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+/* Redis Cluster implementation.
+ *
+ * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Redis nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without
+ * specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "server.h"
+#include "cluster.h"
+#include "endianconv.h"
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <arpa/inet.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/file.h>
+#include <math.h>
+
+/* A global reference to myself is handy to make code more clear.
+ * Myself always points to server.cluster->myself, that is, the clusterNode
+ * that represents this node. */
+clusterNode *myself = NULL;
+
+clusterNode *createClusterNode(char *nodename, int flags);
+int clusterAddNode(clusterNode *node);
+void clusterAcceptHandler(aeEventLoop *el, int fd, void *privdata, int mask);
+void clusterReadHandler(aeEventLoop *el, int fd, void *privdata, int mask);
+void clusterSendPing(clusterLink *link, int type);
+void clusterSendFail(char *nodename);
+void clusterSendFailoverAuthIfNeeded(clusterNode *node, clusterMsg *request);
+void clusterUpdateState(void);
+int clusterNodeGetSlotBit(clusterNode *n, int slot);
+sds clusterGenNodesDescription(int filter);
+clusterNode *clusterLookupNode(char *name);
+int clusterNodeAddSlave(clusterNode *master, clusterNode *slave);
+int clusterAddSlot(clusterNode *n, int slot);
+int clusterDelSlot(int slot);
+int clusterDelNodeSlots(clusterNode *node);
+int clusterNodeSetSlotBit(clusterNode *n, int slot);
+void clusterSetMaster(clusterNode *n);
+void clusterHandleSlaveFailover(void);
+void clusterHandleSlaveMigration(int max_slaves);
+int bitmapTestBit(unsigned char *bitmap, int pos);
+void clusterDoBeforeSleep(int flags);
+void clusterSendUpdate(clusterLink *link, clusterNode *node);
+void resetManualFailover(void);
+void clusterCloseAllSlots(void);
+void clusterSetNodeAsMaster(clusterNode *n);
+void clusterDelNode(clusterNode *delnode);
+sds representClusterNodeFlags(sds ci, uint16_t flags);
+uint64_t clusterGetMaxEpoch(void);
+int clusterBumpConfigEpochWithoutConsensus(void);
+
+/* -----------------------------------------------------------------------------
+ * Initialization
+ * -------------------------------------------------------------------------- */
+
+/* Load the cluster config from 'filename'.
+ *
+ * If the file does not exist or is zero-length (this may happen because
+ * when we lock the nodes.conf file, we create a zero-length one for the
+ * sake of locking if it does not already exist), C_ERR is returned.
+ * If the configuration was loaded from the file, C_OK is returned. */
+int clusterLoadConfig(char *filename) {
+ FILE *fp = fopen(filename,"r");
+ struct stat sb;
+ char *line;
+ int maxline, j;
+
+ if (fp == NULL) {
+ if (errno == ENOENT) {
+ return C_ERR;
+ } else {
+ serverLog(LL_WARNING,
+ "Loading the cluster node config from %s: %s",
+ filename, strerror(errno));
+ exit(1);
+ }
+ }
+
+ /* Check if the file is zero-length: if so return C_ERR to signal
+ * we have to write the config. */
+ if (fstat(fileno(fp),&sb) != -1 && sb.st_size == 0) {
+ fclose(fp);
+ return C_ERR;
+ }
+
+ /* Parse the file. Note that single lines of the cluster config file can
+ * be really long as they include all the hash slots of the node.
+ * This means in the worst possible case, half of the Redis slots will be
+ * present in a single line, possibly in importing or migrating state, so
+ * together with the node ID of the sender/receiver.
+ *
+ * To simplify we allocate 1024+CLUSTER_SLOTS*128 bytes per line. */
+ maxline = 1024+CLUSTER_SLOTS*128;
+ line = zmalloc(maxline);
+ while(fgets(line,maxline,fp) != NULL) {
+ int argc;
+ sds *argv;
+ clusterNode *n, *master;
+ char *p, *s;
+
+ /* Skip blank lines, they can be created either by users manually
+ * editing nodes.conf or by the config writing process if stopped
+ * before the truncate() call. */
+ if (line[0] == '\n' || line[0] == '\0') continue;
+
+ /* Split the line into arguments for processing. */
+ argv = sdssplitargs(line,&argc);
+ if (argv == NULL) goto fmterr;
+
+ /* Handle the special "vars" line. Don't pretend it is the last
+ * line even if it actually is when generated by Redis. */
+ if (strcasecmp(argv[0],"vars") == 0) {
+ for (j = 1; j < argc; j += 2) {
+ if (strcasecmp(argv[j],"currentEpoch") == 0) {
+ server.cluster->currentEpoch =
+ strtoull(argv[j+1],NULL,10);
+ } else if (strcasecmp(argv[j],"lastVoteEpoch") == 0) {
+ server.cluster->lastVoteEpoch =
+ strtoull(argv[j+1],NULL,10);
+ } else {
+ serverLog(LL_WARNING,
+ "Skipping unknown cluster config variable '%s'",
+ argv[j]);
+ }
+ }
+ sdsfreesplitres(argv,argc);
+ continue;
+ }
+
+ /* Regular config lines have at least eight fields */
+ if (argc < 8) goto fmterr;
+
+ /* Create this node if it does not exist */
+ n = clusterLookupNode(argv[0]);
+ if (!n) {
+ n = createClusterNode(argv[0],0);
+ clusterAddNode(n);
+ }
+ /* Address and port */
+ if ((p = strrchr(argv[1],':')) == NULL) goto fmterr;
+ *p = '\0';
+ memcpy(n->ip,argv[1],strlen(argv[1])+1);
+ char *port = p+1;
+ char *busp = strchr(port,'@');
+ if (busp) {
+ *busp = '\0';
+ busp++;
+ }
+ n->port = atoi(port);
+ /* In older versions of nodes.conf the "@busport" part is missing.
+ * In this case we set it to the default offset of 10000 from the
+ * base port. */
+ n->cport = busp ? atoi(busp) : n->port + CLUSTER_PORT_INCR;
+
+ /* Parse flags */
+ p = s = argv[2];
+ while(p) {
+ p = strchr(s,',');
+ if (p) *p = '\0';
+ if (!strcasecmp(s,"myself")) {
+ serverAssert(server.cluster->myself == NULL);
+ myself = server.cluster->myself = n;
+ n->flags |= CLUSTER_NODE_MYSELF;
+ } else if (!strcasecmp(s,"master")) {
+ n->flags |= CLUSTER_NODE_MASTER;
+ } else if (!strcasecmp(s,"slave")) {
+ n->flags |= CLUSTER_NODE_SLAVE;
+ } else if (!strcasecmp(s,"fail?")) {
+ n->flags |= CLUSTER_NODE_PFAIL;
+ } else if (!strcasecmp(s,"fail")) {
+ n->flags |= CLUSTER_NODE_FAIL;
+ n->fail_time = mstime();
+ } else if (!strcasecmp(s,"handshake")) {
+ n->flags |= CLUSTER_NODE_HANDSHAKE;
+ } else if (!strcasecmp(s,"noaddr")) {
+ n->flags |= CLUSTER_NODE_NOADDR;
+ } else if (!strcasecmp(s,"noflags")) {
+ /* nothing to do */
+ } else {
+ serverPanic("Unknown flag in redis cluster config file");
+ }
+ if (p) s = p+1;
+ }
+
+ /* Get master if any. Set the master and populate master's
+ * slave list. */
+ if (argv[3][0] != '-') {
+ master = clusterLookupNode(argv[3]);
+ if (!master) {
+ master = createClusterNode(argv[3],0);
+ clusterAddNode(master);
+ }
+ n->slaveof = master;
+ clusterNodeAddSlave(master,n);
+ }
+
+ /* Set ping sent / pong received timestamps */
+ if (atoi(argv[4])) n->ping_sent = mstime();
+ if (atoi(argv[5])) n->pong_received = mstime();
+
+ /* Set configEpoch for this node. */
+ n->configEpoch = strtoull(argv[6],NULL,10);
+
+ /* Populate hash slots served by this instance. */
+ for (j = 8; j < argc; j++) {
+ int start, stop;
+
+ if (argv[j][0] == '[') {
+ /* Here we handle migrating / importing slots */
+ int slot;
+ char direction;
+ clusterNode *cn;
+
+ p = strchr(argv[j],'-');
+ serverAssert(p != NULL);
+ *p = '\0';
+ direction = p[1]; /* Either '>' or '<' */
+ slot = atoi(argv[j]+1);
+ p += 3;
+ cn = clusterLookupNode(p);
+ if (!cn) {
+ cn = createClusterNode(p,0);
+ clusterAddNode(cn);
+ }
+ if (direction == '>') {
+ server.cluster->migrating_slots_to[slot] = cn;
+ } else {
+ server.cluster->importing_slots_from[slot] = cn;
+ }
+ continue;
+ } else if ((p = strchr(argv[j],'-')) != NULL) {
+ *p = '\0';
+ start = atoi(argv[j]);
+ stop = atoi(p+1);
+ } else {
+ start = stop = atoi(argv[j]);
+ }
+ while(start <= stop) clusterAddSlot(n, start++);
+ }
+
+ sdsfreesplitres(argv,argc);
+ }
+ /* Config sanity check */
+ if (server.cluster->myself == NULL) goto fmterr;
+
+ zfree(line);
+ fclose(fp);
+
+ serverLog(LL_NOTICE,"Node configuration loaded, I'm %.40s", myself->name);
+
+ /* Something that should never happen: currentEpoch smaller than
+ * the max epoch found in the nodes configuration. However we handle this
+ * as some form of protection against manual editing of critical files. */
+ if (clusterGetMaxEpoch() > server.cluster->currentEpoch) {
+ server.cluster->currentEpoch = clusterGetMaxEpoch();
+ }
+ return C_OK;
+
+fmterr:
+ serverLog(LL_WARNING,
+ "Unrecoverable error: corrupted cluster config file.");
+ zfree(line);
+ if (fp) fclose(fp);
+ exit(1);
+}
+
+/* Cluster node configuration is exactly the same as CLUSTER NODES output.
+ *
+ * This function writes the node config and returns 0, on error -1
+ * is returned.
+ *
+ * Note: we need to write the file in an atomic way from the point of view
+ * of the POSIX filesystem semantics, so that if the server is stopped
+ * or crashes during the write, we'll end with either the old file or the
+ * new one. Since we have the full payload to write available we can use
+ * a single write to write the whole file. If the pre-existing file was
+ * bigger we pad our payload with newlines that are anyway ignored and truncate
+ * the file afterward. */
+int clusterSaveConfig(int do_fsync) {
+ sds ci;
+ size_t content_size;
+ struct stat sb;
+ int fd;
+
+ server.cluster->todo_before_sleep &= ~CLUSTER_TODO_SAVE_CONFIG;
+
+ /* Get the nodes description and concatenate our "vars" directive to
+ * save currentEpoch and lastVoteEpoch. */
+ ci = clusterGenNodesDescription(CLUSTER_NODE_HANDSHAKE);
+ ci = sdscatprintf(ci,"vars currentEpoch %llu lastVoteEpoch %llu\n",
+ (unsigned long long) server.cluster->currentEpoch,
+ (unsigned long long) server.cluster->lastVoteEpoch);
+ content_size = sdslen(ci);
+
+ if ((fd = open(server.cluster_configfile,O_WRONLY|O_CREAT,0644))
+ == -1) goto err;
+
+ /* Pad the new payload if the existing file length is greater. */
+ if (fstat(fd,&sb) != -1) {
+ if (sb.st_size > (off_t)content_size) {
+ ci = sdsgrowzero(ci,sb.st_size);
+ memset(ci+content_size,'\n',sb.st_size-content_size);
+ }
+ }
+ if (write(fd,ci,sdslen(ci)) != (ssize_t)sdslen(ci)) goto err;
+ if (do_fsync) {
+ server.cluster->todo_before_sleep &= ~CLUSTER_TODO_FSYNC_CONFIG;
+ fsync(fd);
+ }
+
+ /* Truncate the file if needed to remove the final \n padding that
+ * is just garbage. */
+ if (content_size != sdslen(ci) && ftruncate(fd,content_size) == -1) {
+ /* ftruncate() failing is not a critical error. */
+ }
+ close(fd);
+ sdsfree(ci);
+ return 0;
+
+err:
+ if (fd != -1) close(fd);
+ sdsfree(ci);
+ return -1;
+}
+
+void clusterSaveConfigOrDie(int do_fsync) {
+ if (clusterSaveConfig(do_fsync) == -1) {
+ serverLog(LL_WARNING,"Fatal: can't update cluster config file.");
+ exit(1);
+ }
+}
+
+/* Lock the cluster config using flock(), and leaks the file descritor used to
+ * acquire the lock so that the file will be locked forever.
+ *
+ * This works because we always update nodes.conf with a new version
+ * in-place, reopening the file, and writing to it in place (later adjusting
+ * the length with ftruncate()).
+ *
+ * On success C_OK is returned, otherwise an error is logged and
+ * the function returns C_ERR to signal a lock was not acquired. */
+int clusterLockConfig(char *filename) {
+/* flock() does not exist on Solaris
+ * and a fcntl-based solution won't help, as we constantly re-open that file,
+ * which will release _all_ locks anyway
+ */
+#if !defined(__sun)
+ /* To lock it, we need to open the file in a way it is created if
+ * it does not exist, otherwise there is a race condition with other
+ * processes. */
+ int fd = open(filename,O_WRONLY|O_CREAT,0644);
+ if (fd == -1) {
+ serverLog(LL_WARNING,
+ "Can't open %s in order to acquire a lock: %s",
+ filename, strerror(errno));
+ return C_ERR;
+ }
+
+ if (flock(fd,LOCK_EX|LOCK_NB) == -1) {
+ if (errno == EWOULDBLOCK) {
+ serverLog(LL_WARNING,
+ "Sorry, the cluster configuration file %s is already used "
+ "by a different Redis Cluster node. Please make sure that "
+ "different nodes use different cluster configuration "
+ "files.", filename);
+ } else {
+ serverLog(LL_WARNING,
+ "Impossible to lock %s: %s", filename, strerror(errno));
+ }
+ close(fd);
+ return C_ERR;
+ }
+ /* Lock acquired: leak the 'fd' by not closing it, so that we'll retain the
+ * lock to the file as long as the process exists. */
+#endif /* __sun */
+
+ return C_OK;
+}
+
+void clusterInit(void) {
+ int saveconf = 0;
+
+ server.cluster = zmalloc(sizeof(clusterState));
+ server.cluster->myself = NULL;
+ server.cluster->currentEpoch = 0;
+ server.cluster->state = CLUSTER_FAIL;
+ server.cluster->size = 1;
+ server.cluster->todo_before_sleep = 0;
+ server.cluster->nodes = dictCreate(&clusterNodesDictType,NULL);
+ server.cluster->nodes_black_list =
+ dictCreate(&clusterNodesBlackListDictType,NULL);
+ server.cluster->failover_auth_time = 0;
+ server.cluster->failover_auth_count = 0;
+ server.cluster->failover_auth_rank = 0;
+ server.cluster->failover_auth_epoch = 0;
+ server.cluster->cant_failover_reason = CLUSTER_CANT_FAILOVER_NONE;
+ server.cluster->lastVoteEpoch = 0;
+ server.cluster->stats_bus_messages_sent = 0;
+ server.cluster->stats_bus_messages_received = 0;
+ memset(server.cluster->slots,0, sizeof(server.cluster->slots));
+ clusterCloseAllSlots();
+
+ /* Lock the cluster config file to make sure every node uses
+ * its own nodes.conf. */
+ if (clusterLockConfig(server.cluster_configfile) == C_ERR)
+ exit(1);
+
+ /* Load or create a new nodes configuration. */
+ if (clusterLoadConfig(server.cluster_configfile) == C_ERR) {
+ /* No configuration found. We will just use the random name provided
+ * by the createClusterNode() function. */
+ myself = server.cluster->myself =
+ createClusterNode(NULL,CLUSTER_NODE_MYSELF|CLUSTER_NODE_MASTER);
+ serverLog(LL_NOTICE,"No cluster configuration found, I'm %.40s",
+ myself->name);
+ clusterAddNode(myself);
+ saveconf = 1;
+ }
+ if (saveconf) clusterSaveConfigOrDie(1);
+
+ /* We need a listening TCP port for our cluster messaging needs. */
+ server.cfd_count = 0;
+
+ /* Port sanity check II
+ * The other handshake port check is triggered too late to stop
+ * us from trying to use a too-high cluster port number. */
+ if (server.port > (65535-CLUSTER_PORT_INCR)) {
+ serverLog(LL_WARNING, "Redis port number too high. "
+ "Cluster communication port is 10,000 port "
+ "numbers higher than your Redis port. "
+ "Your Redis port number must be "
+ "lower than 55535.");
+ exit(1);
+ }
+
+ if (listenToPort(server.port+CLUSTER_PORT_INCR,
+ server.cfd,&server.cfd_count) == C_ERR)
+ {
+ exit(1);
+ } else {
+ int j;
+
+ for (j = 0; j < server.cfd_count; j++) {
+ if (aeCreateFileEvent(server.el, server.cfd[j], AE_READABLE,
+ clusterAcceptHandler, NULL) == AE_ERR)
+ serverPanic("Unrecoverable error creating Redis Cluster "
+ "file event.");
+ }
+ }
+
+ /* The slots -> keys map is a sorted set. Init it. */
+ server.cluster->slots_to_keys = zslCreate();
+
+ /* Set myself->port / cport to my listening ports, we'll just need to
+ * discover the IP address via MEET messages. */
+ myself->port = server.port;
+ myself->cport = server.port+CLUSTER_PORT_INCR;
+ if (server.cluster_announce_port)
+ myself->port = server.cluster_announce_port;
+ if (server.cluster_announce_bus_port)
+ myself->cport = server.cluster_announce_bus_port;
+
+ server.cluster->mf_end = 0;
+ resetManualFailover();
+}
+
+/* Reset a node performing a soft or hard reset:
+ *
+ * 1) All other nodes are forget.
+ * 2) All the assigned / open slots are released.
+ * 3) If the node is a slave, it turns into a master.
+ * 5) Only for hard reset: a new Node ID is generated.
+ * 6) Only for hard reset: currentEpoch and configEpoch are set to 0.
+ * 7) The new configuration is saved and the cluster state updated.
+ * 8) If the node was a slave, the whole data set is flushed away. */
+void clusterReset(int hard) {
+ dictIterator *di;
+ dictEntry *de;
+ int j;
+
+ /* Turn into master. */
+ if (nodeIsSlave(myself)) {
+ clusterSetNodeAsMaster(myself);
+ replicationUnsetMaster();
+ emptyDb(-1,EMPTYDB_NO_FLAGS,NULL);
+ }
+
+ /* Close slots, reset manual failover state. */
+ clusterCloseAllSlots();
+ resetManualFailover();
+
+ /* Unassign all the slots. */
+ for (j = 0; j < CLUSTER_SLOTS; j++) clusterDelSlot(j);
+
+ /* Forget all the nodes, but myself. */
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (node == myself) continue;
+ clusterDelNode(node);
+ }
+ dictReleaseIterator(di);
+
+ /* Hard reset only: set epochs to 0, change node ID. */
+ if (hard) {
+ sds oldname;
+
+ server.cluster->currentEpoch = 0;
+ server.cluster->lastVoteEpoch = 0;
+ myself->configEpoch = 0;
+ serverLog(LL_WARNING, "configEpoch set to 0 via CLUSTER RESET HARD");
+
+ /* To change the Node ID we need to remove the old name from the
+ * nodes table, change the ID, and re-add back with new name. */
+ oldname = sdsnewlen(myself->name, CLUSTER_NAMELEN);
+ dictDelete(server.cluster->nodes,oldname);
+ sdsfree(oldname);
+ getRandomHexChars(myself->name, CLUSTER_NAMELEN);
+ clusterAddNode(myself);
+ serverLog(LL_NOTICE,"Node hard reset, now I'm %.40s", myself->name);
+ }
+
+ /* Make sure to persist the new config and update the state. */
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_FSYNC_CONFIG);
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER communication link
+ * -------------------------------------------------------------------------- */
+
+clusterLink *createClusterLink(clusterNode *node) {
+ clusterLink *link = zmalloc(sizeof(*link));
+ link->ctime = mstime();
+ link->sndbuf = sdsempty();
+ link->rcvbuf = sdsempty();
+ link->node = node;
+ link->fd = -1;
+ return link;
+}
+
+/* Free a cluster link, but does not free the associated node of course.
+ * This function will just make sure that the original node associated
+ * with this link will have the 'link' field set to NULL. */
+void freeClusterLink(clusterLink *link) {
+ if (link->fd != -1) {
+ aeDeleteFileEvent(server.el, link->fd, AE_WRITABLE);
+ aeDeleteFileEvent(server.el, link->fd, AE_READABLE);
+ }
+ sdsfree(link->sndbuf);
+ sdsfree(link->rcvbuf);
+ if (link->node)
+ link->node->link = NULL;
+ close(link->fd);
+ zfree(link);
+}
+
+#define MAX_CLUSTER_ACCEPTS_PER_CALL 1000
+void clusterAcceptHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
+ int cport, cfd;
+ int max = MAX_CLUSTER_ACCEPTS_PER_CALL;
+ char cip[NET_IP_STR_LEN];
+ clusterLink *link;
+ UNUSED(el);
+ UNUSED(mask);
+ UNUSED(privdata);
+
+ /* If the server is starting up, don't accept cluster connections:
+ * UPDATE messages may interact with the database content. */
+ if (server.masterhost == NULL && server.loading) return;
+
+ while(max--) {
+ cfd = anetTcpAccept(server.neterr, fd, cip, sizeof(cip), &cport);
+ if (cfd == ANET_ERR) {
+ if (errno != EWOULDBLOCK)
+ serverLog(LL_VERBOSE,
+ "Error accepting cluster node: %s", server.neterr);
+ return;
+ }
+ anetNonBlock(NULL,cfd);
+ anetEnableTcpNoDelay(NULL,cfd);
+
+ /* Use non-blocking I/O for cluster messages. */
+ serverLog(LL_VERBOSE,"Accepted cluster node %s:%d", cip, cport);
+ /* Create a link object we use to handle the connection.
+ * It gets passed to the readable handler when data is available.
+ * Initiallly the link->node pointer is set to NULL as we don't know
+ * which node is, but the right node is references once we know the
+ * node identity. */
+ link = createClusterLink(NULL);
+ link->fd = cfd;
+ aeCreateFileEvent(server.el,cfd,AE_READABLE,clusterReadHandler,link);
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Key space handling
+ * -------------------------------------------------------------------------- */
+
+/* We have 16384 hash slots. The hash slot of a given key is obtained
+ * as the least significant 14 bits of the crc16 of the key.
+ *
+ * However if the key contains the {...} pattern, only the part between
+ * { and } is hashed. This may be useful in the future to force certain
+ * keys to be in the same node (assuming no resharding is in progress). */
+unsigned int keyHashSlot(char *key, int keylen) {
+ int s, e; /* start-end indexes of { and } */
+
+ for (s = 0; s < keylen; s++)
+ if (key[s] == '{') break;
+
+ /* No '{' ? Hash the whole key. This is the base case. */
+ if (s == keylen) return crc16(key,keylen) & 0x3FFF;
+
+ /* '{' found? Check if we have the corresponding '}'. */
+ for (e = s+1; e < keylen; e++)
+ if (key[e] == '}') break;
+
+ /* No '}' or nothing betweeen {} ? Hash the whole key. */
+ if (e == keylen || e == s+1) return crc16(key,keylen) & 0x3FFF;
+
+ /* If we are here there is both a { and a } on its right. Hash
+ * what is in the middle between { and }. */
+ return crc16(key+s+1,e-s-1) & 0x3FFF;
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER node API
+ * -------------------------------------------------------------------------- */
+
+/* Create a new cluster node, with the specified flags.
