type of the result that will be output after the call is complete
+ * return value: int successed, return 0; failed, return other */
int elua_execute_script(struct elua_script *escript, const char *input, size_t input_len, void *userdata, struct elua_context *ctx, struct elua_data *output);
-/* function name: unchache_script
- * input: elua_handle L a virtual machine
- * size_t script_id a script id
- * return value: int successed, return 0; failed, return error code */
+/* input: vm a virtual machine
+ * escript elua script
+ * return value: int successed, return 0; failed, return other */
int elua_cleanup_script(struct elua_script *escript);