+ * If "nodename" is NULL this is considered a first handshake and a random
+ * node name is assigned to this node (it will be fixed later when we'll
+ * receive the first pong).
+ *
+ * The node is created and returned to the user, but it is not automatically
+ * added to the nodes hash table. */
+clusterNode *createClusterNode(char *nodename, int flags) {
+ clusterNode *node = zmalloc(sizeof(*node));
+
+ if (nodename)
+ memcpy(node->name, nodename, CLUSTER_NAMELEN);
+ else
+ getRandomHexChars(node->name, CLUSTER_NAMELEN);
+ node->ctime = mstime();
+ node->configEpoch = 0;
+ node->flags = flags;
+ memset(node->slots,0,sizeof(node->slots));
+ node->numslots = 0;
+ node->numslaves = 0;
+ node->slaves = NULL;
+ node->slaveof = NULL;
+ node->ping_sent = node->pong_received = 0;
+ node->fail_time = 0;
+ node->link = NULL;
+ memset(node->ip,0,sizeof(node->ip));
+ node->port = 0;
+ node->cport = 0;
+ node->fail_reports = listCreate();
+ node->voted_time = 0;
+ node->orphaned_time = 0;
+ node->repl_offset_time = 0;
+ node->repl_offset = 0;
+ listSetFreeMethod(node->fail_reports,zfree);
+ return node;
+}
+
+/* This function is called every time we get a failure report from a node.
+ * The side effect is to populate the fail_reports list (or to update
+ * the timestamp of an existing report).
+ *
+ * 'failing' is the node that is in failure state according to the
+ * 'sender' node.
+ *
+ * The function returns 0 if it just updates a timestamp of an existing
+ * failure report from the same sender. 1 is returned if a new failure
+ * report is created. */
+int clusterNodeAddFailureReport(clusterNode *failing, clusterNode *sender) {
+ list *l = failing->fail_reports;
+ listNode *ln;
+ listIter li;
+ clusterNodeFailReport *fr;
+
+ /* If a failure report from the same sender already exists, just update
+ * the timestamp. */
+ listRewind(l,&li);
+ while ((ln = listNext(&li)) != NULL) {
+ fr = ln->value;
+ if (fr->node == sender) {
+ fr->time = mstime();
+ return 0;
+ }
+ }
+
+ /* Otherwise create a new report. */
+ fr = zmalloc(sizeof(*fr));
+ fr->node = sender;
+ fr->time = mstime();
+ listAddNodeTail(l,fr);
+ return 1;
+}
+
+/* Remove failure reports that are too old, where too old means reasonably
+ * older than the global node timeout. Note that anyway for a node to be
+ * flagged as FAIL we need to have a local PFAIL state that is at least
+ * older than the global node timeout, so we don't just trust the number
+ * of failure reports from other nodes. */
+void clusterNodeCleanupFailureReports(clusterNode *node) {
+ list *l = node->fail_reports;
+ listNode *ln;
+ listIter li;
+ clusterNodeFailReport *fr;
+ mstime_t maxtime = server.cluster_node_timeout *
+ CLUSTER_FAIL_REPORT_VALIDITY_MULT;
+ mstime_t now = mstime();
+
+ listRewind(l,&li);
+ while ((ln = listNext(&li)) != NULL) {
+ fr = ln->value;
+ if (now - fr->time > maxtime) listDelNode(l,ln);
+ }
+}
+
+/* Remove the failing report for 'node' if it was previously considered
+ * failing by 'sender'. This function is called when a node informs us via
+ * gossip that a node is OK from its point of view (no FAIL or PFAIL flags).
+ *
+ * Note that this function is called relatively often as it gets called even
+ * when there are no nodes failing, and is O(N), however when the cluster is
+ * fine the failure reports list is empty so the function runs in constant
+ * time.
+ *
+ * The function returns 1 if the failure report was found and removed.
+ * Otherwise 0 is returned. */
+int clusterNodeDelFailureReport(clusterNode *node, clusterNode *sender) {
+ list *l = node->fail_reports;
+ listNode *ln;
+ listIter li;
+ clusterNodeFailReport *fr;
+
+ /* Search for a failure report from this sender. */
+ listRewind(l,&li);
+ while ((ln = listNext(&li)) != NULL) {
+ fr = ln->value;
+ if (fr->node == sender) break;
+ }
+ if (!ln) return 0; /* No failure report from this sender. */
+
+ /* Remove the failure report. */
+ listDelNode(l,ln);
+ clusterNodeCleanupFailureReports(node);
+ return 1;
+}
+
+/* Return the number of external nodes that believe 'node' is failing,
+ * not including this node, that may have a PFAIL or FAIL state for this
+ * node as well. */
+int clusterNodeFailureReportsCount(clusterNode *node) {
+ clusterNodeCleanupFailureReports(node);
+ return listLength(node->fail_reports);
+}
+
+int clusterNodeRemoveSlave(clusterNode *master, clusterNode *slave) {
+ int j;
+
+ for (j = 0; j < master->numslaves; j++) {
+ if (master->slaves[j] == slave) {
+ if ((j+1) < master->numslaves) {
+ int remaining_slaves = (master->numslaves - j) - 1;
+ memmove(master->slaves+j,master->slaves+(j+1),
+ (sizeof(*master->slaves) * remaining_slaves));
+ }
+ master->numslaves--;
+ if (master->numslaves == 0)
+ master->flags &= ~CLUSTER_NODE_MIGRATE_TO;
+ return C_OK;
+ }
+ }
+ return C_ERR;
+}
+
+int clusterNodeAddSlave(clusterNode *master, clusterNode *slave) {
+ int j;
+
+ /* If it's already a slave, don't add it again. */
+ for (j = 0; j < master->numslaves; j++)
+ if (master->slaves[j] == slave) return C_ERR;
+ master->slaves = zrealloc(master->slaves,
+ sizeof(clusterNode*)*(master->numslaves+1));
+ master->slaves[master->numslaves] = slave;
+ master->numslaves++;
+ master->flags |= CLUSTER_NODE_MIGRATE_TO;
+ return C_OK;
+}
+
+int clusterCountNonFailingSlaves(clusterNode *n) {
+ int j, okslaves = 0;
+
+ for (j = 0; j < n->numslaves; j++)
+ if (!nodeFailed(n->slaves[j])) okslaves++;
+ return okslaves;
+}
+
+/* Low level cleanup of the node structure. Only called by clusterDelNode(). */
+void freeClusterNode(clusterNode *n) {
+ sds nodename;
+ int j;
+
+ /* If the node has associated slaves, we have to set
+ * all the slaves->slaveof fields to NULL (unknown). */
+ for (j = 0; j < n->numslaves; j++)
+ n->slaves[j]->slaveof = NULL;
+
+ /* Remove this node from the list of slaves of its master. */
+ if (nodeIsSlave(n) && n->slaveof) clusterNodeRemoveSlave(n->slaveof,n);
+
+ /* Unlink from the set of nodes. */
+ nodename = sdsnewlen(n->name, CLUSTER_NAMELEN);
+ serverAssert(dictDelete(server.cluster->nodes,nodename) == DICT_OK);
+ sdsfree(nodename);
+
+ /* Release link and associated data structures. */
+ if (n->link) freeClusterLink(n->link);
+ listRelease(n->fail_reports);
+ zfree(n->slaves);
+ zfree(n);
+}
+
+/* Add a node to the nodes hash table */
+int clusterAddNode(clusterNode *node) {
+ int retval;
+
+ retval = dictAdd(server.cluster->nodes,
+ sdsnewlen(node->name,CLUSTER_NAMELEN), node);
+ return (retval == DICT_OK) ? C_OK : C_ERR;
+}
+
+/* Remove a node from the cluster. The functio performs the high level
+ * cleanup, calling freeClusterNode() for the low level cleanup.
+ * Here we do the following:
+ *
+ * 1) Mark all the slots handled by it as unassigned.
+ * 2) Remove all the failure reports sent by this node and referenced by
+ * other nodes.
+ * 3) Free the node with freeClusterNode() that will in turn remove it
+ * from the hash table and from the list of slaves of its master, if
+ * it is a slave node.
+ */
+void clusterDelNode(clusterNode *delnode) {
+ int j;
+ dictIterator *di;
+ dictEntry *de;
+
+ /* 1) Mark slots as unassigned. */
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (server.cluster->importing_slots_from[j] == delnode)
+ server.cluster->importing_slots_from[j] = NULL;
+ if (server.cluster->migrating_slots_to[j] == delnode)
+ server.cluster->migrating_slots_to[j] = NULL;
+ if (server.cluster->slots[j] == delnode)
+ clusterDelSlot(j);
+ }
+
+ /* 2) Remove failure reports. */
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (node == delnode) continue;
+ clusterNodeDelFailureReport(node,delnode);
+ }
+ dictReleaseIterator(di);
+
+ /* 3) Free the node, unlinking it from the cluster. */
+ freeClusterNode(delnode);
+}
+
+/* Node lookup by name */
+clusterNode *clusterLookupNode(char *name) {
+ sds s = sdsnewlen(name, CLUSTER_NAMELEN);
+ dictEntry *de;
+
+ de = dictFind(server.cluster->nodes,s);
+ sdsfree(s);
+ if (de == NULL) return NULL;
+ return dictGetVal(de);
+}
+
+/* This is only used after the handshake. When we connect a given IP/PORT
+ * as a result of CLUSTER MEET we don't have the node name yet, so we
+ * pick a random one, and will fix it when we receive the PONG request using
+ * this function. */
+void clusterRenameNode(clusterNode *node, char *newname) {
+ int retval;
+ sds s = sdsnewlen(node->name, CLUSTER_NAMELEN);
+
+ serverLog(LL_DEBUG,"Renaming node %.40s into %.40s",
+ node->name, newname);
+ retval = dictDelete(server.cluster->nodes, s);
+ sdsfree(s);
+ serverAssert(retval == DICT_OK);
+ memcpy(node->name, newname, CLUSTER_NAMELEN);
+ clusterAddNode(node);
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER config epoch handling
+ * -------------------------------------------------------------------------- */
+
+/* Return the greatest configEpoch found in the cluster, or the current
+ * epoch if greater than any node configEpoch. */
+uint64_t clusterGetMaxEpoch(void) {
+ uint64_t max = 0;
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+ if (node->configEpoch > max) max = node->configEpoch;
+ }
+ dictReleaseIterator(di);
+ if (max < server.cluster->currentEpoch) max = server.cluster->currentEpoch;
+ return max;
+}
+
+/* If this node epoch is zero or is not already the greatest across the
+ * cluster (from the POV of the local configuration), this function will:
+ *
+ * 1) Generate a new config epoch, incrementing the current epoch.
+ * 2) Assign the new epoch to this node, WITHOUT any consensus.
+ * 3) Persist the configuration on disk before sending packets with the
+ * new configuration.
+ *
+ * If the new config epoch is generated and assigend, C_OK is returned,
+ * otherwise C_ERR is returned (since the node has already the greatest
+ * configuration around) and no operation is performed.
+ *
+ * Important note: this function violates the principle that config epochs
+ * should be generated with consensus and should be unique across the cluster.
+ * However Redis Cluster uses this auto-generated new config epochs in two
+ * cases:
+ *
+ * 1) When slots are closed after importing. Otherwise resharding would be
+ * too expensive.
+ * 2) When CLUSTER FAILOVER is called with options that force a slave to
+ * failover its master even if there is not master majority able to
+ * create a new configuration epoch.
+ *
+ * Redis Cluster will not explode using this function, even in the case of
+ * a collision between this node and another node, generating the same
+ * configuration epoch unilaterally, because the config epoch conflict
+ * resolution algorithm will eventually move colliding nodes to different
+ * config epochs. However using this function may violate the "last failover
+ * wins" rule, so should only be used with care. */
+int clusterBumpConfigEpochWithoutConsensus(void) {
+ uint64_t maxEpoch = clusterGetMaxEpoch();
+
+ if (myself->configEpoch == 0 ||
+ myself->configEpoch != maxEpoch)
+ {
+ server.cluster->currentEpoch++;
+ myself->configEpoch = server.cluster->currentEpoch;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_FSYNC_CONFIG);
+ serverLog(LL_WARNING,
+ "New configEpoch set to %llu",
+ (unsigned long long) myself->configEpoch);
+ return C_OK;
+ } else {
+ return C_ERR;
+ }
+}
+
+/* This function is called when this node is a master, and we receive from
+ * another master a configuration epoch that is equal to our configuration
+ * epoch.
+ *
+ * BACKGROUND
+ *
+ * It is not possible that different slaves get the same config
+ * epoch during a failover election, because the slaves need to get voted
+ * by a majority. However when we perform a manual resharding of the cluster
+ * the node will assign a configuration epoch to itself without to ask
+ * for agreement. Usually resharding happens when the cluster is working well
+ * and is supervised by the sysadmin, however it is possible for a failover
+ * to happen exactly while the node we are resharding a slot to assigns itself
+ * a new configuration epoch, but before it is able to propagate it.
+ *
+ * So technically it is possible in this condition that two nodes end with
+ * the same configuration epoch.
+ *
+ * Another possibility is that there are bugs in the implementation causing
+ * this to happen.
+ *
+ * Moreover when a new cluster is created, all the nodes start with the same
+ * configEpoch. This collision resolution code allows nodes to automatically
+ * end with a different configEpoch at startup automatically.
+ *
+ * In all the cases, we want a mechanism that resolves this issue automatically
+ * as a safeguard. The same configuration epoch for masters serving different
+ * set of slots is not harmful, but it is if the nodes end serving the same
+ * slots for some reason (manual errors or software bugs) without a proper
+ * failover procedure.
+ *
+ * In general we want a system that eventually always ends with different
+ * masters having different configuration epochs whatever happened, since
+ * nothign is worse than a split-brain condition in a distributed system.
+ *
+ * BEHAVIOR
+ *
+ * When this function gets called, what happens is that if this node
+ * has the lexicographically smaller Node ID compared to the other node
+ * with the conflicting epoch (the 'sender' node), it will assign itself
+ * the greatest configuration epoch currently detected among nodes plus 1.
+ *
+ * This means that even if there are multiple nodes colliding, the node
+ * with the greatest Node ID never moves forward, so eventually all the nodes
+ * end with a different configuration epoch.
+ */
+void clusterHandleConfigEpochCollision(clusterNode *sender) {
+ /* Prerequisites: nodes have the same configEpoch and are both masters. */
+ if (sender->configEpoch != myself->configEpoch ||
+ !nodeIsMaster(sender) || !nodeIsMaster(myself)) return;
+ /* Don't act if the colliding node has a smaller Node ID. */
+ if (memcmp(sender->name,myself->name,CLUSTER_NAMELEN) <= 0) return;
+ /* Get the next ID available at the best of this node knowledge. */
+ server.cluster->currentEpoch++;
+ myself->configEpoch = server.cluster->currentEpoch;
+ clusterSaveConfigOrDie(1);
+ serverLog(LL_VERBOSE,
+ "WARNING: configEpoch collision with node %.40s."
+ " configEpoch set to %llu",
+ sender->name,
+ (unsigned long long) myself->configEpoch);
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER nodes blacklist
+ *
+ * The nodes blacklist is just a way to ensure that a given node with a given
+ * Node ID is not readded before some time elapsed (this time is specified
+ * in seconds in CLUSTER_BLACKLIST_TTL).
+ *
+ * This is useful when we want to remove a node from the cluster completely:
+ * when CLUSTER FORGET is called, it also puts the node into the blacklist so
+ * that even if we receive gossip messages from other nodes that still remember
+ * about the node we want to remove, we don't re-add it before some time.
+ *
+ * Currently the CLUSTER_BLACKLIST_TTL is set to 1 minute, this means
+ * that redis-trib has 60 seconds to send CLUSTER FORGET messages to nodes
+ * in the cluster without dealing with the problem of other nodes re-adding
+ * back the node to nodes we already sent the FORGET command to.
+ *
+ * The data structure used is a hash table with an sds string representing
+ * the node ID as key, and the time when it is ok to re-add the node as
+ * value.
+ * -------------------------------------------------------------------------- */
+
+#define CLUSTER_BLACKLIST_TTL 60 /* 1 minute. */
+
+
+/* Before of the addNode() or Exists() operations we always remove expired
+ * entries from the black list. This is an O(N) operation but it is not a
+ * problem since add / exists operations are called very infrequently and
+ * the hash table is supposed to contain very little elements at max.
+ * However without the cleanup during long uptimes and with some automated
+ * node add/removal procedures, entries could accumulate. */
+void clusterBlacklistCleanup(void) {
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes_black_list);
+ while((de = dictNext(di)) != NULL) {
+ int64_t expire = dictGetUnsignedIntegerVal(de);
+
+ if (expire < server.unixtime)
+ dictDelete(server.cluster->nodes_black_list,dictGetKey(de));
+ }
+ dictReleaseIterator(di);
+}
+
+/* Cleanup the blacklist and add a new node ID to the black list. */
+void clusterBlacklistAddNode(clusterNode *node) {
+ dictEntry *de;
+ sds id = sdsnewlen(node->name,CLUSTER_NAMELEN);
+
+ clusterBlacklistCleanup();
+ if (dictAdd(server.cluster->nodes_black_list,id,NULL) == DICT_OK) {
+ /* If the key was added, duplicate the sds string representation of
+ * the key for the next lookup. We'll free it at the end. */
+ id = sdsdup(id);
+ }
+ de = dictFind(server.cluster->nodes_black_list,id);
+ dictSetUnsignedIntegerVal(de,time(NULL)+CLUSTER_BLACKLIST_TTL);
+ sdsfree(id);
+}
+
+/* Return non-zero if the specified node ID exists in the blacklist.
+ * You don't need to pass an sds string here, any pointer to 40 bytes
+ * will work. */
+int clusterBlacklistExists(char *nodeid) {
+ sds id = sdsnewlen(nodeid,CLUSTER_NAMELEN);
+ int retval;
+
+ clusterBlacklistCleanup();
+ retval = dictFind(server.cluster->nodes_black_list,id) != NULL;
+ sdsfree(id);
+ return retval;
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER messages exchange - PING/PONG and gossip
+ * -------------------------------------------------------------------------- */
+
+/* This function checks if a given node should be marked as FAIL.
+ * It happens if the following conditions are met:
+ *
+ * 1) We received enough failure reports from other master nodes via gossip.
+ * Enough means that the majority of the masters signaled the node is
+ * down recently.
+ * 2) We believe this node is in PFAIL state.
+ *
+ * If a failure is detected we also inform the whole cluster about this
+ * event trying to force every other node to set the FAIL flag for the node.
+ *
+ * Note that the form of agreement used here is weak, as we collect the majority
+ * of masters state during some time, and even if we force agreement by
+ * propagating the FAIL message, because of partitions we may not reach every
+ * node. However:
+ *
+ * 1) Either we reach the majority and eventually the FAIL state will propagate
+ * to all the cluster.
+ * 2) Or there is no majority so no slave promotion will be authorized and the
+ * FAIL flag will be cleared after some time.
+ */
+void markNodeAsFailingIfNeeded(clusterNode *node) {
+ int failures;
+ int needed_quorum = (server.cluster->size / 2) + 1;
+
+ if (!nodeTimedOut(node)) return; /* We can reach it. */
+ if (nodeFailed(node)) return; /* Already FAILing. */
+
+ failures = clusterNodeFailureReportsCount(node);
+ /* Also count myself as a voter if I'm a master. */
+ if (nodeIsMaster(myself)) failures++;
+ if (failures < needed_quorum) return; /* No weak agreement from masters. */
+
+ serverLog(LL_NOTICE,
+ "Marking node %.40s as failing (quorum reached).", node->name);
+
+ /* Mark the node as failing. */
+ node->flags &= ~CLUSTER_NODE_PFAIL;
+ node->flags |= CLUSTER_NODE_FAIL;
+ node->fail_time = mstime();
+
+ /* Broadcast the failing node name to everybody, forcing all the other
+ * reachable nodes to flag the node as FAIL. */
+ if (nodeIsMaster(myself)) clusterSendFail(node->name);
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+}
+
+/* This function is called only if a node is marked as FAIL, but we are able
+ * to reach it again. It checks if there are the conditions to undo the FAIL
+ * state. */
+void clearNodeFailureIfNeeded(clusterNode *node) {
+ mstime_t now = mstime();
+
+ serverAssert(nodeFailed(node));
+
+ /* For slaves we always clear the FAIL flag if we can contact the
+ * node again. */
+ if (nodeIsSlave(node) || node->numslots == 0) {
+ serverLog(LL_NOTICE,
+ "Clear FAIL state for node %.40s: %s is reachable again.",
+ node->name,
+ nodeIsSlave(node) ? "slave" : "master without slots");
+ node->flags &= ~CLUSTER_NODE_FAIL;
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+ }
+
+ /* If it is a master and...
+ * 1) The FAIL state is old enough.
+ * 2) It is yet serving slots from our point of view (not failed over).
+ * Apparently no one is going to fix these slots, clear the FAIL flag. */
+ if (nodeIsMaster(node) && node->numslots > 0 &&
+ (now - node->fail_time) >
+ (server.cluster_node_timeout * CLUSTER_FAIL_UNDO_TIME_MULT))
+ {
+ serverLog(LL_NOTICE,
+ "Clear FAIL state for node %.40s: is reachable again and nobody is serving its slots after some time.",
+ node->name);
+ node->flags &= ~CLUSTER_NODE_FAIL;
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+ }
+}
+
+/* Return true if we already have a node in HANDSHAKE state matching the
+ * specified ip address and port number. This function is used in order to
+ * avoid adding a new handshake node for the same address multiple times. */
+int clusterHandshakeInProgress(char *ip, int port, int cport) {
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (!nodeInHandshake(node)) continue;
+ if (!strcasecmp(node->ip,ip) &&
+ node->port == port &&
+ node->cport == cport) break;
+ }
+ dictReleaseIterator(di);
+ return de != NULL;
+}
+
+/* Start an handshake with the specified address if there is not one
+ * already in progress. Returns non-zero if the handshake was actually
+ * started. On error zero is returned and errno is set to one of the
+ * following values:
+ *
+ * EAGAIN - There is already an handshake in progress for this address.
+ * EINVAL - IP or port are not valid. */
+int clusterStartHandshake(char *ip, int port, int cport) {
+ clusterNode *n;
+ char norm_ip[NET_IP_STR_LEN];
+ struct sockaddr_storage sa;
+
+ /* IP sanity check */
+ if (inet_pton(AF_INET,ip,
+ &(((struct sockaddr_in *)&sa)->sin_addr)))
+ {
+ sa.ss_family = AF_INET;
+ } else if (inet_pton(AF_INET6,ip,
+ &(((struct sockaddr_in6 *)&sa)->sin6_addr)))
+ {
+ sa.ss_family = AF_INET6;
+ } else {
+ errno = EINVAL;
+ return 0;
+ }
+
+ /* Port sanity check */
+ if (port <= 0 || port > 65535 || cport <= 0 || cport > 65535) {
+ errno = EINVAL;
+ return 0;
+ }
+
+ /* Set norm_ip as the normalized string representation of the node
+ * IP address. */
+ memset(norm_ip,0,NET_IP_STR_LEN);
+ if (sa.ss_family == AF_INET)
+ inet_ntop(AF_INET,
+ (void*)&(((struct sockaddr_in *)&sa)->sin_addr),
+ norm_ip,NET_IP_STR_LEN);
+ else
+ inet_ntop(AF_INET6,
+ (void*)&(((struct sockaddr_in6 *)&sa)->sin6_addr),
+ norm_ip,NET_IP_STR_LEN);
+
+ if (clusterHandshakeInProgress(norm_ip,port,cport)) {
+ errno = EAGAIN;
+ return 0;
+ }
+
+ /* Add the node with a random address (NULL as first argument to
+ * createClusterNode()). Everything will be fixed during the
+ * handshake. */
+ n = createClusterNode(NULL,CLUSTER_NODE_HANDSHAKE|CLUSTER_NODE_MEET);
+ memcpy(n->ip,norm_ip,sizeof(n->ip));
+ n->port = port;
+ n->cport = cport;
+ clusterAddNode(n);
+ return 1;
+}
+
+/* Process the gossip section of PING or PONG packets.
+ * Note that this function assumes that the packet is already sanity-checked
+ * by the caller, not in the content of the gossip section, but in the
+ * length. */
+void clusterProcessGossipSection(clusterMsg *hdr, clusterLink *link) {
+ uint16_t count = ntohs(hdr->count);
+ clusterMsgDataGossip *g = (clusterMsgDataGossip*) hdr->data.ping.gossip;
+ clusterNode *sender = link->node ? link->node : clusterLookupNode(hdr->sender);
+
+ while(count--) {
+ uint16_t flags = ntohs(g->flags);
+ clusterNode *node;
+ sds ci;
+
+ ci = representClusterNodeFlags(sdsempty(), flags);
+ serverLog(LL_DEBUG,"GOSSIP %.40s %s:%d@%d %s",
+ g->nodename,
+ g->ip,
+ ntohs(g->port),
+ ntohs(g->cport),
+ ci);
+ sdsfree(ci);
+
+ /* Update our state accordingly to the gossip sections */
+ node = clusterLookupNode(g->nodename);
+ if (node) {
+ /* We already know this node.
+ Handle failure reports, only when the sender is a master. */
+ if (sender && nodeIsMaster(sender) && node != myself) {
+ if (flags & (CLUSTER_NODE_FAIL|CLUSTER_NODE_PFAIL)) {
+ if (clusterNodeAddFailureReport(node,sender)) {
+ serverLog(LL_VERBOSE,
+ "Node %.40s reported node %.40s as not reachable.",
+ sender->name, node->name);
+ }
+ markNodeAsFailingIfNeeded(node);
+ } else {
+ if (clusterNodeDelFailureReport(node,sender)) {
+ serverLog(LL_VERBOSE,
+ "Node %.40s reported node %.40s is back online.",
+ sender->name, node->name);
+ }
+ }
+ }
+
+ /* If we already know this node, but it is not reachable, and
+ * we see a different address in the gossip section of a node that
+ * can talk with this other node, update the address, disconnect
+ * the old link if any, so that we'll attempt to connect with the
+ * new address. */
+ if (node->flags & (CLUSTER_NODE_FAIL|CLUSTER_NODE_PFAIL) &&
+ !(flags & CLUSTER_NODE_NOADDR) &&
+ !(flags & (CLUSTER_NODE_FAIL|CLUSTER_NODE_PFAIL)) &&
+ (strcasecmp(node->ip,g->ip) ||
+ node->port != ntohs(g->port) ||
+ node->cport != ntohs(g->cport)))
+ {
+ if (node->link) freeClusterLink(node->link);
+ memcpy(node->ip,g->ip,NET_IP_STR_LEN);
+ node->port = ntohs(g->port);
+ node->cport = ntohs(g->cport);
+ node->flags &= ~CLUSTER_NODE_NOADDR;
+ }
+ } else {
+ /* If it's not in NOADDR state and we don't have it, we
+ * start a handshake process against this IP/PORT pairs.
+ *
+ * Note that we require that the sender of this gossip message
+ * is a well known node in our cluster, otherwise we risk
+ * joining another cluster. */
+ if (sender &&
+ !(flags & CLUSTER_NODE_NOADDR) &&
+ !clusterBlacklistExists(g->nodename))
+ {
+ clusterStartHandshake(g->ip,ntohs(g->port),ntohs(g->cport));
+ }
+ }
+
+ /* Next node */
+ g++;
+ }
+}
+
+/* IP -> string conversion. 'buf' is supposed to at least be 46 bytes.
+ * If 'announced_ip' length is non-zero, it is used instead of extracting
+ * the IP from the socket peer address. */
+void nodeIp2String(char *buf, clusterLink *link, char *announced_ip) {
+ if (announced_ip[0] != '\0') {
+ memcpy(buf,announced_ip,NET_IP_STR_LEN);
+ buf[NET_IP_STR_LEN-1] = '\0'; /* We are not sure the input is sane. */
+ } else {
+ anetPeerToString(link->fd, buf, NET_IP_STR_LEN, NULL);
+ }
+}
+
+/* Update the node address to the IP address that can be extracted
+ * from link->fd, or if hdr->myip is non empty, to the address the node
+ * is announcing us. The port is taken from the packet header as well.
+ *
+ * If the address or port changed, disconnect the node link so that we'll
+ * connect again to the new address.
+ *
+ * If the ip/port pair are already correct no operation is performed at
+ * all.
+ *
+ * The function returns 0 if the node address is still the same,
+ * otherwise 1 is returned. */
+int nodeUpdateAddressIfNeeded(clusterNode *node, clusterLink *link,
+ clusterMsg *hdr)
+{
+ char ip[NET_IP_STR_LEN] = {0};
+ int port = ntohs(hdr->port);
+ int cport = ntohs(hdr->cport);
+
+ /* We don't proceed if the link is the same as the sender link, as this
+ * function is designed to see if the node link is consistent with the
+ * symmetric link that is used to receive PINGs from the node.
+ *
+ * As a side effect this function never frees the passed 'link', so
+ * it is safe to call during packet processing. */
+ if (link == node->link) return 0;
+
+ nodeIp2String(ip,link,hdr->myip);
+ if (node->port == port && node->cport == cport &&
+ strcmp(ip,node->ip) == 0) return 0;
+
+ /* IP / port is different, update it. */
+ memcpy(node->ip,ip,sizeof(ip));
+ node->port = port;
+ node->cport = cport;
+ if (node->link) freeClusterLink(node->link);
+ node->flags &= ~CLUSTER_NODE_NOADDR;
+ serverLog(LL_WARNING,"Address updated for node %.40s, now %s:%d",
+ node->name, node->ip, node->port);
+
+ /* Check if this is our master and we have to change the
+ * replication target as well. */
+ if (nodeIsSlave(myself) && myself->slaveof == node)
+ replicationSetMaster(node->ip, node->port);
+ return 1;
+}
+
+/* Reconfigure the specified node 'n' as a master. This function is called when
+ * a node that we believed to be a slave is now acting as master in order to
+ * update the state of the node. */
+void clusterSetNodeAsMaster(clusterNode *n) {
+ if (nodeIsMaster(n)) return;
+
+ if (n->slaveof) {
+ clusterNodeRemoveSlave(n->slaveof,n);
+ if (n != myself) n->flags |= CLUSTER_NODE_MIGRATE_TO;
+ }
+ n->flags &= ~CLUSTER_NODE_SLAVE;
+ n->flags |= CLUSTER_NODE_MASTER;
+ n->slaveof = NULL;
+
+ /* Update config and state. */
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+}
+
+/* This function is called when we receive a master configuration via a
+ * PING, PONG or UPDATE packet. What we receive is a node, a configEpoch of the
+ * node, and the set of slots claimed under this configEpoch.
+ *
+ * What we do is to rebind the slots with newer configuration compared to our
+ * local configuration, and if needed, we turn ourself into a replica of the
+ * node (see the function comments for more info).
+ *
+ * The 'sender' is the node for which we received a configuration update.
+ * Sometimes it is not actually the "Sender" of the information, like in the
+ * case we receive the info via an UPDATE packet. */
+void clusterUpdateSlotsConfigWith(clusterNode *sender, uint64_t senderConfigEpoch, unsigned char *slots) {
+ int j;
+ clusterNode *curmaster, *newmaster = NULL;
+ /* The dirty slots list is a list of slots for which we lose the ownership
+ * while having still keys inside. This usually happens after a failover
+ * or after a manual cluster reconfiguration operated by the admin.
+ *
+ * If the update message is not able to demote a master to slave (in this
+ * case we'll resync with the master updating the whole key space), we
+ * need to delete all the keys in the slots we lost ownership. */
+ uint16_t dirty_slots[CLUSTER_SLOTS];
+ int dirty_slots_count = 0;
+
+ /* Here we set curmaster to this node or the node this node
+ * replicates to if it's a slave. In the for loop we are
+ * interested to check if slots are taken away from curmaster. */
+ curmaster = nodeIsMaster(myself) ? myself : myself->slaveof;
+
+ if (sender == myself) {
+ serverLog(LL_WARNING,"Discarding UPDATE message about myself.");
+ return;
+ }
+
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (bitmapTestBit(slots,j)) {
+ /* The slot is already bound to the sender of this message. */
+ if (server.cluster->slots[j] == sender) continue;
+
+ /* The slot is in importing state, it should be modified only
+ * manually via redis-trib (example: a resharding is in progress
+ * and the migrating side slot was already closed and is advertising
+ * a new config. We still want the slot to be closed manually). */
+ if (server.cluster->importing_slots_from[j]) continue;
+
+ /* We rebind the slot to the new node claiming it if:
+ * 1) The slot was unassigned or the new node claims it with a
+ * greater configEpoch.
+ * 2) We are not currently importing the slot. */
+ if (server.cluster->slots[j] == NULL ||
+ server.cluster->slots[j]->configEpoch < senderConfigEpoch)
+ {
+ /* Was this slot mine, and still contains keys? Mark it as
+ * a dirty slot. */
+ if (server.cluster->slots[j] == myself &&
+ countKeysInSlot(j) &&
+ sender != myself)
+ {
+ dirty_slots[dirty_slots_count] = j;
+ dirty_slots_count++;
+ }
+
+ if (server.cluster->slots[j] == curmaster)
+ newmaster = sender;
+ clusterDelSlot(j);
+ clusterAddSlot(sender,j);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_FSYNC_CONFIG);
+ }
+ }
+ }
+
+ /* If at least one slot was reassigned from a node to another node
+ * with a greater configEpoch, it is possible that:
+ * 1) We are a master left without slots. This means that we were
+ * failed over and we should turn into a replica of the new
+ * master.
+ * 2) We are a slave and our master is left without slots. We need
+ * to replicate to the new slots owner. */
+ if (newmaster && curmaster->numslots == 0) {
+ serverLog(LL_WARNING,
+ "Configuration change detected. Reconfiguring myself "
+ "as a replica of %.40s", sender->name);
+ clusterSetMaster(sender);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_FSYNC_CONFIG);
+ } else if (dirty_slots_count) {
+ /* If we are here, we received an update message which removed
+ * ownership for certain slots we still have keys about, but still
+ * we are serving some slots, so this master node was not demoted to
+ * a slave.
+ *
+ * In order to maintain a consistent state between keys and slots
+ * we need to remove all the keys from the slots we lost. */
+ for (j = 0; j < dirty_slots_count; j++)
+ delKeysInSlot(dirty_slots[j]);
+ }
+}
+
+/* When this function is called, there is a packet to process starting
+ * at node->rcvbuf. Releasing the buffer is up to the caller, so this
+ * function should just handle the higher level stuff of processing the
+ * packet, modifying the cluster state if needed.
+ *
+ * The function returns 1 if the link is still valid after the packet
+ * was processed, otherwise 0 if the link was freed since the packet
+ * processing lead to some inconsistency error (for instance a PONG
+ * received from the wrong sender ID). */
+int clusterProcessPacket(clusterLink *link) {
+ clusterMsg *hdr = (clusterMsg*) link->rcvbuf;
+ uint32_t totlen = ntohl(hdr->totlen);
+ uint16_t type = ntohs(hdr->type);
+
+ server.cluster->stats_bus_messages_received++;
+ serverLog(LL_DEBUG,"--- Processing packet of type %d, %lu bytes",
+ type, (unsigned long) totlen);
+
+ /* Perform sanity checks */
+ if (totlen < 16) return 1; /* At least signature, version, totlen, count. */
+ if (totlen > sdslen(link->rcvbuf)) return 1;
+
+ if (ntohs(hdr->ver) != CLUSTER_PROTO_VER) {
+ /* Can't handle messages of different versions. */
+ return 1;
+ }
+
+ uint16_t flags = ntohs(hdr->flags);
+ uint64_t senderCurrentEpoch = 0, senderConfigEpoch = 0;
+ clusterNode *sender;
+
+ if (type == CLUSTERMSG_TYPE_PING || type == CLUSTERMSG_TYPE_PONG ||
+ type == CLUSTERMSG_TYPE_MEET)
+ {
+ uint16_t count = ntohs(hdr->count);
+ uint32_t explen; /* expected length of this packet */
+
+ explen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ explen += (sizeof(clusterMsgDataGossip)*count);
+ if (totlen != explen) return 1;
+ } else if (type == CLUSTERMSG_TYPE_FAIL) {
+ uint32_t explen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+
+ explen += sizeof(clusterMsgDataFail);
+ if (totlen != explen) return 1;
+ } else if (type == CLUSTERMSG_TYPE_PUBLISH) {
+ uint32_t explen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+
+ explen += sizeof(clusterMsgDataPublish) -
+ 8 +
+ ntohl(hdr->data.publish.msg.channel_len) +
+ ntohl(hdr->data.publish.msg.message_len);
+ if (totlen != explen) return 1;
+ } else if (type == CLUSTERMSG_TYPE_FAILOVER_AUTH_REQUEST ||
+ type == CLUSTERMSG_TYPE_FAILOVER_AUTH_ACK ||
+ type == CLUSTERMSG_TYPE_MFSTART)
+ {
+ uint32_t explen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+
+ if (totlen != explen) return 1;
+ } else if (type == CLUSTERMSG_TYPE_UPDATE) {
+ uint32_t explen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+
+ explen += sizeof(clusterMsgDataUpdate);
+ if (totlen != explen) return 1;
+ }
+
+ /* Check if the sender is a known node. */
+ sender = clusterLookupNode(hdr->sender);
+ if (sender && !nodeInHandshake(sender)) {
+ /* Update our curretEpoch if we see a newer epoch in the cluster. */
+ senderCurrentEpoch = ntohu64(hdr->currentEpoch);
+ senderConfigEpoch = ntohu64(hdr->configEpoch);
+ if (senderCurrentEpoch > server.cluster->currentEpoch)
+ server.cluster->currentEpoch = senderCurrentEpoch;
+ /* Update the sender configEpoch if it is publishing a newer one. */
+ if (senderConfigEpoch > sender->configEpoch) {
+ sender->configEpoch = senderConfigEpoch;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_FSYNC_CONFIG);
+ }
+ /* Update the replication offset info for this node. */
+ sender->repl_offset = ntohu64(hdr->offset);
+ sender->repl_offset_time = mstime();
+ /* If we are a slave performing a manual failover and our master
+ * sent its offset while already paused, populate the MF state. */
+ if (server.cluster->mf_end &&
+ nodeIsSlave(myself) &&
+ myself->slaveof == sender &&
+ hdr->mflags[0] & CLUSTERMSG_FLAG0_PAUSED &&
+ server.cluster->mf_master_offset == 0)
+ {
+ server.cluster->mf_master_offset = sender->repl_offset;
+ serverLog(LL_WARNING,
+ "Received replication offset for paused "
+ "master manual failover: %lld",
+ server.cluster->mf_master_offset);
+ }
+ }
+
+ /* Initial processing of PING and MEET requests replying with a PONG. */
+ if (type == CLUSTERMSG_TYPE_PING || type == CLUSTERMSG_TYPE_MEET) {
+ serverLog(LL_DEBUG,"Ping packet received: %p", (void*)link->node);
+
+ /* We use incoming MEET messages in order to set the address
+ * for 'myself', since only other cluster nodes will send us
+ * MEET messages on handshakes, when the cluster joins, or
+ * later if we changed address, and those nodes will use our
+ * official address to connect to us. So by obtaining this address
+ * from the socket is a simple way to discover / update our own
+ * address in the cluster without it being hardcoded in the config.
+ *
+ * However if we don't have an address at all, we update the address
+ * even with a normal PING packet. If it's wrong it will be fixed
+ * by MEET later. */
+ if ((type == CLUSTERMSG_TYPE_MEET || myself->ip[0] == '\0') &&
+ server.cluster_announce_ip == NULL)
+ {
+ char ip[NET_IP_STR_LEN];
+
+ if (anetSockName(link->fd,ip,sizeof(ip),NULL) != -1 &&
+ strcmp(ip,myself->ip))
+ {
+ memcpy(myself->ip,ip,NET_IP_STR_LEN);
+ serverLog(LL_WARNING,"IP address for this node updated to %s",
+ myself->ip);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG);
+ }
+ }
+
+ /* Add this node if it is new for us and the msg type is MEET.
+ * In this stage we don't try to add the node with the right
+ * flags, slaveof pointer, and so forth, as this details will be
+ * resolved when we'll receive PONGs from the node. */
+ if (!sender && type == CLUSTERMSG_TYPE_MEET) {
+ clusterNode *node;
+
+ node = createClusterNode(NULL,CLUSTER_NODE_HANDSHAKE);
+ nodeIp2String(node->ip,link,hdr->myip);
+ node->port = ntohs(hdr->port);
+ node->cport = ntohs(hdr->cport);
+ clusterAddNode(node);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG);
+ }
+
+ /* If this is a MEET packet from an unknown node, we still process
+ * the gossip section here since we have to trust the sender because
+ * of the message type. */
+ if (!sender && type == CLUSTERMSG_TYPE_MEET)
+ clusterProcessGossipSection(hdr,link);
+
+ /* Anyway reply with a PONG */
+ clusterSendPing(link,CLUSTERMSG_TYPE_PONG);
+ }
+
+ /* PING, PONG, MEET: process config information. */
+ if (type == CLUSTERMSG_TYPE_PING || type == CLUSTERMSG_TYPE_PONG ||
+ type == CLUSTERMSG_TYPE_MEET)
+ {
+ serverLog(LL_DEBUG,"%s packet received: %p",
+ type == CLUSTERMSG_TYPE_PING ? "ping" : "pong",
+ (void*)link->node);
+ if (link->node) {
+ if (nodeInHandshake(link->node)) {
+ /* If we already have this node, try to change the
+ * IP/port of the node with the new one. */
+ if (sender) {
+ serverLog(LL_VERBOSE,
+ "Handshake: we already know node %.40s, "
+ "updating the address if needed.", sender->name);
+ if (nodeUpdateAddressIfNeeded(sender,link,hdr))
+ {
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+ }
+ /* Free this node as we already have it. This will
+ * cause the link to be freed as well. */
+ clusterDelNode(link->node);
+ return 0;
+ }
+
+ /* First thing to do is replacing the random name with the
+ * right node name if this was a handshake stage. */
+ clusterRenameNode(link->node, hdr->sender);
+ serverLog(LL_DEBUG,"Handshake with node %.40s completed.",
+ link->node->name);
+ link->node->flags &= ~CLUSTER_NODE_HANDSHAKE;
+ link->node->flags |= flags&(CLUSTER_NODE_MASTER|CLUSTER_NODE_SLAVE);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG);
+ } else if (memcmp(link->node->name,hdr->sender,
+ CLUSTER_NAMELEN) != 0)
+ {
+ /* If the reply has a non matching node ID we
+ * disconnect this node and set it as not having an associated
+ * address. */
+ serverLog(LL_DEBUG,"PONG contains mismatching sender ID. About node %.40s added %d ms ago, having flags %d",
+ link->node->name,
+ (int)(mstime()-(link->node->ctime)),
+ link->node->flags);
+ link->node->flags |= CLUSTER_NODE_NOADDR;
+ link->node->ip[0] = '\0';
+ link->node->port = 0;
+ link->node->cport = 0;
+ freeClusterLink(link);
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG);
+ return 0;
+ }
+ }
+
+ /* Update the node address if it changed. */
+ if (sender && type == CLUSTERMSG_TYPE_PING &&
+ !nodeInHandshake(sender) &&
+ nodeUpdateAddressIfNeeded(sender,link,hdr))
+ {
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+ }
+
+ /* Update our info about the node */
+ if (link->node && type == CLUSTERMSG_TYPE_PONG) {
+ link->node->pong_received = mstime();
+ link->node->ping_sent = 0;
+
+ /* The PFAIL condition can be reversed without external
+ * help if it is momentary (that is, if it does not
+ * turn into a FAIL state).
+ *
+ * The FAIL condition is also reversible under specific
+ * conditions detected by clearNodeFailureIfNeeded(). */
+ if (nodeTimedOut(link->node)) {
+ link->node->flags &= ~CLUSTER_NODE_PFAIL;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+ } else if (nodeFailed(link->node)) {
+ clearNodeFailureIfNeeded(link->node);
+ }
+ }
+
+ /* Check for role switch: slave -> master or master -> slave. */
+ if (sender) {
+ if (!memcmp(hdr->slaveof,CLUSTER_NODE_NULL_NAME,
+ sizeof(hdr->slaveof)))
+ {
+ /* Node is a master. */
+ clusterSetNodeAsMaster(sender);
+ } else {
+ /* Node is a slave. */
+ clusterNode *master = clusterLookupNode(hdr->slaveof);
+
+ if (nodeIsMaster(sender)) {
+ /* Master turned into a slave! Reconfigure the node. */
+ clusterDelNodeSlots(sender);
+ sender->flags &= ~(CLUSTER_NODE_MASTER|
+ CLUSTER_NODE_MIGRATE_TO);
+ sender->flags |= CLUSTER_NODE_SLAVE;
+
+ /* Update config and state. */
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+ }
+
+ /* Master node changed for this slave? */
+ if (master && sender->slaveof != master) {
+ if (sender->slaveof)
+ clusterNodeRemoveSlave(sender->slaveof,sender);
+ clusterNodeAddSlave(master,sender);
+ sender->slaveof = master;
+
+ /* Update config. */
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG);
+ }
+ }
+ }
+
+ /* Update our info about served slots.
+ *
+ * Note: this MUST happen after we update the master/slave state
+ * so that CLUSTER_NODE_MASTER flag will be set. */
+
+ /* Many checks are only needed if the set of served slots this
+ * instance claims is different compared to the set of slots we have
+ * for it. Check this ASAP to avoid other computational expansive
+ * checks later. */
+ clusterNode *sender_master = NULL; /* Sender or its master if slave. */
+ int dirty_slots = 0; /* Sender claimed slots don't match my view? */
+
+ if (sender) {
+ sender_master = nodeIsMaster(sender) ? sender : sender->slaveof;
+ if (sender_master) {
+ dirty_slots = memcmp(sender_master->slots,
+ hdr->myslots,sizeof(hdr->myslots)) != 0;
+ }
+ }
+
+ /* 1) If the sender of the message is a master, and we detected that
+ * the set of slots it claims changed, scan the slots to see if we
+ * need to update our configuration. */
+ if (sender && nodeIsMaster(sender) && dirty_slots)
+ clusterUpdateSlotsConfigWith(sender,senderConfigEpoch,hdr->myslots);
+
+ /* 2) We also check for the reverse condition, that is, the sender
+ * claims to serve slots we know are served by a master with a
+ * greater configEpoch. If this happens we inform the sender.
+ *
+ * This is useful because sometimes after a partition heals, a
+ * reappearing master may be the last one to claim a given set of
+ * hash slots, but with a configuration that other instances know to
+ * be deprecated. Example:
+ *
+ * A and B are master and slave for slots 1,2,3.
+ * A is partitioned away, B gets promoted.
+ * B is partitioned away, and A returns available.
+ *
+ * Usually B would PING A publishing its set of served slots and its
+ * configEpoch, but because of the partition B can't inform A of the
+ * new configuration, so other nodes that have an updated table must
+ * do it. In this way A will stop to act as a master (or can try to
+ * failover if there are the conditions to win the election). */
+ if (sender && dirty_slots) {
+ int j;
+
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (bitmapTestBit(hdr->myslots,j)) {
+ if (server.cluster->slots[j] == sender ||
+ server.cluster->slots[j] == NULL) continue;
+ if (server.cluster->slots[j]->configEpoch >
+ senderConfigEpoch)
+ {
+ serverLog(LL_VERBOSE,
+ "Node %.40s has old slots configuration, sending "
+ "an UPDATE message about %.40s",
+ sender->name, server.cluster->slots[j]->name);
+ clusterSendUpdate(sender->link,
+ server.cluster->slots[j]);
+
+ /* TODO: instead of exiting the loop send every other
+ * UPDATE packet for other nodes that are the new owner
+ * of sender's slots. */
+ break;
+ }
+ }
+ }
+ }
+
+ /* If our config epoch collides with the sender's try to fix
+ * the problem. */
+ if (sender &&
+ nodeIsMaster(myself) && nodeIsMaster(sender) &&
+ senderConfigEpoch == myself->configEpoch)
+ {
+ clusterHandleConfigEpochCollision(sender);
+ }
+
+ /* Get info from the gossip section */
+ if (sender) clusterProcessGossipSection(hdr,link);
+ } else if (type == CLUSTERMSG_TYPE_FAIL) {
+ clusterNode *failing;
+
+ if (sender) {
+ failing = clusterLookupNode(hdr->data.fail.about.nodename);
+ if (failing &&
+ !(failing->flags & (CLUSTER_NODE_FAIL|CLUSTER_NODE_MYSELF)))
+ {
+ serverLog(LL_NOTICE,
+ "FAIL message received from %.40s about %.40s",
+ hdr->sender, hdr->data.fail.about.nodename);
+ failing->flags |= CLUSTER_NODE_FAIL;
+ failing->fail_time = mstime();
+ failing->flags &= ~CLUSTER_NODE_PFAIL;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE);
+ }
+ } else {
+ serverLog(LL_NOTICE,
+ "Ignoring FAIL message from unknown node %.40s about %.40s",
+ hdr->sender, hdr->data.fail.about.nodename);
+ }
+ } else if (type == CLUSTERMSG_TYPE_PUBLISH) {
+ robj *channel, *message;
+ uint32_t channel_len, message_len;
+
+ /* Don't bother creating useless objects if there are no
+ * Pub/Sub subscribers. */
+ if (dictSize(server.pubsub_channels) ||
+ listLength(server.pubsub_patterns))
+ {
+ channel_len = ntohl(hdr->data.publish.msg.channel_len);
+ message_len = ntohl(hdr->data.publish.msg.message_len);
+ channel = createStringObject(
+ (char*)hdr->data.publish.msg.bulk_data,channel_len);
+ message = createStringObject(
+ (char*)hdr->data.publish.msg.bulk_data+channel_len,
+ message_len);
+ pubsubPublishMessage(channel,message);
+ decrRefCount(channel);
+ decrRefCount(message);
+ }
+ } else if (type == CLUSTERMSG_TYPE_FAILOVER_AUTH_REQUEST) {
+ if (!sender) return 1; /* We don't know that node. */
+ clusterSendFailoverAuthIfNeeded(sender,hdr);
+ } else if (type == CLUSTERMSG_TYPE_FAILOVER_AUTH_ACK) {
+ if (!sender) return 1; /* We don't know that node. */
+ /* We consider this vote only if the sender is a master serving
+ * a non zero number of slots, and its currentEpoch is greater or
+ * equal to epoch where this node started the election. */
+ if (nodeIsMaster(sender) && sender->numslots > 0 &&
+ senderCurrentEpoch >= server.cluster->failover_auth_epoch)
+ {
+ server.cluster->failover_auth_count++;
+ /* Maybe we reached a quorum here, set a flag to make sure
+ * we check ASAP. */
+ clusterDoBeforeSleep(CLUSTER_TODO_HANDLE_FAILOVER);
+ }
+ } else if (type == CLUSTERMSG_TYPE_MFSTART) {
+ /* This message is acceptable only if I'm a master and the sender
+ * is one of my slaves. */
+ if (!sender || sender->slaveof != myself) return 1;
+ /* Manual failover requested from slaves. Initialize the state
+ * accordingly. */
+ resetManualFailover();
+ server.cluster->mf_end = mstime() + CLUSTER_MF_TIMEOUT;
+ server.cluster->mf_slave = sender;
+ pauseClients(mstime()+(CLUSTER_MF_TIMEOUT*2));
+ serverLog(LL_WARNING,"Manual failover requested by slave %.40s.",
+ sender->name);
+ } else if (type == CLUSTERMSG_TYPE_UPDATE) {
+ clusterNode *n; /* The node the update is about. */
+ uint64_t reportedConfigEpoch =
+ ntohu64(hdr->data.update.nodecfg.configEpoch);
+
+ if (!sender) return 1; /* We don't know the sender. */
+ n = clusterLookupNode(hdr->data.update.nodecfg.nodename);
+ if (!n) return 1; /* We don't know the reported node. */
+ if (n->configEpoch >= reportedConfigEpoch) return 1; /* Nothing new. */
+
+ /* If in our current config the node is a slave, set it as a master. */
+ if (nodeIsSlave(n)) clusterSetNodeAsMaster(n);
+
+ /* Update the node's configEpoch. */
+ n->configEpoch = reportedConfigEpoch;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_FSYNC_CONFIG);
+
+ /* Check the bitmap of served slots and update our
+ * config accordingly. */
+ clusterUpdateSlotsConfigWith(n,reportedConfigEpoch,
+ hdr->data.update.nodecfg.slots);
+ } else {
+ serverLog(LL_WARNING,"Received unknown packet type: %d", type);
+ }
+ return 1;
+}
+
+/* This function is called when we detect the link with this node is lost.
+ We set the node as no longer connected. The Cluster Cron will detect
+ this connection and will try to get it connected again.
+
+ Instead if the node is a temporary node used to accept a query, we
+ completely free the node on error. */
+void handleLinkIOError(clusterLink *link) {
+ freeClusterLink(link);
+}
+
+/* Send data. This is handled using a trivial send buffer that gets
+ * consumed by write(). We don't try to optimize this for speed too much
+ * as this is a very low traffic channel. */
+void clusterWriteHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
+ clusterLink *link = (clusterLink*) privdata;
+ ssize_t nwritten;
+ UNUSED(el);
+ UNUSED(mask);
+
+ nwritten = write(fd, link->sndbuf, sdslen(link->sndbuf));
+ if (nwritten <= 0) {
+ serverLog(LL_DEBUG,"I/O error writing to node link: %s",
+ strerror(errno));
+ handleLinkIOError(link);
+ return;
+ }
+ sdsrange(link->sndbuf,nwritten,-1);
+ if (sdslen(link->sndbuf) == 0)
+ aeDeleteFileEvent(server.el, link->fd, AE_WRITABLE);
+}
+
+/* Read data. Try to read the first field of the header first to check the
+ * full length of the packet. When a whole packet is in memory this function
+ * will call the function to process the packet. And so forth. */
+void clusterReadHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
+ char buf[sizeof(clusterMsg)];
+ ssize_t nread;
+ clusterMsg *hdr;
+ clusterLink *link = (clusterLink*) privdata;
+ unsigned int readlen, rcvbuflen;
+ UNUSED(el);
+ UNUSED(mask);
+
+ while(1) { /* Read as long as there is data to read. */
+ rcvbuflen = sdslen(link->rcvbuf);
+ if (rcvbuflen < 8) {
+ /* First, obtain the first 8 bytes to get the full message
+ * length. */
+ readlen = 8 - rcvbuflen;
+ } else {
+ /* Finally read the full message. */
+ hdr = (clusterMsg*) link->rcvbuf;
+ if (rcvbuflen == 8) {
+ /* Perform some sanity check on the message signature
+ * and length. */
+ if (memcmp(hdr->sig,"RCmb",4) != 0 ||
+ ntohl(hdr->totlen) < CLUSTERMSG_MIN_LEN)
+ {
+ serverLog(LL_WARNING,
+ "Bad message length or signature received "
+ "from Cluster bus.");
+ handleLinkIOError(link);
+ return;
+ }
+ }
+ readlen = ntohl(hdr->totlen) - rcvbuflen;
+ if (readlen > sizeof(buf)) readlen = sizeof(buf);
+ }
+
+ nread = read(fd,buf,readlen);
+ if (nread == -1 && errno == EAGAIN) return; /* No more data ready. */
+
+ if (nread <= 0) {
+ /* I/O error... */
+ serverLog(LL_DEBUG,"I/O error reading from node link: %s",
+ (nread == 0) ? "connection closed" : strerror(errno));
+ handleLinkIOError(link);
+ return;
+ } else {
+ /* Read data and recast the pointer to the new buffer. */
+ link->rcvbuf = sdscatlen(link->rcvbuf,buf,nread);
+ hdr = (clusterMsg*) link->rcvbuf;
+ rcvbuflen += nread;
+ }
+
+ /* Total length obtained? Process this packet. */
+ if (rcvbuflen >= 8 && rcvbuflen == ntohl(hdr->totlen)) {
+ if (clusterProcessPacket(link)) {
+ sdsfree(link->rcvbuf);
+ link->rcvbuf = sdsempty();
+ } else {
+ return; /* Link no longer valid. */
+ }
+ }
+ }
+}
+
+/* Put stuff into the send buffer.
+ *
+ * It is guaranteed that this function will never have as a side effect
+ * the link to be invalidated, so it is safe to call this function
+ * from event handlers that will do stuff with the same link later. */
+void clusterSendMessage(clusterLink *link, unsigned char *msg, size_t msglen) {
+ if (sdslen(link->sndbuf) == 0 && msglen != 0)
+ aeCreateFileEvent(server.el,link->fd,AE_WRITABLE,
+ clusterWriteHandler,link);
+
+ link->sndbuf = sdscatlen(link->sndbuf, msg, msglen);
+ server.cluster->stats_bus_messages_sent++;
+}
+
+/* Send a message to all the nodes that are part of the cluster having
+ * a connected link.
+ *
+ * It is guaranteed that this function will never have as a side effect
+ * some node->link to be invalidated, so it is safe to call this function
+ * from event handlers that will do stuff with node links later. */
+void clusterBroadcastMessage(void *buf, size_t len) {
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (!node->link) continue;
+ if (node->flags & (CLUSTER_NODE_MYSELF|CLUSTER_NODE_HANDSHAKE))
+ continue;
+ clusterSendMessage(node->link,buf,len);
+ }
+ dictReleaseIterator(di);
+}
+
+/* Build the message header. hdr must point to a buffer at least
+ * sizeof(clusterMsg) in bytes. */
+void clusterBuildMessageHdr(clusterMsg *hdr, int type) {
+ int totlen = 0;
+ uint64_t offset;
+ clusterNode *master;
+
+ /* If this node is a master, we send its slots bitmap and configEpoch.
+ * If this node is a slave we send the master's information instead (the
+ * node is flagged as slave so the receiver knows that it is NOT really
+ * in charge for this slots. */
+ master = (nodeIsSlave(myself) && myself->slaveof) ?
+ myself->slaveof : myself;
+
+ memset(hdr,0,sizeof(*hdr));
+ hdr->ver = htons(CLUSTER_PROTO_VER);
+ hdr->sig[0] = 'R';
+ hdr->sig[1] = 'C';
+ hdr->sig[2] = 'm';
+ hdr->sig[3] = 'b';
+ hdr->type = htons(type);
+ memcpy(hdr->sender,myself->name,CLUSTER_NAMELEN);
+
+ /* If cluster-announce-ip option is enabled, force the receivers of our
+ * packets to use the specified address for this node. Otherwise if the
+ * first byte is zero, they'll do auto discovery. */
+ memset(hdr->myip,0,NET_IP_STR_LEN);
+ if (server.cluster_announce_ip) {
+ strncpy(hdr->myip,server.cluster_announce_ip,NET_IP_STR_LEN);
+ hdr->myip[NET_IP_STR_LEN-1] = '\0';
+ }
+
+ /* Handle cluster-announce-port as well. */
+ int announced_port = server.cluster_announce_port ?
+ server.cluster_announce_port : server.port;
+ int announced_cport = server.cluster_announce_bus_port ?
+ server.cluster_announce_bus_port :
+ (server.port + CLUSTER_PORT_INCR);
+
+ memcpy(hdr->myslots,master->slots,sizeof(hdr->myslots));
+ memset(hdr->slaveof,0,CLUSTER_NAMELEN);
+ if (myself->slaveof != NULL)
+ memcpy(hdr->slaveof,myself->slaveof->name, CLUSTER_NAMELEN);
+ hdr->port = htons(announced_port);
+ hdr->cport = htons(announced_cport);
+ hdr->flags = htons(myself->flags);
+ hdr->state = server.cluster->state;
+
+ /* Set the currentEpoch and configEpochs. */
+ hdr->currentEpoch = htonu64(server.cluster->currentEpoch);
+ hdr->configEpoch = htonu64(master->configEpoch);
+
+ /* Set the replication offset. */
+ if (nodeIsSlave(myself))
+ offset = replicationGetSlaveOffset();
+ else
+ offset = server.master_repl_offset;
+ hdr->offset = htonu64(offset);
+
+ /* Set the message flags. */
+ if (nodeIsMaster(myself) && server.cluster->mf_end)
+ hdr->mflags[0] |= CLUSTERMSG_FLAG0_PAUSED;
+
+ /* Compute the message length for certain messages. For other messages
+ * this is up to the caller. */
+ if (type == CLUSTERMSG_TYPE_FAIL) {
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ totlen += sizeof(clusterMsgDataFail);
+ } else if (type == CLUSTERMSG_TYPE_UPDATE) {
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ totlen += sizeof(clusterMsgDataUpdate);
+ }
+ hdr->totlen = htonl(totlen);
+ /* For PING, PONG, and MEET, fixing the totlen field is up to the caller. */
+}
+
+/* Send a PING or PONG packet to the specified node, making sure to add enough
+ * gossip informations. */
+void clusterSendPing(clusterLink *link, int type) {
+ unsigned char *buf;
+ clusterMsg *hdr;
+ int gossipcount = 0; /* Number of gossip sections added so far. */
+ int wanted; /* Number of gossip sections we want to append if possible. */
+ int totlen; /* Total packet length. */
+ /* freshnodes is the max number of nodes we can hope to append at all:
+ * nodes available minus two (ourself and the node we are sending the
+ * message to). However practically there may be less valid nodes since
+ * nodes in handshake state, disconnected, are not considered. */
+ int freshnodes = dictSize(server.cluster->nodes)-2;
+
+ /* How many gossip sections we want to add? 1/10 of the number of nodes
+ * and anyway at least 3. Why 1/10?
+ *
+ * If we have N masters, with N/10 entries, and we consider that in
+ * node_timeout we exchange with each other node at least 4 packets
+ * (we ping in the worst case in node_timeout/2 time, and we also
+ * receive two pings from the host), we have a total of 8 packets
+ * in the node_timeout*2 falure reports validity time. So we have
+ * that, for a single PFAIL node, we can expect to receive the following
+ * number of failure reports (in the specified window of time):
+ *
+ * PROB * GOSSIP_ENTRIES_PER_PACKET * TOTAL_PACKETS:
+ *
+ * PROB = probability of being featured in a single gossip entry,
+ * which is 1 / NUM_OF_NODES.
+ * ENTRIES = 10.
+ * TOTAL_PACKETS = 2 * 4 * NUM_OF_MASTERS.
+ *
+ * If we assume we have just masters (so num of nodes and num of masters
+ * is the same), with 1/10 we always get over the majority, and specifically
+ * 80% of the number of nodes, to account for many masters failing at the
+ * same time.
+ *
+ * Since we have non-voting slaves that lower the probability of an entry
+ * to feature our node, we set the number of entires per packet as
+ * 10% of the total nodes we have. */
+ wanted = floor(dictSize(server.cluster->nodes)/10);
+ if (wanted < 3) wanted = 3;
+ if (wanted > freshnodes) wanted = freshnodes;
+
+ /* Compute the maxium totlen to allocate our buffer. We'll fix the totlen
+ * later according to the number of gossip sections we really were able
+ * to put inside the packet. */
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ totlen += (sizeof(clusterMsgDataGossip)*wanted);
+ /* Note: clusterBuildMessageHdr() expects the buffer to be always at least
+ * sizeof(clusterMsg) or more. */
+ if (totlen < (int)sizeof(clusterMsg)) totlen = sizeof(clusterMsg);
+ buf = zcalloc(totlen);
+ hdr = (clusterMsg*) buf;
+
+ /* Populate the header. */
+ if (link->node && type == CLUSTERMSG_TYPE_PING)
+ link->node->ping_sent = mstime();
+ clusterBuildMessageHdr(hdr,type);
+
+ /* Populate the gossip fields */
+ int maxiterations = wanted*3;
+ while(freshnodes > 0 && gossipcount < wanted && maxiterations--) {
+ dictEntry *de = dictGetRandomKey(server.cluster->nodes);
+ clusterNode *this = dictGetVal(de);
+ clusterMsgDataGossip *gossip;
+ int j;
+
+ /* Don't include this node: the whole packet header is about us
+ * already, so we just gossip about other nodes. */
+ if (this == myself) continue;
+
+ /* Give a bias to FAIL/PFAIL nodes. */
+ if (maxiterations > wanted*2 &&
+ !(this->flags & (CLUSTER_NODE_PFAIL|CLUSTER_NODE_FAIL)))
+ continue;
+
+ /* In the gossip section don't include:
+ * 1) Nodes in HANDSHAKE state.
+ * 3) Nodes with the NOADDR flag set.
+ * 4) Disconnected nodes if they don't have configured slots.
+ */
+ if (this->flags & (CLUSTER_NODE_HANDSHAKE|CLUSTER_NODE_NOADDR) ||
+ (this->link == NULL && this->numslots == 0))
+ {
+ freshnodes--; /* Tecnically not correct, but saves CPU. */
+ continue;
+ }
+
+ /* Check if we already added this node */
+ for (j = 0; j < gossipcount; j++) {
+ if (memcmp(hdr->data.ping.gossip[j].nodename,this->name,
+ CLUSTER_NAMELEN) == 0) break;
+ }
+ if (j != gossipcount) continue;
+
+ /* Add it */
+ freshnodes--;
+ gossip = &(hdr->data.ping.gossip[gossipcount]);
+ memcpy(gossip->nodename,this->name,CLUSTER_NAMELEN);
+ gossip->ping_sent = htonl(this->ping_sent);
+ gossip->pong_received = htonl(this->pong_received);
+ memcpy(gossip->ip,this->ip,sizeof(this->ip));
+ gossip->port = htons(this->port);
+ gossip->cport = htons(this->cport);
+ gossip->flags = htons(this->flags);
+ gossip->notused1 = 0;
+ gossipcount++;
+ }
+
+ /* Ready to send... fix the totlen fiend and queue the message in the
+ * output buffer. */
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ totlen += (sizeof(clusterMsgDataGossip)*gossipcount);
+ hdr->count = htons(gossipcount);
+ hdr->totlen = htonl(totlen);
+ clusterSendMessage(link,buf,totlen);
+ zfree(buf);
+}
+
+/* Send a PONG packet to every connected node that's not in handshake state
+ * and for which we have a valid link.
+ *
+ * In Redis Cluster pongs are not used just for failure detection, but also
+ * to carry important configuration information. So broadcasting a pong is
+ * useful when something changes in the configuration and we want to make
+ * the cluster aware ASAP (for instance after a slave promotion).
+ *
+ * The 'target' argument specifies the receiving instances using the
+ * defines below:
+ *
+ * CLUSTER_BROADCAST_ALL -> All known instances.
+ * CLUSTER_BROADCAST_LOCAL_SLAVES -> All slaves in my master-slaves ring.
+ */
+#define CLUSTER_BROADCAST_ALL 0
+#define CLUSTER_BROADCAST_LOCAL_SLAVES 1
+void clusterBroadcastPong(int target) {
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (!node->link) continue;
+ if (node == myself || nodeInHandshake(node)) continue;
+ if (target == CLUSTER_BROADCAST_LOCAL_SLAVES) {
+ int local_slave =
+ nodeIsSlave(node) && node->slaveof &&
+ (node->slaveof == myself || node->slaveof == myself->slaveof);
+ if (!local_slave) continue;
+ }
+ clusterSendPing(node->link,CLUSTERMSG_TYPE_PONG);
+ }
+ dictReleaseIterator(di);
+}
+
+/* Send a PUBLISH message.
+ *
+ * If link is NULL, then the message is broadcasted to the whole cluster. */
+void clusterSendPublish(clusterLink *link, robj *channel, robj *message) {
+ unsigned char buf[sizeof(clusterMsg)], *payload;
+ clusterMsg *hdr = (clusterMsg*) buf;
+ uint32_t totlen;
+ uint32_t channel_len, message_len;
+
+ channel = getDecodedObject(channel);
+ message = getDecodedObject(message);
+ channel_len = sdslen(channel->ptr);
+ message_len = sdslen(message->ptr);
+
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_PUBLISH);
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ totlen += sizeof(clusterMsgDataPublish) - 8 + channel_len + message_len;
+
+ hdr->data.publish.msg.channel_len = htonl(channel_len);
+ hdr->data.publish.msg.message_len = htonl(message_len);
+ hdr->totlen = htonl(totlen);
+
+ /* Try to use the local buffer if possible */
+ if (totlen < sizeof(buf)) {
+ payload = buf;
+ } else {
+ payload = zmalloc(totlen);
+ memcpy(payload,hdr,sizeof(*hdr));
+ hdr = (clusterMsg*) payload;
+ }
+ memcpy(hdr->data.publish.msg.bulk_data,channel->ptr,sdslen(channel->ptr));
+ memcpy(hdr->data.publish.msg.bulk_data+sdslen(channel->ptr),
+ message->ptr,sdslen(message->ptr));
+
+ if (link)
+ clusterSendMessage(link,payload,totlen);
+ else
+ clusterBroadcastMessage(payload,totlen);
+
+ decrRefCount(channel);
+ decrRefCount(message);
+ if (payload != buf) zfree(payload);
+}
+
+/* Send a FAIL message to all the nodes we are able to contact.
+ * The FAIL message is sent when we detect that a node is failing
+ * (CLUSTER_NODE_PFAIL) and we also receive a gossip confirmation of this:
+ * we switch the node state to CLUSTER_NODE_FAIL and ask all the other
+ * nodes to do the same ASAP. */
+void clusterSendFail(char *nodename) {
+ unsigned char buf[sizeof(clusterMsg)];
+ clusterMsg *hdr = (clusterMsg*) buf;
+
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_FAIL);
+ memcpy(hdr->data.fail.about.nodename,nodename,CLUSTER_NAMELEN);
+ clusterBroadcastMessage(buf,ntohl(hdr->totlen));
+}
+
+/* Send an UPDATE message to the specified link carrying the specified 'node'
+ * slots configuration. The node name, slots bitmap, and configEpoch info
+ * are included. */
+void clusterSendUpdate(clusterLink *link, clusterNode *node) {
+ unsigned char buf[sizeof(clusterMsg)];
+ clusterMsg *hdr = (clusterMsg*) buf;
+
+ if (link == NULL) return;
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_UPDATE);
+ memcpy(hdr->data.update.nodecfg.nodename,node->name,CLUSTER_NAMELEN);
+ hdr->data.update.nodecfg.configEpoch = htonu64(node->configEpoch);
+ memcpy(hdr->data.update.nodecfg.slots,node->slots,sizeof(node->slots));
+ clusterSendMessage(link,buf,ntohl(hdr->totlen));
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER Pub/Sub support
+ *
+ * For now we do very little, just propagating PUBLISH messages across the whole
+ * cluster. In the future we'll try to get smarter and avoiding propagating those
+ * messages to hosts without receives for a given channel.
+ * -------------------------------------------------------------------------- */
+void clusterPropagatePublish(robj *channel, robj *message) {
+ clusterSendPublish(NULL, channel, message);
+}
+
+/* -----------------------------------------------------------------------------
+ * SLAVE node specific functions
+ * -------------------------------------------------------------------------- */
+
+/* This function sends a FAILOVE_AUTH_REQUEST message to every node in order to
+ * see if there is the quorum for this slave instance to failover its failing
+ * master.
+ *
+ * Note that we send the failover request to everybody, master and slave nodes,
+ * but only the masters are supposed to reply to our query. */
+void clusterRequestFailoverAuth(void) {
+ unsigned char buf[sizeof(clusterMsg)];
+ clusterMsg *hdr = (clusterMsg*) buf;
+ uint32_t totlen;
+
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_FAILOVER_AUTH_REQUEST);
+ /* If this is a manual failover, set the CLUSTERMSG_FLAG0_FORCEACK bit
+ * in the header to communicate the nodes receiving the message that
+ * they should authorized the failover even if the master is working. */
+ if (server.cluster->mf_end) hdr->mflags[0] |= CLUSTERMSG_FLAG0_FORCEACK;
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ hdr->totlen = htonl(totlen);
+ clusterBroadcastMessage(buf,totlen);
+}
+
+/* Send a FAILOVER_AUTH_ACK message to the specified node. */
+void clusterSendFailoverAuth(clusterNode *node) {
+ unsigned char buf[sizeof(clusterMsg)];
+ clusterMsg *hdr = (clusterMsg*) buf;
+ uint32_t totlen;
+
+ if (!node->link) return;
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_FAILOVER_AUTH_ACK);
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ hdr->totlen = htonl(totlen);
+ clusterSendMessage(node->link,buf,totlen);
+}
+
+/* Send a MFSTART message to the specified node. */
+void clusterSendMFStart(clusterNode *node) {
+ unsigned char buf[sizeof(clusterMsg)];
+ clusterMsg *hdr = (clusterMsg*) buf;
+ uint32_t totlen;
+
+ if (!node->link) return;
+ clusterBuildMessageHdr(hdr,CLUSTERMSG_TYPE_MFSTART);
+ totlen = sizeof(clusterMsg)-sizeof(union clusterMsgData);
+ hdr->totlen = htonl(totlen);
+ clusterSendMessage(node->link,buf,totlen);
+}
+
+/* Vote for the node asking for our vote if there are the conditions. */
+void clusterSendFailoverAuthIfNeeded(clusterNode *node, clusterMsg *request) {
+ clusterNode *master = node->slaveof;
+ uint64_t requestCurrentEpoch = ntohu64(request->currentEpoch);
+ uint64_t requestConfigEpoch = ntohu64(request->configEpoch);
+ unsigned char *claimed_slots = request->myslots;
+ int force_ack = request->mflags[0] & CLUSTERMSG_FLAG0_FORCEACK;
+ int j;
+
+ /* IF we are not a master serving at least 1 slot, we don't have the
+ * right to vote, as the cluster size in Redis Cluster is the number
+ * of masters serving at least one slot, and quorum is the cluster
+ * size + 1 */
+ if (nodeIsSlave(myself) || myself->numslots == 0) return;
+
+ /* Request epoch must be >= our currentEpoch.
+ * Note that it is impossible for it to actually be greater since
+ * our currentEpoch was updated as a side effect of receiving this
+ * request, if the request epoch was greater. */
+ if (requestCurrentEpoch < server.cluster->currentEpoch) {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: reqEpoch (%llu) < curEpoch(%llu)",
+ node->name,
+ (unsigned long long) requestCurrentEpoch,
+ (unsigned long long) server.cluster->currentEpoch);
+ return;
+ }
+
+ /* I already voted for this epoch? Return ASAP. */
+ if (server.cluster->lastVoteEpoch == server.cluster->currentEpoch) {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: already voted for epoch %llu",
+ node->name,
+ (unsigned long long) server.cluster->currentEpoch);
+ return;
+ }
+
+ /* Node must be a slave and its master down.
+ * The master can be non failing if the request is flagged
+ * with CLUSTERMSG_FLAG0_FORCEACK (manual failover). */
+ if (nodeIsMaster(node) || master == NULL ||
+ (!nodeFailed(master) && !force_ack))
+ {
+ if (nodeIsMaster(node)) {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: it is a master node",
+ node->name);
+ } else if (master == NULL) {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: I don't know its master",
+ node->name);
+ } else if (!nodeFailed(master)) {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: its master is up",
+ node->name);
+ }
+ return;
+ }
+
+ /* We did not voted for a slave about this master for two
+ * times the node timeout. This is not strictly needed for correctness
+ * of the algorithm but makes the base case more linear. */
+ if (mstime() - node->slaveof->voted_time < server.cluster_node_timeout * 2)
+ {
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: "
+ "can't vote about this master before %lld milliseconds",
+ node->name,
+ (long long) ((server.cluster_node_timeout*2)-
+ (mstime() - node->slaveof->voted_time)));
+ return;
+ }
+
+ /* The slave requesting the vote must have a configEpoch for the claimed
+ * slots that is >= the one of the masters currently serving the same
+ * slots in the current configuration. */
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (bitmapTestBit(claimed_slots, j) == 0) continue;
+ if (server.cluster->slots[j] == NULL ||
+ server.cluster->slots[j]->configEpoch <= requestConfigEpoch)
+ {
+ continue;
+ }
+ /* If we reached this point we found a slot that in our current slots
+ * is served by a master with a greater configEpoch than the one claimed
+ * by the slave requesting our vote. Refuse to vote for this slave. */
+ serverLog(LL_WARNING,
+ "Failover auth denied to %.40s: "
+ "slot %d epoch (%llu) > reqEpoch (%llu)",
+ node->name, j,
+ (unsigned long long) server.cluster->slots[j]->configEpoch,
+ (unsigned long long) requestConfigEpoch);
+ return;
+ }
+
+ /* We can vote for this slave. */
+ clusterSendFailoverAuth(node);
+ server.cluster->lastVoteEpoch = server.cluster->currentEpoch;
+ node->slaveof->voted_time = mstime();
+ serverLog(LL_WARNING, "Failover auth granted to %.40s for epoch %llu",
+ node->name, (unsigned long long) server.cluster->currentEpoch);
+}
+
+/* This function returns the "rank" of this instance, a slave, in the context
+ * of its master-slaves ring. The rank of the slave is given by the number of
+ * other slaves for the same master that have a better replication offset
+ * compared to the local one (better means, greater, so they claim more data).
+ *
+ * A slave with rank 0 is the one with the greatest (most up to date)
+ * replication offset, and so forth. Note that because how the rank is computed
+ * multiple slaves may have the same rank, in case they have the same offset.
+ *
+ * The slave rank is used to add a delay to start an election in order to
+ * get voted and replace a failing master. Slaves with better replication
+ * offsets are more likely to win. */
+int clusterGetSlaveRank(void) {
+ long long myoffset;
+ int j, rank = 0;
+ clusterNode *master;
+
+ serverAssert(nodeIsSlave(myself));
+ master = myself->slaveof;
+ if (master == NULL) return 0; /* Never called by slaves without master. */
+
+ myoffset = replicationGetSlaveOffset();
+ for (j = 0; j < master->numslaves; j++)
+ if (master->slaves[j] != myself &&
+ master->slaves[j]->repl_offset > myoffset) rank++;
+ return rank;
+}
+
+/* This function is called by clusterHandleSlaveFailover() in order to
+ * let the slave log why it is not able to failover. Sometimes there are
+ * not the conditions, but since the failover function is called again and
+ * again, we can't log the same things continuously.
+ *
+ * This function works by logging only if a given set of conditions are
+ * true:
+ *
+ * 1) The reason for which the failover can't be initiated changed.
+ * The reasons also include a NONE reason we reset the state to
+ * when the slave finds that its master is fine (no FAIL flag).
+ * 2) Also, the log is emitted again if the master is still down and
+ * the reason for not failing over is still the same, but more than
+ * CLUSTER_CANT_FAILOVER_RELOG_PERIOD seconds elapsed.
+ * 3) Finally, the function only logs if the slave is down for more than
+ * five seconds + NODE_TIMEOUT. This way nothing is logged when a
+ * failover starts in a reasonable time.
+ *
+ * The function is called with the reason why the slave can't failover
+ * which is one of the integer macros CLUSTER_CANT_FAILOVER_*.
+ *
+ * The function is guaranteed to be called only if 'myself' is a slave. */
+void clusterLogCantFailover(int reason) {
+ char *msg;
+ static time_t lastlog_time = 0;
+ mstime_t nolog_fail_time = server.cluster_node_timeout + 5000;
+
+ /* Don't log if we have the same reason for some time. */
+ if (reason == server.cluster->cant_failover_reason &&
+ time(NULL)-lastlog_time < CLUSTER_CANT_FAILOVER_RELOG_PERIOD)
+ return;
+
+ server.cluster->cant_failover_reason = reason;
+
+ /* We also don't emit any log if the master failed no long ago, the
+ * goal of this function is to log slaves in a stalled condition for
+ * a long time. */
+ if (myself->slaveof &&
+ nodeFailed(myself->slaveof) &&
+ (mstime() - myself->slaveof->fail_time) < nolog_fail_time) return;
+
+ switch(reason) {
+ case CLUSTER_CANT_FAILOVER_DATA_AGE:
+ msg = "Disconnected from master for longer than allowed. "
+ "Please check the 'cluster-slave-validity-factor' configuration "
+ "option.";
+ break;
+ case CLUSTER_CANT_FAILOVER_WAITING_DELAY:
+ msg = "Waiting the delay before I can start a new failover.";
+ break;
+ case CLUSTER_CANT_FAILOVER_EXPIRED:
+ msg = "Failover attempt expired.";
+ break;
+ case CLUSTER_CANT_FAILOVER_WAITING_VOTES:
+ msg = "Waiting for votes, but majority still not reached.";
+ break;
+ default:
+ msg = "Unknown reason code.";
+ break;
+ }
+ lastlog_time = time(NULL);
+ serverLog(LL_WARNING,"Currently unable to failover: %s", msg);
+}
+
+/* This function implements the final part of automatic and manual failovers,
+ * where the slave grabs its master's hash slots, and propagates the new
+ * configuration.
+ *
+ * Note that it's up to the caller to be sure that the node got a new
+ * configuration epoch already. */
+void clusterFailoverReplaceYourMaster(void) {
+ int j;
+ clusterNode *oldmaster = myself->slaveof;
+
+ if (nodeIsMaster(myself) || oldmaster == NULL) return;
+
+ /* 1) Turn this node into a master. */
+ clusterSetNodeAsMaster(myself);
+ replicationUnsetMaster();
+
+ /* 2) Claim all the slots assigned to our master. */
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (clusterNodeGetSlotBit(oldmaster,j)) {
+ clusterDelSlot(j);
+ clusterAddSlot(myself,j);
+ }
+ }
+
+ /* 3) Update state and save config. */
+ clusterUpdateState();
+ clusterSaveConfigOrDie(1);
+
+ /* 4) Pong all the other nodes so that they can update the state
+ * accordingly and detect that we switched to master role. */
+ clusterBroadcastPong(CLUSTER_BROADCAST_ALL);
+
+ /* 5) If there was a manual failover in progress, clear the state. */
+ resetManualFailover();
+}
+
+/* This function is called if we are a slave node and our master serving
+ * a non-zero amount of hash slots is in FAIL state.
+ *
+ * The gaol of this function is:
+ * 1) To check if we are able to perform a failover, is our data updated?
+ * 2) Try to get elected by masters.
+ * 3) Perform the failover informing all the other nodes.
+ */
+void clusterHandleSlaveFailover(void) {
+ mstime_t data_age;
+ mstime_t auth_age = mstime() - server.cluster->failover_auth_time;
+ int needed_quorum = (server.cluster->size / 2) + 1;
+ int manual_failover = server.cluster->mf_end != 0 &&
+ server.cluster->mf_can_start;
+ mstime_t auth_timeout, auth_retry_time;
+
+ server.cluster->todo_before_sleep &= ~CLUSTER_TODO_HANDLE_FAILOVER;
+
+ /* Compute the failover timeout (the max time we have to send votes
+ * and wait for replies), and the failover retry time (the time to wait
+ * before trying to get voted again).
+ *
+ * Timeout is MAX(NODE_TIMEOUT*2,2000) milliseconds.
+ * Retry is two times the Timeout.
+ */
+ auth_timeout = server.cluster_node_timeout*2;
+ if (auth_timeout < 2000) auth_timeout = 2000;
+ auth_retry_time = auth_timeout*2;
+
+ if(server.slave_priority == 0)
+ {
+ server.cluster->cant_failover_reason = CLUSTER_CANT_FAILOVER_NONE;
+ return;
+ }
+
+
+ /* Pre conditions to run the function, that must be met both in case
+ * of an automatic or manual failover:
+ * 1) We are a slave.
+ * 2) Our master is flagged as FAIL, or this is a manual failover.
+ * 3) It is serving slots. */
+ if (nodeIsMaster(myself) ||
+ myself->slaveof == NULL ||
+ (!nodeFailed(myself->slaveof) && !manual_failover) ||
+ myself->slaveof->numslots == 0)
+ {
+ /* There are no reasons to failover, so we set the reason why we
+ * are returning without failing over to NONE. */
+ server.cluster->cant_failover_reason = CLUSTER_CANT_FAILOVER_NONE;
+ return;
+ }
+
+ /* Set data_age to the number of seconds we are disconnected from
+ * the master. */
+ if (server.repl_state == REPL_STATE_CONNECTED) {
+ data_age = (mstime_t)(server.unixtime - server.master->lastinteraction)
+ * 1000;
+ } else {
+ data_age = (mstime_t)(server.unixtime - server.repl_down_since) * 1000;
+ }
+
+ /* Remove the node timeout from the data age as it is fine that we are
+ * disconnected from our master at least for the time it was down to be
+ * flagged as FAIL, that's the baseline. */
+ if (data_age > server.cluster_node_timeout)
+ data_age -= server.cluster_node_timeout;
+
+ /* Check if our data is recent enough according to the slave validity
+ * factor configured by the user.
+ *
+ * Check bypassed for manual failovers. */
+ if (server.cluster_slave_validity_factor &&
+ data_age >
+ (((mstime_t)server.repl_ping_slave_period * 1000) +
+ (server.cluster_node_timeout * server.cluster_slave_validity_factor)))
+ {
+ if (!manual_failover) {
+ clusterLogCantFailover(CLUSTER_CANT_FAILOVER_DATA_AGE);
+ return;
+ }
+ }
+
+ /* If the previous failover attempt timedout and the retry time has
+ * elapsed, we can setup a new one. */
+ if (auth_age > auth_retry_time) {
+ server.cluster->failover_auth_time = mstime() +
+ 500 + /* Fixed delay of 500 milliseconds, let FAIL msg propagate. */
+ random() % 500; /* Random delay between 0 and 500 milliseconds. */
+ server.cluster->failover_auth_count = 0;
+ server.cluster->failover_auth_sent = 0;
+ server.cluster->failover_auth_rank = clusterGetSlaveRank();
+ /* We add another delay that is proportional to the slave rank.
+ * Specifically 1 second * rank. This way slaves that have a probably
+ * less updated replication offset, are penalized. */
+ server.cluster->failover_auth_time +=
+ server.cluster->failover_auth_rank * 1000;
+ /* However if this is a manual failover, no delay is needed. */
+ if (server.cluster->mf_end) {
+ server.cluster->failover_auth_time = mstime();
+ server.cluster->failover_auth_rank = 0;
+ }
+ serverLog(LL_WARNING,
+ "Start of election delayed for %lld milliseconds "
+ "(rank #%d, offset %lld).",
+ server.cluster->failover_auth_time - mstime(),
+ server.cluster->failover_auth_rank,
+ replicationGetSlaveOffset());
+ /* Now that we have a scheduled election, broadcast our offset
+ * to all the other slaves so that they'll updated their offsets
+ * if our offset is better. */
+ clusterBroadcastPong(CLUSTER_BROADCAST_LOCAL_SLAVES);
+ return;
+ }
+
+ /* It is possible that we received more updated offsets from other
+ * slaves for the same master since we computed our election delay.
+ * Update the delay if our rank changed.
+ *
+ * Not performed if this is a manual failover. */
+ if (server.cluster->failover_auth_sent == 0 &&
+ server.cluster->mf_end == 0)
+ {
+ int newrank = clusterGetSlaveRank();
+ if (newrank > server.cluster->failover_auth_rank) {
+ long long added_delay =
+ (newrank - server.cluster->failover_auth_rank) * 1000;
+ server.cluster->failover_auth_time += added_delay;
+ server.cluster->failover_auth_rank = newrank;
+ serverLog(LL_WARNING,
+ "Slave rank updated to #%d, added %lld milliseconds of delay.",
+ newrank, added_delay);
+ }
+ }
+
+ /* Return ASAP if we can't still start the election. */
+ if (mstime() < server.cluster->failover_auth_time) {
+ clusterLogCantFailover(CLUSTER_CANT_FAILOVER_WAITING_DELAY);
+ return;
+ }
+
+ /* Return ASAP if the election is too old to be valid. */
+ if (auth_age > auth_timeout) {
+ clusterLogCantFailover(CLUSTER_CANT_FAILOVER_EXPIRED);
+ return;
+ }
+
+ /* Ask for votes if needed. */
+ if (server.cluster->failover_auth_sent == 0) {
+ server.cluster->currentEpoch++;
+ server.cluster->failover_auth_epoch = server.cluster->currentEpoch;
+ serverLog(LL_WARNING,"Starting a failover election for epoch %llu.",
+ (unsigned long long) server.cluster->currentEpoch);
+ clusterRequestFailoverAuth();
+ server.cluster->failover_auth_sent = 1;
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|
+ CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_FSYNC_CONFIG);
+ return; /* Wait for replies. */
+ }
+
+ /* Check if we reached the quorum. */
+ if (server.cluster->failover_auth_count >= needed_quorum) {
+ /* We have the quorum, we can finally failover the master. */
+
+ serverLog(LL_WARNING,
+ "Failover election won: I'm the new master.");
+
+ /* Update my configEpoch to the epoch of the election. */
+ if (myself->configEpoch < server.cluster->failover_auth_epoch) {
+ myself->configEpoch = server.cluster->failover_auth_epoch;
+ serverLog(LL_WARNING,
+ "configEpoch set to %llu after successful failover",
+ (unsigned long long) myself->configEpoch);
+ }
+
+ /* Take responsability for the cluster slots. */
+ clusterFailoverReplaceYourMaster();
+ } else {
+ clusterLogCantFailover(CLUSTER_CANT_FAILOVER_WAITING_VOTES);
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER slave migration
+ *
+ * Slave migration is the process that allows a slave of a master that is
+ * already covered by at least another slave, to "migrate" to a master that
+ * is orpaned, that is, left with no working slaves.
+ * ------------------------------------------------------------------------- */
+
+/* This function is responsible to decide if this replica should be migrated
+ * to a different (orphaned) master. It is called by the clusterCron() function
+ * only if:
+ *
+ * 1) We are a slave node.
+ * 2) It was detected that there is at least one orphaned master in
+ * the cluster.
+ * 3) We are a slave of one of the masters with the greatest number of
+ * slaves.
+ *
+ * This checks are performed by the caller since it requires to iterate
+ * the nodes anyway, so we spend time into clusterHandleSlaveMigration()
+ * if definitely needed.
+ *
+ * The fuction is called with a pre-computed max_slaves, that is the max
+ * number of working (not in FAIL state) slaves for a single master.
+ *
+ * Additional conditions for migration are examined inside the function.
+ */
+void clusterHandleSlaveMigration(int max_slaves) {
+ int j, okslaves = 0;
+ clusterNode *mymaster = myself->slaveof, *target = NULL, *candidate = NULL;
+ dictIterator *di;
+ dictEntry *de;
+
+ /* Step 1: Don't migrate if the cluster state is not ok. */
+ if (server.cluster->state != CLUSTER_OK) return;
+
+ /* Step 2: Don't migrate if my master will not be left with at least
+ * 'migration-barrier' slaves after my migration. */
+ if (mymaster == NULL) return;
+ for (j = 0; j < mymaster->numslaves; j++)
+ if (!nodeFailed(mymaster->slaves[j]) &&
+ !nodeTimedOut(mymaster->slaves[j])) okslaves++;
+ if (okslaves <= server.cluster_migration_barrier) return;
+
+ /* Step 3: Idenitfy a candidate for migration, and check if among the
+ * masters with the greatest number of ok slaves, I'm the one with the
+ * smallest node ID (the "candidate slave").
+ *
+ * Note: this means that eventually a replica migration will occurr
+ * since slaves that are reachable again always have their FAIL flag
+ * cleared, so eventually there must be a candidate. At the same time
+ * this does not mean that there are no race conditions possible (two
+ * slaves migrating at the same time), but this is unlikely to
+ * happen, and harmless when happens. */
+ candidate = myself;
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+ int okslaves = 0, is_orphaned = 1;
+
+ /* We want to migrate only if this master is working, orphaned, and
+ * used to have slaves or if failed over a master that had slaves
+ * (MIGRATE_TO flag). This way we only migrate to instances that were
+ * supposed to have replicas. */
+ if (nodeIsSlave(node) || nodeFailed(node)) is_orphaned = 0;
+ if (!(node->flags & CLUSTER_NODE_MIGRATE_TO)) is_orphaned = 0;
+
+ /* Check number of working slaves. */
+ if (nodeIsMaster(node)) okslaves = clusterCountNonFailingSlaves(node);
+ if (okslaves > 0) is_orphaned = 0;
+
+ if (is_orphaned) {
+ if (!target && node->numslots > 0) target = node;
+
+ /* Track the starting time of the orphaned condition for this
+ * master. */
+ if (!node->orphaned_time) node->orphaned_time = mstime();
+ } else {
+ node->orphaned_time = 0;
+ }
+
+ /* Check if I'm the slave candidate for the migration: attached
+ * to a master with the maximum number of slaves and with the smallest
+ * node ID. */
+ if (okslaves == max_slaves) {
+ for (j = 0; j < node->numslaves; j++) {
+ if (memcmp(node->slaves[j]->name,
+ candidate->name,
+ CLUSTER_NAMELEN) < 0)
+ {
+ candidate = node->slaves[j];
+ }
+ }
+ }
+ }
+ dictReleaseIterator(di);
+
+ /* Step 4: perform the migration if there is a target, and if I'm the
+ * candidate, but only if the master is continuously orphaned for a
+ * couple of seconds, so that during failovers, we give some time to
+ * the natural slaves of this instance to advertise their switch from
+ * the old master to the new one. */
+ if (target && candidate == myself &&
+ (mstime()-target->orphaned_time) > CLUSTER_SLAVE_MIGRATION_DELAY)
+ {
+ serverLog(LL_WARNING,"Migrating to orphaned master %.40s",
+ target->name);
+ clusterSetMaster(target);
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER manual failover
+ *
+ * This are the important steps performed by slaves during a manual failover:
+ * 1) User send CLUSTER FAILOVER command. The failover state is initialized
+ * setting mf_end to the millisecond unix time at which we'll abort the
+ * attempt.
+ * 2) Slave sends a MFSTART message to the master requesting to pause clients
+ * for two times the manual failover timeout CLUSTER_MF_TIMEOUT.
+ * When master is paused for manual failover, it also starts to flag
+ * packets with CLUSTERMSG_FLAG0_PAUSED.
+ * 3) Slave waits for master to send its replication offset flagged as PAUSED.
+ * 4) If slave received the offset from the master, and its offset matches,
+ * mf_can_start is set to 1, and clusterHandleSlaveFailover() will perform
+ * the failover as usually, with the difference that the vote request
+ * will be modified to force masters to vote for a slave that has a
+ * working master.
+ *
+ * From the point of view of the master things are simpler: when a
+ * PAUSE_CLIENTS packet is received the master sets mf_end as well and
+ * the sender in mf_slave. During the time limit for the manual failover
+ * the master will just send PINGs more often to this slave, flagged with
+ * the PAUSED flag, so that the slave will set mf_master_offset when receiving
+ * a packet from the master with this flag set.
+ *
+ * The gaol of the manual failover is to perform a fast failover without
+ * data loss due to the asynchronous master-slave replication.
+ * -------------------------------------------------------------------------- */
+
+/* Reset the manual failover state. This works for both masters and slavesa
+ * as all the state about manual failover is cleared.
+ *
+ * The function can be used both to initialize the manual failover state at
+ * startup or to abort a manual failover in progress. */
+void resetManualFailover(void) {
+ if (server.cluster->mf_end && clientsArePaused()) {
+ server.clients_pause_end_time = 0;
+ clientsArePaused(); /* Just use the side effect of the function. */
+ }
+ server.cluster->mf_end = 0; /* No manual failover in progress. */
+ server.cluster->mf_can_start = 0;
+ server.cluster->mf_slave = NULL;
+ server.cluster->mf_master_offset = 0;
+}
+
+/* If a manual failover timed out, abort it. */
+void manualFailoverCheckTimeout(void) {
+ if (server.cluster->mf_end && server.cluster->mf_end < mstime()) {
+ serverLog(LL_WARNING,"Manual failover timed out.");
+ resetManualFailover();
+ }
+}
+
+/* This function is called from the cluster cron function in order to go
+ * forward with a manual failover state machine. */
+void clusterHandleManualFailover(void) {
+ /* Return ASAP if no manual failover is in progress. */
+ if (server.cluster->mf_end == 0) return;
+
+ /* If mf_can_start is non-zero, the failover was already triggered so the
+ * next steps are performed by clusterHandleSlaveFailover(). */
+ if (server.cluster->mf_can_start) return;
+
+ if (server.cluster->mf_master_offset == 0) return; /* Wait for offset... */
+
+ if (server.cluster->mf_master_offset == replicationGetSlaveOffset()) {
+ /* Our replication offset matches the master replication offset
+ * announced after clients were paused. We can start the failover. */
+ server.cluster->mf_can_start = 1;
+ serverLog(LL_WARNING,
+ "All master replication stream processed, "
+ "manual failover can start.");
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER cron job
+ * -------------------------------------------------------------------------- */
+
+/* This is executed 10 times every second */
+void clusterCron(void) {
+ dictIterator *di;
+ dictEntry *de;
+ int update_state = 0;
+ int orphaned_masters; /* How many masters there are without ok slaves. */
+ int max_slaves; /* Max number of ok slaves for a single master. */
+ int this_slaves; /* Number of ok slaves for our master (if we are slave). */
+ mstime_t min_pong = 0, now = mstime();
+ clusterNode *min_pong_node = NULL;
+ static unsigned long long iteration = 0;
+ mstime_t handshake_timeout;
+
+ iteration++; /* Number of times this function was called so far. */
+
+ /* We want to take myself->ip in sync with the cluster-announce-ip option.
+ * The option can be set at runtime via CONFIG SET, so we periodically check
+ * if the option changed to reflect this into myself->ip. */
+ {
+ static char *prev_ip = NULL;
+ char *curr_ip = server.cluster_announce_ip;
+ int changed = 0;
+
+ if (prev_ip == NULL && curr_ip != NULL) changed = 1;
+ if (prev_ip != NULL && curr_ip == NULL) changed = 1;
+ if (prev_ip && curr_ip && strcmp(prev_ip,curr_ip)) changed = 1;
+
+ if (changed) {
+ prev_ip = curr_ip;
+ if (prev_ip) prev_ip = zstrdup(prev_ip);
+
+ if (curr_ip) {
+ strncpy(myself->ip,server.cluster_announce_ip,NET_IP_STR_LEN);
+ myself->ip[NET_IP_STR_LEN-1] = '\0';
+ } else {
+ myself->ip[0] = '\0'; /* Force autodetection. */
+ }
+ }
+ }
+
+ /* The handshake timeout is the time after which a handshake node that was
+ * not turned into a normal node is removed from the nodes. Usually it is
+ * just the NODE_TIMEOUT value, but when NODE_TIMEOUT is too small we use
+ * the value of 1 second. */
+ handshake_timeout = server.cluster_node_timeout;
+ if (handshake_timeout < 1000) handshake_timeout = 1000;
+
+ /* Check if we have disconnected nodes and re-establish the connection. */
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (node->flags & (CLUSTER_NODE_MYSELF|CLUSTER_NODE_NOADDR)) continue;
+
+ /* A Node in HANDSHAKE state has a limited lifespan equal to the
+ * configured node timeout. */
+ if (nodeInHandshake(node) && now - node->ctime > handshake_timeout) {
+ clusterDelNode(node);
+ continue;
+ }
+
+ if (node->link == NULL) {
+ int fd;
+ mstime_t old_ping_sent;
+ clusterLink *link;
+
+ fd = anetTcpNonBlockBindConnect(server.neterr, node->ip,
+ node->cport, NET_FIRST_BIND_ADDR);
+ if (fd == -1) {
+ /* We got a synchronous error from connect before
+ * clusterSendPing() had a chance to be called.
+ * If node->ping_sent is zero, failure detection can't work,
+ * so we claim we actually sent a ping now (that will
+ * be really sent as soon as the link is obtained). */
+ if (node->ping_sent == 0) node->ping_sent = mstime();
+ serverLog(LL_DEBUG, "Unable to connect to "
+ "Cluster Node [%s]:%d -> %s", node->ip,
+ node->cport, server.neterr);
+ continue;
+ }
+ link = createClusterLink(node);
+ link->fd = fd;
+ node->link = link;
+ aeCreateFileEvent(server.el,link->fd,AE_READABLE,
+ clusterReadHandler,link);
+ /* Queue a PING in the new connection ASAP: this is crucial
+ * to avoid false positives in failure detection.
+ *
+ * If the node is flagged as MEET, we send a MEET message instead
+ * of a PING one, to force the receiver to add us in its node
+ * table. */
+ old_ping_sent = node->ping_sent;
+ clusterSendPing(link, node->flags & CLUSTER_NODE_MEET ?
+ CLUSTERMSG_TYPE_MEET : CLUSTERMSG_TYPE_PING);
+ if (old_ping_sent) {
+ /* If there was an active ping before the link was
+ * disconnected, we want to restore the ping time, otherwise
+ * replaced by the clusterSendPing() call. */
+ node->ping_sent = old_ping_sent;
+ }
+ /* We can clear the flag after the first packet is sent.
+ * If we'll never receive a PONG, we'll never send new packets
+ * to this node. Instead after the PONG is received and we
+ * are no longer in meet/handshake status, we want to send
+ * normal PING packets. */
+ node->flags &= ~CLUSTER_NODE_MEET;
+
+ serverLog(LL_DEBUG,"Connecting with Node %.40s at %s:%d",
+ node->name, node->ip, node->cport);
+ }
+ }
+ dictReleaseIterator(di);
+
+ /* Ping some random node 1 time every 10 iterations, so that we usually ping
+ * one random node every second. */
+ if (!(iteration % 10)) {
+ int j;
+
+ /* Check a few random nodes and ping the one with the oldest
+ * pong_received time. */
+ for (j = 0; j < 5; j++) {
+ de = dictGetRandomKey(server.cluster->nodes);
+ clusterNode *this = dictGetVal(de);
+
+ /* Don't ping nodes disconnected or with a ping currently active. */
+ if (this->link == NULL || this->ping_sent != 0) continue;
+ if (this->flags & (CLUSTER_NODE_MYSELF|CLUSTER_NODE_HANDSHAKE))
+ continue;
+ if (min_pong_node == NULL || min_pong > this->pong_received) {
+ min_pong_node = this;
+ min_pong = this->pong_received;
+ }
+ }
+ if (min_pong_node) {
+ serverLog(LL_DEBUG,"Pinging node %.40s", min_pong_node->name);
+ clusterSendPing(min_pong_node->link, CLUSTERMSG_TYPE_PING);
+ }
+ }
+
+ /* Iterate nodes to check if we need to flag something as failing.
+ * This loop is also responsible to:
+ * 1) Check if there are orphaned masters (masters without non failing
+ * slaves).
+ * 2) Count the max number of non failing slaves for a single master.
+ * 3) Count the number of slaves for our master, if we are a slave. */
+ orphaned_masters = 0;
+ max_slaves = 0;
+ this_slaves = 0;
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+ now = mstime(); /* Use an updated time at every iteration. */
+ mstime_t delay;
+
+ if (node->flags &
+ (CLUSTER_NODE_MYSELF|CLUSTER_NODE_NOADDR|CLUSTER_NODE_HANDSHAKE))
+ continue;
+
+ /* Orphaned master check, useful only if the current instance
+ * is a slave that may migrate to another master. */
+ if (nodeIsSlave(myself) && nodeIsMaster(node) && !nodeFailed(node)) {
+ int okslaves = clusterCountNonFailingSlaves(node);
+
+ /* A master is orphaned if it is serving a non-zero number of
+ * slots, have no working slaves, but used to have at least one
+ * slave, or failed over a master that used to have slaves. */
+ if (okslaves == 0 && node->numslots > 0 &&
+ node->flags & CLUSTER_NODE_MIGRATE_TO)
+ {
+ orphaned_masters++;
+ }
+ if (okslaves > max_slaves) max_slaves = okslaves;
+ if (nodeIsSlave(myself) && myself->slaveof == node)
+ this_slaves = okslaves;
+ }
+
+ /* If we are waiting for the PONG more than half the cluster
+ * timeout, reconnect the link: maybe there is a connection
+ * issue even if the node is alive. */
+ if (node->link && /* is connected */
+ now - node->link->ctime >
+ server.cluster_node_timeout && /* was not already reconnected */
+ node->ping_sent && /* we already sent a ping */
+ node->pong_received < node->ping_sent && /* still waiting pong */
+ /* and we are waiting for the pong more than timeout/2 */
+ now - node->ping_sent > server.cluster_node_timeout/2)
+ {
+ /* Disconnect the link, it will be reconnected automatically. */
+ freeClusterLink(node->link);
+ }
+
+ /* If we have currently no active ping in this instance, and the
+ * received PONG is older than half the cluster timeout, send
+ * a new ping now, to ensure all the nodes are pinged without
+ * a too big delay. */
+ if (node->link &&
+ node->ping_sent == 0 &&
+ (now - node->pong_received) > server.cluster_node_timeout/2)
+ {
+ clusterSendPing(node->link, CLUSTERMSG_TYPE_PING);
+ continue;
+ }
+
+ /* If we are a master and one of the slaves requested a manual
+ * failover, ping it continuously. */
+ if (server.cluster->mf_end &&
+ nodeIsMaster(myself) &&
+ server.cluster->mf_slave == node &&
+ node->link)
+ {
+ clusterSendPing(node->link, CLUSTERMSG_TYPE_PING);
+ continue;
+ }
+
+ /* Check only if we have an active ping for this instance. */
+ if (node->ping_sent == 0) continue;
+
+ /* Compute the delay of the PONG. Note that if we already received
+ * the PONG, then node->ping_sent is zero, so can't reach this
+ * code at all. */
+ delay = now - node->ping_sent;
+
+ if (delay > server.cluster_node_timeout) {
+ /* Timeout reached. Set the node as possibly failing if it is
+ * not already in this state. */
+ if (!(node->flags & (CLUSTER_NODE_PFAIL|CLUSTER_NODE_FAIL))) {
+ serverLog(LL_DEBUG,"*** NODE %.40s possibly failing",
+ node->name);
+ node->flags |= CLUSTER_NODE_PFAIL;
+ update_state = 1;
+ }
+ }
+ }
+ dictReleaseIterator(di);
+
+ /* If we are a slave node but the replication is still turned off,
+ * enable it if we know the address of our master and it appears to
+ * be up. */
+ if (nodeIsSlave(myself) &&
+ server.masterhost == NULL &&
+ myself->slaveof &&
+ nodeHasAddr(myself->slaveof))
+ {
+ replicationSetMaster(myself->slaveof->ip, myself->slaveof->port);
+ }
+
+ /* Abourt a manual failover if the timeout is reached. */
+ manualFailoverCheckTimeout();
+
+ if (nodeIsSlave(myself)) {
+ clusterHandleManualFailover();
+ clusterHandleSlaveFailover();
+ /* If there are orphaned slaves, and we are a slave among the masters
+ * with the max number of non-failing slaves, consider migrating to
+ * the orphaned masters. Note that it does not make sense to try
+ * a migration if there is no master with at least *two* working
+ * slaves. */
+ if (orphaned_masters && max_slaves >= 2 && this_slaves == max_slaves)
+ clusterHandleSlaveMigration(max_slaves);
+ }
+
+ if (update_state || server.cluster->state == CLUSTER_FAIL)
+ clusterUpdateState();
+}
+
+/* This function is called before the event handler returns to sleep for
+ * events. It is useful to perform operations that must be done ASAP in
+ * reaction to events fired but that are not safe to perform inside event
+ * handlers, or to perform potentially expansive tasks that we need to do
+ * a single time before replying to clients. */
+void clusterBeforeSleep(void) {
+ /* Handle failover, this is needed when it is likely that there is already
+ * the quorum from masters in order to react fast. */
+ if (server.cluster->todo_before_sleep & CLUSTER_TODO_HANDLE_FAILOVER)
+ clusterHandleSlaveFailover();
+
+ /* Update the cluster state. */
+ if (server.cluster->todo_before_sleep & CLUSTER_TODO_UPDATE_STATE)
+ clusterUpdateState();
+
+ /* Save the config, possibly using fsync. */
+ if (server.cluster->todo_before_sleep & CLUSTER_TODO_SAVE_CONFIG) {
+ int fsync = server.cluster->todo_before_sleep &
+ CLUSTER_TODO_FSYNC_CONFIG;
+ clusterSaveConfigOrDie(fsync);
+ }
+
+ /* Reset our flags (not strictly needed since every single function
+ * called for flags set should be able to clear its flag). */
+ server.cluster->todo_before_sleep = 0;
+}
+
+void clusterDoBeforeSleep(int flags) {
+ server.cluster->todo_before_sleep |= flags;
+}
+
+/* -----------------------------------------------------------------------------
+ * Slots management
+ * -------------------------------------------------------------------------- */
+
+/* Test bit 'pos' in a generic bitmap. Return 1 if the bit is set,
+ * otherwise 0. */
+int bitmapTestBit(unsigned char *bitmap, int pos) {
+ off_t byte = pos/8;
+ int bit = pos&7;
+ return (bitmap[byte] & (1<<bit)) != 0;
+}
+
+/* Set the bit at position 'pos' in a bitmap. */
+void bitmapSetBit(unsigned char *bitmap, int pos) {
+ off_t byte = pos/8;
+ int bit = pos&7;
+ bitmap[byte] |= 1<<bit;
+}
+
+/* Clear the bit at position 'pos' in a bitmap. */
+void bitmapClearBit(unsigned char *bitmap, int pos) {
+ off_t byte = pos/8;
+ int bit = pos&7;
+ bitmap[byte] &= ~(1<<bit);
+}
+
+/* Return non-zero if there is at least one master with slaves in the cluster.
+ * Otherwise zero is returned. Used by clusterNodeSetSlotBit() to set the
+ * MIGRATE_TO flag the when a master gets the first slot. */
+int clusterMastersHaveSlaves(void) {
+ dictIterator *di = dictGetSafeIterator(server.cluster->nodes);
+ dictEntry *de;
+ int slaves = 0;
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (nodeIsSlave(node)) continue;
+ slaves += node->numslaves;
+ }
+ dictReleaseIterator(di);
+ return slaves != 0;
+}
+
+/* Set the slot bit and return the old value. */
+int clusterNodeSetSlotBit(clusterNode *n, int slot) {
+ int old = bitmapTestBit(n->slots,slot);
+ bitmapSetBit(n->slots,slot);
+ if (!old) {
+ n->numslots++;
+ /* When a master gets its first slot, even if it has no slaves,
+ * it gets flagged with MIGRATE_TO, that is, the master is a valid
+ * target for replicas migration, if and only if at least one of
+ * the other masters has slaves right now.
+ *
+ * Normally masters are valid targerts of replica migration if:
+ * 1. The used to have slaves (but no longer have).
+ * 2. They are slaves failing over a master that used to have slaves.
+ *
+ * However new masters with slots assigned are considered valid
+ * migration tagets if the rest of the cluster is not a slave-less.
+ *
+ * See https://github.com/antirez/redis/issues/3043 for more info. */
+ if (n->numslots == 1 && clusterMastersHaveSlaves())
+ n->flags |= CLUSTER_NODE_MIGRATE_TO;
+ }
+ return old;
+}
+
+/* Clear the slot bit and return the old value. */
+int clusterNodeClearSlotBit(clusterNode *n, int slot) {
+ int old = bitmapTestBit(n->slots,slot);
+ bitmapClearBit(n->slots,slot);
+ if (old) n->numslots--;
+ return old;
+}
+
+/* Return the slot bit from the cluster node structure. */
+int clusterNodeGetSlotBit(clusterNode *n, int slot) {
+ return bitmapTestBit(n->slots,slot);
+}
+
+/* Add the specified slot to the list of slots that node 'n' will
+ * serve. Return C_OK if the operation ended with success.
+ * If the slot is already assigned to another instance this is considered
+ * an error and C_ERR is returned. */
+int clusterAddSlot(clusterNode *n, int slot) {
+ if (server.cluster->slots[slot]) return C_ERR;
+ clusterNodeSetSlotBit(n,slot);
+ server.cluster->slots[slot] = n;
+ return C_OK;
+}
+
+/* Delete the specified slot marking it as unassigned.
+ * Returns C_OK if the slot was assigned, otherwise if the slot was
+ * already unassigned C_ERR is returned. */
+int clusterDelSlot(int slot) {
+ clusterNode *n = server.cluster->slots[slot];
+
+ if (!n) return C_ERR;
+ serverAssert(clusterNodeClearSlotBit(n,slot) == 1);
+ server.cluster->slots[slot] = NULL;
+ return C_OK;
+}
+
+/* Delete all the slots associated with the specified node.
+ * The number of deleted slots is returned. */
+int clusterDelNodeSlots(clusterNode *node) {
+ int deleted = 0, j;
+
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (clusterNodeGetSlotBit(node,j)) clusterDelSlot(j);
+ deleted++;
+ }
+ return deleted;
+}
+
+/* Clear the migrating / importing state for all the slots.
+ * This is useful at initialization and when turning a master into slave. */
+void clusterCloseAllSlots(void) {
+ memset(server.cluster->migrating_slots_to,0,
+ sizeof(server.cluster->migrating_slots_to));
+ memset(server.cluster->importing_slots_from,0,
+ sizeof(server.cluster->importing_slots_from));
+}
+
+/* -----------------------------------------------------------------------------
+ * Cluster state evaluation function
+ * -------------------------------------------------------------------------- */
+
+/* The following are defines that are only used in the evaluation function
+ * and are based on heuristics. Actaully the main point about the rejoin and
+ * writable delay is that they should be a few orders of magnitude larger
+ * than the network latency. */
+#define CLUSTER_MAX_REJOIN_DELAY 5000
+#define CLUSTER_MIN_REJOIN_DELAY 500
+#define CLUSTER_WRITABLE_DELAY 2000
+
+void clusterUpdateState(void) {
+ int j, new_state;
+ int reachable_masters = 0;
+ static mstime_t among_minority_time;
+ static mstime_t first_call_time = 0;
+
+ server.cluster->todo_before_sleep &= ~CLUSTER_TODO_UPDATE_STATE;
+
+ /* If this is a master node, wait some time before turning the state
+ * into OK, since it is not a good idea to rejoin the cluster as a writable
+ * master, after a reboot, without giving the cluster a chance to
+ * reconfigure this node. Note that the delay is calculated starting from
+ * the first call to this function and not since the server start, in order
+ * to don't count the DB loading time. */
+ if (first_call_time == 0) first_call_time = mstime();
+ if (nodeIsMaster(myself) &&
+ server.cluster->state == CLUSTER_FAIL &&
+ mstime() - first_call_time < CLUSTER_WRITABLE_DELAY) return;
+
+ /* Start assuming the state is OK. We'll turn it into FAIL if there
+ * are the right conditions. */
+ new_state = CLUSTER_OK;
+
+ /* Check if all the slots are covered. */
+ if (server.cluster_require_full_coverage) {
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (server.cluster->slots[j] == NULL ||
+ server.cluster->slots[j]->flags & (CLUSTER_NODE_FAIL))
+ {
+ new_state = CLUSTER_FAIL;
+ break;
+ }
+ }
+ }
+
+ /* Compute the cluster size, that is the number of master nodes
+ * serving at least a single slot.
+ *
+ * At the same time count the number of reachable masters having
+ * at least one slot. */
+ {
+ dictIterator *di;
+ dictEntry *de;
+
+ server.cluster->size = 0;
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (nodeIsMaster(node) && node->numslots) {
+ server.cluster->size++;
+ if ((node->flags & (CLUSTER_NODE_FAIL|CLUSTER_NODE_PFAIL)) == 0)
+ reachable_masters++;
+ }
+ }
+ dictReleaseIterator(di);
+ }
+
+ /* If we are in a minority partition, change the cluster state
+ * to FAIL. */
+ {
+ int needed_quorum = (server.cluster->size / 2) + 1;
+
+ if (reachable_masters < needed_quorum) {
+ new_state = CLUSTER_FAIL;
+ among_minority_time = mstime();
+ }
+ }
+
+ /* Log a state change */
+ if (new_state != server.cluster->state) {
+ mstime_t rejoin_delay = server.cluster_node_timeout;
+
+ /* If the instance is a master and was partitioned away with the
+ * minority, don't let it accept queries for some time after the
+ * partition heals, to make sure there is enough time to receive
+ * a configuration update. */
+ if (rejoin_delay > CLUSTER_MAX_REJOIN_DELAY)
+ rejoin_delay = CLUSTER_MAX_REJOIN_DELAY;
+ if (rejoin_delay < CLUSTER_MIN_REJOIN_DELAY)
+ rejoin_delay = CLUSTER_MIN_REJOIN_DELAY;
+
+ if (new_state == CLUSTER_OK &&
+ nodeIsMaster(myself) &&
+ mstime() - among_minority_time < rejoin_delay)
+ {
+ return;
+ }
+
+ /* Change the state and log the event. */
+ serverLog(LL_WARNING,"Cluster state changed: %s",
+ new_state == CLUSTER_OK ? "ok" : "fail");
+ server.cluster->state = new_state;
+ }
+}
+
+/* This function is called after the node startup in order to verify that data
+ * loaded from disk is in agreement with the cluster configuration:
+ *
+ * 1) If we find keys about hash slots we have no responsibility for, the
+ * following happens:
+ * A) If no other node is in charge according to the current cluster
+ * configuration, we add these slots to our node.
+ * B) If according to our config other nodes are already in charge for
+ * this lots, we set the slots as IMPORTING from our point of view
+ * in order to justify we have those slots, and in order to make
+ * redis-trib aware of the issue, so that it can try to fix it.
+ * 2) If we find data in a DB different than DB0 we return C_ERR to
+ * signal the caller it should quit the server with an error message
+ * or take other actions.
+ *
+ * The function always returns C_OK even if it will try to correct
+ * the error described in "1". However if data is found in DB different
+ * from DB0, C_ERR is returned.
+ *
+ * The function also uses the logging facility in order to warn the user
+ * about desynchronizations between the data we have in memory and the
+ * cluster configuration. */
+int verifyClusterConfigWithData(void) {
+ int j;
+ int update_config = 0;
+
+ /* If this node is a slave, don't perform the check at all as we
+ * completely depend on the replication stream. */
+ if (nodeIsSlave(myself)) return C_OK;
+
+ /* Make sure we only have keys in DB0. */
+ for (j = 1; j < server.dbnum; j++) {
+ if (dictSize(server.db[j].dict)) return C_ERR;
+ }
+
+ /* Check that all the slots we see populated memory have a corresponding
+ * entry in the cluster table. Otherwise fix the table. */
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (!countKeysInSlot(j)) continue; /* No keys in this slot. */
+ /* Check if we are assigned to this slot or if we are importing it.
+ * In both cases check the next slot as the configuration makes
+ * sense. */
+ if (server.cluster->slots[j] == myself ||
+ server.cluster->importing_slots_from[j] != NULL) continue;
+
+ /* If we are here data and cluster config don't agree, and we have
+ * slot 'j' populated even if we are not importing it, nor we are
+ * assigned to this slot. Fix this condition. */
+
+ update_config++;
+ /* Case A: slot is unassigned. Take responsibility for it. */
+ if (server.cluster->slots[j] == NULL) {
+ serverLog(LL_WARNING, "I have keys for unassigned slot %d. "
+ "Taking responsibility for it.",j);
+ clusterAddSlot(myself,j);
+ } else {
+ serverLog(LL_WARNING, "I have keys for slot %d, but the slot is "
+ "assigned to another node. "
+ "Setting it to importing state.",j);
+ server.cluster->importing_slots_from[j] = server.cluster->slots[j];
+ }
+ }
+ if (update_config) clusterSaveConfigOrDie(1);
+ return C_OK;
+}
+
+/* -----------------------------------------------------------------------------
+ * SLAVE nodes handling
+ * -------------------------------------------------------------------------- */
+
+/* Set the specified node 'n' as master for this node.
+ * If this node is currently a master, it is turned into a slave. */
+void clusterSetMaster(clusterNode *n) {
+ serverAssert(n != myself);
+ serverAssert(myself->numslots == 0);
+
+ if (nodeIsMaster(myself)) {
+ myself->flags &= ~(CLUSTER_NODE_MASTER|CLUSTER_NODE_MIGRATE_TO);
+ myself->flags |= CLUSTER_NODE_SLAVE;
+ clusterCloseAllSlots();
+ } else {
+ if (myself->slaveof)
+ clusterNodeRemoveSlave(myself->slaveof,myself);
+ }
+ myself->slaveof = n;
+ clusterNodeAddSlave(n,myself);
+ replicationSetMaster(n->ip, n->port);
+ resetManualFailover();
+}
+
+/* -----------------------------------------------------------------------------
+ * Nodes to string representation functions.
+ * -------------------------------------------------------------------------- */
+
+struct redisNodeFlags {
+ uint16_t flag;
+ char *name;
+};
+
+static struct redisNodeFlags redisNodeFlagsTable[] = {
+ {CLUSTER_NODE_MYSELF, "myself,"},
+ {CLUSTER_NODE_MASTER, "master,"},
+ {CLUSTER_NODE_SLAVE, "slave,"},
+ {CLUSTER_NODE_PFAIL, "fail?,"},
+ {CLUSTER_NODE_FAIL, "fail,"},
+ {CLUSTER_NODE_HANDSHAKE, "handshake,"},
+ {CLUSTER_NODE_NOADDR, "noaddr,"}
+};
+
+/* Concatenate the comma separated list of node flags to the given SDS
+ * string 'ci'. */
+sds representClusterNodeFlags(sds ci, uint16_t flags) {
+ if (flags == 0) {
+ ci = sdscat(ci,"noflags,");
+ } else {
+ int i, size = sizeof(redisNodeFlagsTable)/sizeof(struct redisNodeFlags);
+ for (i = 0; i < size; i++) {
+ struct redisNodeFlags *nodeflag = redisNodeFlagsTable + i;
+ if (flags & nodeflag->flag) ci = sdscat(ci, nodeflag->name);
+ }
+ }
+ sdsIncrLen(ci,-1); /* Remove trailing comma. */
+ return ci;
+}
+
+/* Generate a csv-alike representation of the specified cluster node.
+ * See clusterGenNodesDescription() top comment for more information.
+ *
+ * The function returns the string representation as an SDS string. */
+sds clusterGenNodeDescription(clusterNode *node) {
+ int j, start;
+ sds ci;
+
+ /* Node coordinates */
+ ci = sdscatprintf(sdsempty(),"%.40s %s:%d@%d ",
+ node->name,
+ node->ip,
+ node->port,
+ node->cport);
+
+ /* Flags */
+ ci = representClusterNodeFlags(ci, node->flags);
+
+ /* Slave of... or just "-" */
+ if (node->slaveof)
+ ci = sdscatprintf(ci," %.40s ",node->slaveof->name);
+ else
+ ci = sdscatlen(ci," - ",3);
+
+ /* Latency from the POV of this node, config epoch, link status */
+ ci = sdscatprintf(ci,"%lld %lld %llu %s",
+ (long long) node->ping_sent,
+ (long long) node->pong_received,
+ (unsigned long long) node->configEpoch,
+ (node->link || node->flags & CLUSTER_NODE_MYSELF) ?
+ "connected" : "disconnected");
+
+ /* Slots served by this instance */
+ start = -1;
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ int bit;
+
+ if ((bit = clusterNodeGetSlotBit(node,j)) != 0) {
+ if (start == -1) start = j;
+ }
+ if (start != -1 && (!bit || j == CLUSTER_SLOTS-1)) {
+ if (bit && j == CLUSTER_SLOTS-1) j++;
+
+ if (start == j-1) {
+ ci = sdscatprintf(ci," %d",start);
+ } else {
+ ci = sdscatprintf(ci," %d-%d",start,j-1);
+ }
+ start = -1;
+ }
+ }
+
+ /* Just for MYSELF node we also dump info about slots that
+ * we are migrating to other instances or importing from other
+ * instances. */
+ if (node->flags & CLUSTER_NODE_MYSELF) {
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (server.cluster->migrating_slots_to[j]) {
+ ci = sdscatprintf(ci," [%d->-%.40s]",j,
+ server.cluster->migrating_slots_to[j]->name);
+ } else if (server.cluster->importing_slots_from[j]) {
+ ci = sdscatprintf(ci," [%d-<-%.40s]",j,
+ server.cluster->importing_slots_from[j]->name);
+ }
+ }
+ }
+ return ci;
+}
+
+/* Generate a csv-alike representation of the nodes we are aware of,
+ * including the "myself" node, and return an SDS string containing the
+ * representation (it is up to the caller to free it).
+ *
+ * All the nodes matching at least one of the node flags specified in
+ * "filter" are excluded from the output, so using zero as a filter will
+ * include all the known nodes in the representation, including nodes in
+ * the HANDSHAKE state.
+ *
+ * The representation obtained using this function is used for the output
+ * of the CLUSTER NODES function, and as format for the cluster
+ * configuration file (nodes.conf) for a given node. */
+sds clusterGenNodesDescription(int filter) {
+ sds ci = sdsempty(), ni;
+ dictIterator *di;
+ dictEntry *de;
+
+ di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+
+ if (node->flags & filter) continue;
+ ni = clusterGenNodeDescription(node);
+ ci = sdscatsds(ci,ni);
+ sdsfree(ni);
+ ci = sdscatlen(ci,"\n",1);
+ }
+ dictReleaseIterator(di);
+ return ci;
+}
+
+/* -----------------------------------------------------------------------------
+ * CLUSTER command
+ * -------------------------------------------------------------------------- */
+
+int getSlotOrReply(client *c, robj *o) {
+ long long slot;
+
+ if (getLongLongFromObject(o,&slot) != C_OK ||
+ slot < 0 || slot >= CLUSTER_SLOTS)
+ {
+ addReplyError(c,"Invalid or out of range slot");
+ return -1;
+ }
+ return (int) slot;
+}
+
+void clusterReplyMultiBulkSlots(client *c) {
+ /* Format: 1) 1) start slot
+ * 2) end slot
+ * 3) 1) master IP
+ * 2) master port
+ * 3) node ID
+ * 4) 1) replica IP
+ * 2) replica port
+ * 3) node ID
+ * ... continued until done
+ */
+
+ int num_masters = 0;
+ void *slot_replylen = addDeferredMultiBulkLength(c);
+
+ dictEntry *de;
+ dictIterator *di = dictGetSafeIterator(server.cluster->nodes);
+ while((de = dictNext(di)) != NULL) {
+ clusterNode *node = dictGetVal(de);
+ int j = 0, start = -1;
+
+ /* Skip slaves (that are iterated when producing the output of their
+ * master) and masters not serving any slot. */
+ if (!nodeIsMaster(node) || node->numslots == 0) continue;
+
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ int bit, i;
+
+ if ((bit = clusterNodeGetSlotBit(node,j)) != 0) {
+ if (start == -1) start = j;
+ }
+ if (start != -1 && (!bit || j == CLUSTER_SLOTS-1)) {
+ int nested_elements = 3; /* slots (2) + master addr (1). */
+ void *nested_replylen = addDeferredMultiBulkLength(c);
+
+ if (bit && j == CLUSTER_SLOTS-1) j++;
+
+ /* If slot exists in output map, add to it's list.
+ * else, create a new output map for this slot */
+ if (start == j-1) {
+ addReplyLongLong(c, start); /* only one slot; low==high */
+ addReplyLongLong(c, start);
+ } else {
+ addReplyLongLong(c, start); /* low */
+ addReplyLongLong(c, j-1); /* high */
+ }
+ start = -1;
+
+ /* First node reply position is always the master */
+ addReplyMultiBulkLen(c, 3);
+ addReplyBulkCString(c, node->ip);
+ addReplyLongLong(c, node->port);
+ addReplyBulkCBuffer(c, node->name, CLUSTER_NAMELEN);
+
+ /* Remaining nodes in reply are replicas for slot range */
+ for (i = 0; i < node->numslaves; i++) {
+ /* This loop is copy/pasted from clusterGenNodeDescription()
+ * with modifications for per-slot node aggregation */
+ if (nodeFailed(node->slaves[i])) continue;
+ addReplyMultiBulkLen(c, 3);
+ addReplyBulkCString(c, node->slaves[i]->ip);
+ addReplyLongLong(c, node->slaves[i]->port);
+ addReplyBulkCBuffer(c, node->slaves[i]->name, CLUSTER_NAMELEN);
+ nested_elements++;
+ }
+ setDeferredMultiBulkLength(c, nested_replylen, nested_elements);
+ num_masters++;
+ }
+ }
+ }
+ dictReleaseIterator(di);
+ setDeferredMultiBulkLength(c, slot_replylen, num_masters);
+}
+
+void clusterCommand(client *c) {
+ if (server.cluster_enabled == 0) {
+ addReplyError(c,"This instance has cluster support disabled");
+ return;
+ }
+
+ if (!strcasecmp(c->argv[1]->ptr,"meet") && (c->argc == 4 || c->argc == 5)) {
+ /* CLUSTER MEET <ip> <port> [cport] */
+ long long port, cport;
+
+ if (getLongLongFromObject(c->argv[3], &port) != C_OK) {
+ addReplyErrorFormat(c,"Invalid TCP base port specified: %s",
+ (char*)c->argv[3]->ptr);
+ return;
+ }
+
+ if (c->argc == 5) {
+ if (getLongLongFromObject(c->argv[4], &cport) != C_OK) {
+ addReplyErrorFormat(c,"Invalid TCP bus port specified: %s",
+ (char*)c->argv[4]->ptr);
+ return;
+ }
+ } else {
+ cport = port + CLUSTER_PORT_INCR;
+ }
+
+ if (clusterStartHandshake(c->argv[2]->ptr,port,cport) == 0 &&
+ errno == EINVAL)
+ {
+ addReplyErrorFormat(c,"Invalid node address specified: %s:%s",
+ (char*)c->argv[2]->ptr, (char*)c->argv[3]->ptr);
+ } else {
+ addReply(c,shared.ok);
+ }
+ } else if (!strcasecmp(c->argv[1]->ptr,"nodes") && c->argc == 2) {
+ /* CLUSTER NODES */
+ robj *o;
+ sds ci = clusterGenNodesDescription(0);
+
+ o = createObject(OBJ_STRING,ci);
+ addReplyBulk(c,o);
+ decrRefCount(o);
+ } else if (!strcasecmp(c->argv[1]->ptr,"myid") && c->argc == 2) {
+ /* CLUSTER MYID */
+ addReplyBulkCBuffer(c,myself->name, CLUSTER_NAMELEN);
+ } else if (!strcasecmp(c->argv[1]->ptr,"slots") && c->argc == 2) {
+ /* CLUSTER SLOTS */
+ clusterReplyMultiBulkSlots(c);
+ } else if (!strcasecmp(c->argv[1]->ptr,"flushslots") && c->argc == 2) {
+ /* CLUSTER FLUSHSLOTS */
+ if (dictSize(server.db[0].dict) != 0) {
+ addReplyError(c,"DB must be empty to perform CLUSTER FLUSHSLOTS.");
+ return;
+ }
+ clusterDelNodeSlots(myself);
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+ addReply(c,shared.ok);
+ } else if ((!strcasecmp(c->argv[1]->ptr,"addslots") ||
+ !strcasecmp(c->argv[1]->ptr,"delslots")) && c->argc >= 3)
+ {
+ /* CLUSTER ADDSLOTS <slot> [slot] ... */
+ /* CLUSTER DELSLOTS <slot> [slot] ... */
+ int j, slot;
+ unsigned char *slots = zmalloc(CLUSTER_SLOTS);
+ int del = !strcasecmp(c->argv[1]->ptr,"delslots");
+
+ memset(slots,0,CLUSTER_SLOTS);
+ /* Check that all the arguments are parseable and that all the
+ * slots are not already busy. */
+ for (j = 2; j < c->argc; j++) {
+ if ((slot = getSlotOrReply(c,c->argv[j])) == -1) {
+ zfree(slots);
+ return;
+ }
+ if (del && server.cluster->slots[slot] == NULL) {
+ addReplyErrorFormat(c,"Slot %d is already unassigned", slot);
+ zfree(slots);
+ return;
+ } else if (!del && server.cluster->slots[slot]) {
+ addReplyErrorFormat(c,"Slot %d is already busy", slot);
+ zfree(slots);
+ return;
+ }
+ if (slots[slot]++ == 1) {
+ addReplyErrorFormat(c,"Slot %d specified multiple times",
+ (int)slot);
+ zfree(slots);
+ return;
+ }
+ }
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ if (slots[j]) {
+ int retval;
+
+ /* If this slot was set as importing we can clear this
+ * state as now we are the real owner of the slot. */
+ if (server.cluster->importing_slots_from[j])
+ server.cluster->importing_slots_from[j] = NULL;
+
+ retval = del ? clusterDelSlot(j) :
+ clusterAddSlot(myself,j);
+ serverAssertWithInfo(c,NULL,retval == C_OK);
+ }
+ }
+ zfree(slots);
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+ addReply(c,shared.ok);
+ } else if (!strcasecmp(c->argv[1]->ptr,"setslot") && c->argc >= 4) {
+ /* SETSLOT 10 MIGRATING <node ID> */
+ /* SETSLOT 10 IMPORTING <node ID> */
+ /* SETSLOT 10 STABLE */
+ /* SETSLOT 10 NODE <node ID> */
+ int slot;
+ clusterNode *n;
+
+ if (nodeIsSlave(myself)) {
+ addReplyError(c,"Please use SETSLOT only with masters.");
+ return;
+ }
+
+ if ((slot = getSlotOrReply(c,c->argv[2])) == -1) return;
+
+ if (!strcasecmp(c->argv[3]->ptr,"migrating") && c->argc == 5) {
+ if (server.cluster->slots[slot] != myself) {
+ addReplyErrorFormat(c,"I'm not the owner of hash slot %u",slot);
+ return;
+ }
+ if ((n = clusterLookupNode(c->argv[4]->ptr)) == NULL) {
+ addReplyErrorFormat(c,"I don't know about node %s",
+ (char*)c->argv[4]->ptr);
+ return;
+ }
+ server.cluster->migrating_slots_to[slot] = n;
+ } else if (!strcasecmp(c->argv[3]->ptr,"importing") && c->argc == 5) {
+ if (server.cluster->slots[slot] == myself) {
+ addReplyErrorFormat(c,
+ "I'm already the owner of hash slot %u",slot);
+ return;
+ }
+ if ((n = clusterLookupNode(c->argv[4]->ptr)) == NULL) {
+ addReplyErrorFormat(c,"I don't know about node %s",
+ (char*)c->argv[3]->ptr);
+ return;
+ }
+ server.cluster->importing_slots_from[slot] = n;
+ } else if (!strcasecmp(c->argv[3]->ptr,"stable") && c->argc == 4) {
+ /* CLUSTER SETSLOT <SLOT> STABLE */
+ server.cluster->importing_slots_from[slot] = NULL;
+ server.cluster->migrating_slots_to[slot] = NULL;
+ } else if (!strcasecmp(c->argv[3]->ptr,"node") && c->argc == 5) {
+ /* CLUSTER SETSLOT <SLOT> NODE <NODE ID> */
+ clusterNode *n = clusterLookupNode(c->argv[4]->ptr);
+
+ if (!n) {
+ addReplyErrorFormat(c,"Unknown node %s",
+ (char*)c->argv[4]->ptr);
+ return;
+ }
+ /* If this hash slot was served by 'myself' before to switch
+ * make sure there are no longer local keys for this hash slot. */
+ if (server.cluster->slots[slot] == myself && n != myself) {
+ if (countKeysInSlot(slot) != 0) {
+ addReplyErrorFormat(c,
+ "Can't assign hashslot %d to a different node "
+ "while I still hold keys for this hash slot.", slot);
+ return;
+ }
+ }
+ /* If this slot is in migrating status but we have no keys
+ * for it assigning the slot to another node will clear
+ * the migratig status. */
+ if (countKeysInSlot(slot) == 0 &&
+ server.cluster->migrating_slots_to[slot])
+ server.cluster->migrating_slots_to[slot] = NULL;
+
+ /* If this node was importing this slot, assigning the slot to
+ * itself also clears the importing status. */
+ if (n == myself &&
+ server.cluster->importing_slots_from[slot])
+ {
+ /* This slot was manually migrated, set this node configEpoch
+ * to a new epoch so that the new version can be propagated
+ * by the cluster.
+ *
+ * Note that if this ever results in a collision with another
+ * node getting the same configEpoch, for example because a
+ * failover happens at the same time we close the slot, the
+ * configEpoch collision resolution will fix it assigning
+ * a different epoch to each node. */
+ if (clusterBumpConfigEpochWithoutConsensus() == C_OK) {
+ serverLog(LL_WARNING,
+ "configEpoch updated after importing slot %d", slot);
+ }
+ server.cluster->importing_slots_from[slot] = NULL;
+ }
+ clusterDelSlot(slot);
+ clusterAddSlot(n,slot);
+ } else {
+ addReplyError(c,
+ "Invalid CLUSTER SETSLOT action or number of arguments");
+ return;
+ }
+ clusterDoBeforeSleep(CLUSTER_TODO_SAVE_CONFIG|CLUSTER_TODO_UPDATE_STATE);
+ addReply(c,shared.ok);
+ } else if (!strcasecmp(c->argv[1]->ptr,"bumpepoch") && c->argc == 2) {
+ /* CLUSTER BUMPEPOCH */
+ int retval = clusterBumpConfigEpochWithoutConsensus();
+ sds reply = sdscatprintf(sdsempty(),"+%s %llu\r\n",
+ (retval == C_OK) ? "BUMPED" : "STILL",
+ (unsigned long long) myself->configEpoch);
+ addReplySds(c,reply);
+ } else if (!strcasecmp(c->argv[1]->ptr,"info") && c->argc == 2) {
+ /* CLUSTER INFO */
+ char *statestr[] = {"ok","fail","needhelp"};
+ int slots_assigned = 0, slots_ok = 0, slots_pfail = 0, slots_fail = 0;
+ uint64_t myepoch;
+ int j;
+
+ for (j = 0; j < CLUSTER_SLOTS; j++) {
+ clusterNode *n = server.cluster->slots[j];
+
+ if (n == NULL) continue;
+ slots_assigned++;
+ if (nodeFailed(n)) {
+ slots_fail++;
+ } else if (nodeTimedOut(n)) {
+ slots_pfail++;
+ } else {
+ slots_ok++;
+ }
+ }
+
+ myepoch = (nodeIsSlave(myself) && myself->slaveof) ?
+ myself->slaveof->configEpoch : myself->configEpoch;
+
+ sds info = sdscatprintf(sdsempty(),
+ "cluster_state:%s\r\n"
+ "cluster_slots_assigned:%d\r\n"
+ "cluster_slots_ok:%d\r\n"
+ "cluster_slots_pfail:%d\r\n"
+ "cluster_slots_fail:%d\r\n"
+ "cluster_known_nodes:%lu\r\n"
+ "cluster_size:%d\r\n"
+ "cluster_current_epoch:%llu\r\n"
+ "cluster_my_epoch:%llu\r\n"
+ "cluster_stats_messages_sent:%lld\r\n"
+ "cluster_stats_messages_received:%lld\r\n"
+ , statestr[server.cluster->state],
+ slots_assigned,
+ slots_ok,
+ slots_pfail,
+ slots_fail,
+ dictSize(server.cluster->nodes),
+ server.cluster->size,
+ (unsigned long long) server.cluster->currentEpoch,
+ (unsigned long long) myepoch,
+ server.cluster->stats_bus_messages_sent,
+ server.cluster->stats_bus_messages_received
+ );
+ addReplySds(c,sdscatprintf(sdsempty(),"$%lu\r\n",
+ (unsigned long)sdslen(info)));
+ addReplySds(c,info);
+ addReply(c,shared.crlf);
+ } else if (!strcasecmp(c->argv[1]->ptr,"saveconfig") && c->argc == 2) {
+ int retval = clusterSaveConfig(1);
+
+ if (retval == 0)
+ addReply(c,shared.ok);
+ else
+ addReplyErrorFormat(c,"error saving the cluster node config: %s",
+ strerror(errno));
+ } else if (!strcasecmp(c->argv[1]->ptr,"keyslot") && c->argc == 3) {
+ /* CLUSTER KEYSLOT <key> */
+ sds key = c->argv[2]->ptr;
+
+ addReplyLongLong(c,keyHashSlot(key,sdslen(key)));
+ } else if (!strcasecmp(c->argv[1]->ptr,"countkeysinslot") && c->argc == 3) {
+ /* CLUSTER COUNTKEYSINSLOT <slot> */
+ long long slot;
+
+ if (getLongLongFromObjectOrReply(c,c->argv[2],&slot,NULL) != C_OK)
+ return;
+ if (slot < 0 || slot >= CLUSTER_SLOTS) {
+ addReplyError(c,"Invalid slot");
+ return;
+ }
+ addReplyLongLong(c,countKeysInSlot(slot));
+ } else if (!strcasecmp(c->argv[1]->ptr,"getkeysinslot") && c->argc == 4) {
+ /* CLUSTER GETKEYSINSLOT <slot> <count> */
+ long long maxkeys, slot;
+ unsigned int numkeys, j;
+ robj **keys;
+
+ if (getLongLongFromObjectOrReply(c,c->argv[2],&slot,NULL) != C_OK)
+ return;
+ if (getLongLongFromObjectOrReply(c,c->argv[3],&maxkeys,NULL)
+ != C_OK)
+ return;
+ if (slot < 0 || slot >= CLUSTER_SLOTS || maxkeys < 0) {
+ addReplyError(c,"Invalid slot or number of keys");
+ return;
+ }
+
+ keys = zmalloc(sizeof(robj*)*maxkeys);
+ numkeys = getKeysInSlot(slot, keys, maxkeys);
+ addReplyMultiBulkLen(c,numkeys);
+ for (j = 0; j < numkeys; j++) {
+ addReplyBulk(c,keys[j]);
+ decrRefCount(keys[j]);
+ }
+ zfree(keys);
+ } else if (!strcasecmp(c->argv[1]->ptr,"forget") && c->argc == 3) {
+ /* CLUSTER FORGET <NODE ID> */
+ clusterNode *n = clusterLookupNode(c->argv[2]->ptr);
+
+ if (!n) {
+ addReplyErrorFormat(c,"Unknown node %s", (char*)c->argv[2]->ptr);
+ return;
+ } else if (n == myself) {
+ addReplyError(c,"I tried hard but I can't forget myself...");
+ return;
+ } else if (nodeIsSlave(myself) && myself->slaveof == n) {
+ addReplyError(c,"Can't forget my master!");
+ return;
+ }
+ clusterBlacklistAddNode(n);
+ clusterDelNode(n);
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_SAVE_CONFIG);
+ addReply(c,shared.ok);
+ } else if (!strcasecmp(c->argv[1]->ptr,"replicate") && c->argc == 3) {
+ /* CLUSTER REPLICATE <NODE ID> */
+ clusterNode *n = clusterLookupNode(c->argv[2]->ptr);
+
+ /* Lookup the specified node in our table. */
+ if (!n) {
+ addReplyErrorFormat(c,"Unknown node %s", (char*)c->argv[2]->ptr);
+ return;
+ }
+
+ /* I can't replicate myself. */
+ if (n == myself) {
+ addReplyError(c,"Can't replicate myself");
+ return;
+ }
+
+ /* Can't replicate a slave. */
+ if (nodeIsSlave(n)) {
+ addReplyError(c,"I can only replicate a master, not a slave.");
+ return;
+ }
+
+ /* If the instance is currently a master, it should have no assigned
+ * slots nor keys to accept to replicate some other node.
+ * Slaves can switch to another master without issues. */
+ if (nodeIsMaster(myself) &&
+ (myself->numslots != 0 || dictSize(server.db[0].dict) != 0)) {
+ addReplyError(c,
+ "To set a master the node must be empty and "
+ "without assigned slots.");
+ return;
+ }
+
+ /* Set the master. */
+ clusterSetMaster(n);
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|CLUSTER_TODO_SAVE_CONFIG);
+ addReply(c,shared.ok);
+ } else if (!strcasecmp(c->argv[1]->ptr,"slaves") && c->argc == 3) {
+ /* CLUSTER SLAVES <NODE ID> */
+ clusterNode *n = clusterLookupNode(c->argv[2]->ptr);
+ int j;
+
+ /* Lookup the specified node in our table. */
+ if (!n) {
+ addReplyErrorFormat(c,"Unknown node %s", (char*)c->argv[2]->ptr);
+ return;
+ }
+
+ if (nodeIsSlave(n)) {
+ addReplyError(c,"The specified node is not a master");
+ return;
+ }
+
+ addReplyMultiBulkLen(c,n->numslaves);
+ for (j = 0; j < n->numslaves; j++) {
+ sds ni = clusterGenNodeDescription(n->slaves[j]);
+ addReplyBulkCString(c,ni);
+ sdsfree(ni);
+ }
+ } else if (!strcasecmp(c->argv[1]->ptr,"count-failure-reports") &&
+ c->argc == 3)
+ {
+ /* CLUSTER COUNT-FAILURE-REPORTS <NODE ID> */
+ clusterNode *n = clusterLookupNode(c->argv[2]->ptr);
+
+ if (!n) {
+ addReplyErrorFormat(c,"Unknown node %s", (char*)c->argv[2]->ptr);
+ return;
+ } else {
+ addReplyLongLong(c,clusterNodeFailureReportsCount(n));
+ }
+ } else if (!strcasecmp(c->argv[1]->ptr,"failover") &&
+ (c->argc == 2 || c->argc == 3))
+ {
+ /* CLUSTER FAILOVER [FORCE|TAKEOVER] */
+ int force = 0, takeover = 0;
+
+ if (c->argc == 3) {
+ if (!strcasecmp(c->argv[2]->ptr,"force")) {
+ force = 1;
+ } else if (!strcasecmp(c->argv[2]->ptr,"takeover")) {
+ takeover = 1;
+ force = 1; /* Takeover also implies force. */
+ } else {
+ addReply(c,shared.syntaxerr);
+ return;
+ }
+ }
+
+ /* Check preconditions. */
+ if (nodeIsMaster(myself)) {
+ addReplyError(c,"You should send CLUSTER FAILOVER to a slave");
+ return;
+ } else if (myself->slaveof == NULL) {
+ addReplyError(c,"I'm a slave but my master is unknown to me");
+ return;
+ } else if (!force &&
+ (nodeFailed(myself->slaveof) ||
+ myself->slaveof->link == NULL))
+ {
+ addReplyError(c,"Master is down or failed, "
+ "please use CLUSTER FAILOVER FORCE");
+ return;
+ }
+ resetManualFailover();
+ server.cluster->mf_end = mstime() + CLUSTER_MF_TIMEOUT;
+
+ if (takeover) {
+ /* A takeover does not perform any initial check. It just
+ * generates a new configuration epoch for this node without
+ * consensus, claims the master's slots, and broadcast the new
+ * configuration. */
+ serverLog(LL_WARNING,"Taking over the master (user request).");
+ clusterBumpConfigEpochWithoutConsensus();
+ clusterFailoverReplaceYourMaster();
+ } else if (force) {
+ /* If this is a forced failover, we don't need to talk with our
+ * master to agree about the offset. We just failover taking over
+ * it without coordination. */
+ serverLog(LL_WARNING,"Forced failover user request accepted.");
+ server.cluster->mf_can_start = 1;
+ } else {
+ serverLog(LL_WARNING,"Manual failover user request accepted.");
+ clusterSendMFStart(myself->slaveof);
+ }
+ addReply(c,shared.ok);
+ } else if (!strcasecmp(c->argv[1]->ptr,"set-config-epoch") && c->argc == 3)
+ {
+ /* CLUSTER SET-CONFIG-EPOCH <epoch>
+ *
+ * The user is allowed to set the config epoch only when a node is
+ * totally fresh: no config epoch, no other known node, and so forth.
+ * This happens at cluster creation time to start with a cluster where
+ * every node has a different node ID, without to rely on the conflicts
+ * resolution system which is too slow when a big cluster is created. */
+ long long epoch;
+
+ if (getLongLongFromObjectOrReply(c,c->argv[2],&epoch,NULL) != C_OK)
+ return;
+
+ if (epoch < 0) {
+ addReplyErrorFormat(c,"Invalid config epoch specified: %lld",epoch);
+ } else if (dictSize(server.cluster->nodes) > 1) {
+ addReplyError(c,"The user can assign a config epoch only when the "
+ "node does not know any other node.");
+ } else if (myself->configEpoch != 0) {
+ addReplyError(c,"Node config epoch is already non-zero");
+ } else {
+ myself->configEpoch = epoch;
+ serverLog(LL_WARNING,
+ "configEpoch set to %llu via CLUSTER SET-CONFIG-EPOCH",
+ (unsigned long long) myself->configEpoch);
+
+ if (server.cluster->currentEpoch < (uint64_t)epoch)
+ server.cluster->currentEpoch = epoch;
+ /* No need to fsync the config here since in the unlucky event
+ * of a failure to persist the config, the conflict resolution code
+ * will assign an unique config to this node. */
+ clusterDoBeforeSleep(CLUSTER_TODO_UPDATE_STATE|
+ CLUSTER_TODO_SAVE_CONFIG);
+ addReply(c,shared.ok);
+ }
+ } else if (!strcasecmp(c->argv[1]->ptr,"reset") &&
+ (c->argc == 2 || c->argc == 3))
+ {
+ /* CLUSTER RESET [SOFT|HARD] */
+ int hard = 0;
+
+ /* Parse soft/hard argument. Default is soft. */
+ if (c->argc == 3) {
+ if (!strcasecmp(c->argv[2]->ptr,"hard")) {
+ hard = 1;
+ } else if (!strcasecmp(c->argv[2]->ptr,"soft")) {
+ hard = 0;
+ } else {
+ addReply(c,shared.syntaxerr);
+ return;
+ }
+ }
+
+ /* Slaves can be reset while containing data, but not master nodes
+ * that must be empty. */
+ if (nodeIsMaster(myself) && dictSize(c->db->dict) != 0) {
+ addReplyError(c,"CLUSTER RESET can't be called with "
+ "master nodes containing keys");
+ return;
+ }
+ clusterReset(hard);
+ addReply(c,shared.ok);
+ } else {
+ addReplyError(c,"Wrong CLUSTER subcommand or number of arguments");
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * DUMP, RESTORE and MIGRATE commands
+ * -------------------------------------------------------------------------- */
+
+/* Generates a DUMP-format representation of the object 'o', adding it to the
+ * io stream pointed by 'rio'. This function can't fail. */
+void createDumpPayload(rio *payload, robj *o) {
+ unsigned char buf[2];
+ uint64_t crc;
+
+ /* Serialize the object in a RDB-like format. It consist of an object type
+ * byte followed by the serialized object. This is understood by RESTORE. */
+ rioInitWithBuffer(payload,sdsempty());
+ serverAssert(rdbSaveObjectType(payload,o));
+ serverAssert(rdbSaveObject(payload,o));
+
+ /* Write the footer, this is how it looks like:
+ * ----------------+---------------------+---------------+
+ * ... RDB payload | 2 bytes RDB version | 8 bytes CRC64 |
+ * ----------------+---------------------+---------------+
+ * RDB version and CRC are both in little endian.
+ */
+
+ /* RDB version */
+ buf[0] = RDB_VERSION & 0xff;
+ buf[1] = (RDB_VERSION >> 8) & 0xff;
+ payload->io.buffer.ptr = sdscatlen(payload->io.buffer.ptr,buf,2);
+
+ /* CRC64 */
+ crc = crc64(0,(unsigned char*)payload->io.buffer.ptr,
+ sdslen(payload->io.buffer.ptr));
+ memrev64ifbe(&crc);
+ payload->io.buffer.ptr = sdscatlen(payload->io.buffer.ptr,&crc,8);
+}
+
+/* Verify that the RDB version of the dump payload matches the one of this Redis
+ * instance and that the checksum is ok.
+ * If the DUMP payload looks valid C_OK is returned, otherwise C_ERR
+ * is returned. */
+int verifyDumpPayload(unsigned char *p, size_t len) {
+ unsigned char *footer;
+ uint16_t rdbver;
+ uint64_t crc;
+
+ /* At least 2 bytes of RDB version and 8 of CRC64 should be present. */
+ if (len < 10) return C_ERR;
+ footer = p+(len-10);
+
+ /* Verify RDB version */
+ rdbver = (footer[1] << 8) | footer[0];
+ if (rdbver > RDB_VERSION) return C_ERR;
+
+ /* Verify CRC64 */
+ crc = crc64(0,p,len-8);
+ memrev64ifbe(&crc);
+ return (memcmp(&crc,footer+2,8) == 0) ? C_OK : C_ERR;
+}
+
+/* DUMP keyname
+ * DUMP is actually not used by Redis Cluster but it is the obvious
+ * complement of RESTORE and can be useful for different applications. */
+void dumpCommand(client *c) {
+ robj *o, *dumpobj;
+ rio payload;
+
+ /* Check if the key is here. */
+ if ((o = lookupKeyRead(c->db,c->argv[1])) == NULL) {
+ addReply(c,shared.nullbulk);
+ return;
+ }
+
+ /* Create the DUMP encoded representation. */
+ createDumpPayload(&payload,o);
+
+ /* Transfer to the client */
+ dumpobj = createObject(OBJ_STRING,payload.io.buffer.ptr);
+ addReplyBulk(c,dumpobj);
+ decrRefCount(dumpobj);
+ return;
+}
+
+/* RESTORE key ttl serialized-value [REPLACE] */
+void restoreCommand(client *c) {
+ long long ttl;
+ rio payload;
+ int j, type, replace = 0;
+ robj *obj;
+
+ /* Parse additional options */
+ for (j = 4; j < c->argc; j++) {
+ if (!strcasecmp(c->argv[j]->ptr,"replace")) {
+ replace = 1;
+ } else {
+ addReply(c,shared.syntaxerr);
+ return;
+ }
+ }
+
+ /* Make sure this key does not already exist here... */
+ if (!replace && lookupKeyWrite(c->db,c->argv[1]) != NULL) {
+ addReply(c,shared.busykeyerr);
+ return;
+ }
+
+ /* Check if the TTL value makes sense */
+ if (getLongLongFromObjectOrReply(c,c->argv[2],&ttl,NULL) != C_OK) {
+ return;
+ } else if (ttl < 0) {
+ addReplyError(c,"Invalid TTL value, must be >= 0");
+ return;
+ }
+
+ /* Verify RDB version and data checksum. */
+ if (verifyDumpPayload(c->argv[3]->ptr,sdslen(c->argv[3]->ptr)) == C_ERR)
+ {
+ addReplyError(c,"DUMP payload version or checksum are wrong");
+ return;
+ }
+
+ rioInitWithBuffer(&payload,c->argv[3]->ptr);
+ if (((type = rdbLoadObjectType(&payload)) == -1) ||
+ ((obj = rdbLoadObject(type,&payload)) == NULL))
+ {
+ addReplyError(c,"Bad data format");
+ return;
+ }
+
+ /* Remove the old key if needed. */
+ if (replace) dbDelete(c->db,c->argv[1]);
+
+ /* Create the key and set the TTL if any */
+ dbAdd(c->db,c->argv[1],obj);
+ if (ttl) setExpire(c,c->db,c->argv[1],mstime()+ttl);
+ signalModifiedKey(c->db,c->argv[1]);
+ addReply(c,shared.ok);
+ server.dirty++;
+}
+
+/* MIGRATE socket cache implementation.
+ *
+ * We take a map between host:ip and a TCP socket that we used to connect
+ * to this instance in recent time.
+ * This sockets are closed when the max number we cache is reached, and also
+ * in serverCron() when they are around for more than a few seconds. */
+#define MIGRATE_SOCKET_CACHE_ITEMS 64 /* max num of items in the cache. */
+#define MIGRATE_SOCKET_CACHE_TTL 10 /* close cached sockets after 10 sec. */
+
+typedef struct migrateCachedSocket {
+ int fd;
+ long last_dbid;
+ time_t last_use_time;
+} migrateCachedSocket;
+
+/* Return a migrateCachedSocket containing a TCP socket connected with the
+ * target instance, possibly returning a cached one.
+ *
+ * This function is responsible of sending errors to the client if a
+ * connection can't be established. In this case -1 is returned.
+ * Otherwise on success the socket is returned, and the caller should not
+ * attempt to free it after usage.
+ *
+ * If the caller detects an error while using the socket, migrateCloseSocket()
+ * should be called so that the connection will be created from scratch
+ * the next time. */
+migrateCachedSocket* migrateGetSocket(client *c, robj *host, robj *port, long timeout) {
+ int fd;
+ sds name = sdsempty();
+ migrateCachedSocket *cs;
+
+ /* Check if we have an already cached socket for this ip:port pair. */
+ name = sdscatlen(name,host->ptr,sdslen(host->ptr));
+ name = sdscatlen(name,":",1);
+ name = sdscatlen(name,port->ptr,sdslen(port->ptr));
+ cs = dictFetchValue(server.migrate_cached_sockets,name);
+ if (cs) {
+ sdsfree(name);
+ cs->last_use_time = server.unixtime;
+ return cs;
+ }
+
+ /* No cached socket, create one. */
+ if (dictSize(server.migrate_cached_sockets) == MIGRATE_SOCKET_CACHE_ITEMS) {
+ /* Too many items, drop one at random. */
+ dictEntry *de = dictGetRandomKey(server.migrate_cached_sockets);
+ cs = dictGetVal(de);
+ close(cs->fd);
+ zfree(cs);
+ dictDelete(server.migrate_cached_sockets,dictGetKey(de));
+ }
+
+ /* Create the socket */
+ fd = anetTcpNonBlockConnect(server.neterr,c->argv[1]->ptr,
+ atoi(c->argv[2]->ptr));
+ if (fd == -1) {
+ sdsfree(name);
+ addReplyErrorFormat(c,"Can't connect to target node: %s",
+ server.neterr);
+ return NULL;
+ }
+ anetEnableTcpNoDelay(server.neterr,fd);
+
+ /* Check if it connects within the specified timeout. */
+ if ((aeWait(fd,AE_WRITABLE,timeout) & AE_WRITABLE) == 0) {
+ sdsfree(name);
+ addReplySds(c,
+ sdsnew("-IOERR error or timeout connecting to the client\r\n"));
+ close(fd);
+ return NULL;
+ }
+
+ /* Add to the cache and return it to the caller. */
+ cs = zmalloc(sizeof(*cs));
+ cs->fd = fd;
+ cs->last_dbid = -1;
+ cs->last_use_time = server.unixtime;
+ dictAdd(server.migrate_cached_sockets,name,cs);
+ return cs;
+}
+
+/* Free a migrate cached connection. */
+void migrateCloseSocket(robj *host, robj *port) {
+ sds name = sdsempty();
+ migrateCachedSocket *cs;
+
+ name = sdscatlen(name,host->ptr,sdslen(host->ptr));
+ name = sdscatlen(name,":",1);
+ name = sdscatlen(name,port->ptr,sdslen(port->ptr));
+ cs = dictFetchValue(server.migrate_cached_sockets,name);
+ if (!cs) {
+ sdsfree(name);
+ return;
+ }
+
+ close(cs->fd);
+ zfree(cs);
+ dictDelete(server.migrate_cached_sockets,name);
+ sdsfree(name);
+}
+
+void migrateCloseTimedoutSockets(void) {
+ dictIterator *di = dictGetSafeIterator(server.migrate_cached_sockets);
+ dictEntry *de;
+
+ while((de = dictNext(di)) != NULL) {
+ migrateCachedSocket *cs = dictGetVal(de);
+
+ if ((server.unixtime - cs->last_use_time) > MIGRATE_SOCKET_CACHE_TTL) {
+ close(cs->fd);
+ zfree(cs);
+ dictDelete(server.migrate_cached_sockets,dictGetKey(de));
+ }
+ }
+ dictReleaseIterator(di);
+}
+
+/* MIGRATE host port key dbid timeout [COPY | REPLACE]
+ *
+ * On in the multiple keys form:
+ *
+ * MIGRATE host port "" dbid timeout [COPY | REPLACE] KEYS key1 key2 ... keyN */
+void migrateCommand(client *c) {
+ migrateCachedSocket *cs;
+ int copy, replace, j;
+ long timeout;
+ long dbid;
+ robj **ov = NULL; /* Objects to migrate. */
+ robj **kv = NULL; /* Key names. */
+ robj **newargv = NULL; /* Used to rewrite the command as DEL ... keys ... */
+ rio cmd, payload;
+ int may_retry = 1;
+ int write_error = 0;
+ int argv_rewritten = 0;
+
+ /* To support the KEYS option we need the following additional state. */
+ int first_key = 3; /* Argument index of the first key. */
+ int num_keys = 1; /* By default only migrate the 'key' argument. */
+
+ /* Initialization */
+ copy = 0;
+ replace = 0;
+
+ /* Parse additional options */
+ for (j = 6; j < c->argc; j++) {
+ if (!strcasecmp(c->argv[j]->ptr,"copy")) {
+ copy = 1;
+ } else if (!strcasecmp(c->argv[j]->ptr,"replace")) {
+ replace = 1;
+ } else if (!strcasecmp(c->argv[j]->ptr,"keys")) {
+ if (sdslen(c->argv[3]->ptr) != 0) {
+ addReplyError(c,
+ "When using MIGRATE KEYS option, the key argument"
+ " must be set to the empty string");
+ return;
+ }
+ first_key = j+1;
+ num_keys = c->argc - j - 1;
+ break; /* All the remaining args are keys. */
+ } else {
+ addReply(c,shared.syntaxerr);
+ return;
+ }
+ }
+
+ /* Sanity check */
+ if (getLongFromObjectOrReply(c,c->argv[5],&timeout,NULL) != C_OK ||
+ getLongFromObjectOrReply(c,c->argv[4],&dbid,NULL) != C_OK)
+ {
+ return;
+ }
+ if (timeout <= 0) timeout = 1000;
+
+ /* Check if the keys are here. If at least one key is to migrate, do it
+ * otherwise if all the keys are missing reply with "NOKEY" to signal
+ * the caller there was nothing to migrate. We don't return an error in
+ * this case, since often this is due to a normal condition like the key
+ * expiring in the meantime. */
+ ov = zrealloc(ov,sizeof(robj*)*num_keys);
+ kv = zrealloc(kv,sizeof(robj*)*num_keys);
+ int oi = 0;
+
+ for (j = 0; j < num_keys; j++) {
+ if ((ov[oi] = lookupKeyRead(c->db,c->argv[first_key+j])) != NULL) {
+ kv[oi] = c->argv[first_key+j];
+ oi++;
+ }
+ }
+ num_keys = oi;
+ if (num_keys == 0) {
+ zfree(ov); zfree(kv);
+ addReplySds(c,sdsnew("+NOKEY\r\n"));
+ return;
+ }
+
+try_again:
+ write_error = 0;
+
+ /* Connect */
+ cs = migrateGetSocket(c,c->argv[1],c->argv[2],timeout);
+ if (cs == NULL) {
+ zfree(ov); zfree(kv);
+ return; /* error sent to the client by migrateGetSocket() */
+ }
+
+ rioInitWithBuffer(&cmd,sdsempty());
+
+ /* Send the SELECT command if the current DB is not already selected. */
+ int select = cs->last_dbid != dbid; /* Should we emit SELECT? */
+ if (select) {
+ serverAssertWithInfo(c,NULL,rioWriteBulkCount(&cmd,'*',2));
+ serverAssertWithInfo(c,NULL,rioWriteBulkString(&cmd,"SELECT",6));
+ serverAssertWithInfo(c,NULL,rioWriteBulkLongLong(&cmd,dbid));
+ }
+
+ /* Create RESTORE payload and generate the protocol to call the command. */
+ for (j = 0; j < num_keys; j++) {
+ long long ttl = 0;
+ long long expireat = getExpire(c->db,kv[j]);
+
+ if (expireat != -1) {
+ ttl = expireat-mstime();
+ if (ttl < 1) ttl = 1;
+ }
+ serverAssertWithInfo(c,NULL,rioWriteBulkCount(&cmd,'*',replace ? 5 : 4));
+ if (server.cluster_enabled)
+ serverAssertWithInfo(c,NULL,
+ rioWriteBulkString(&cmd,"RESTORE-ASKING",14));
+ else
+ serverAssertWithInfo(c,NULL,rioWriteBulkString(&cmd,"RESTORE",7));
+ serverAssertWithInfo(c,NULL,sdsEncodedObject(kv[j]));
+ serverAssertWithInfo(c,NULL,rioWriteBulkString(&cmd,kv[j]->ptr,
+ sdslen(kv[j]->ptr)));
+ serverAssertWithInfo(c,NULL,rioWriteBulkLongLong(&cmd,ttl));
+
+ /* Emit the payload argument, that is the serialized object using
+ * the DUMP format. */
+ createDumpPayload(&payload,ov[j]);
+ serverAssertWithInfo(c,NULL,
+ rioWriteBulkString(&cmd,payload.io.buffer.ptr,
+ sdslen(payload.io.buffer.ptr)));
+ sdsfree(payload.io.buffer.ptr);
+
+ /* Add the REPLACE option to the RESTORE command if it was specified
+ * as a MIGRATE option. */
+ if (replace)
+ serverAssertWithInfo(c,NULL,rioWriteBulkString(&cmd,"REPLACE",7));
+ }
+
+ /* Transfer the query to the other node in 64K chunks. */
+ errno = 0;
+ {
+ sds buf = cmd.io.buffer.ptr;
+ size_t pos = 0, towrite;
+ int nwritten = 0;
+
+ while ((towrite = sdslen(buf)-pos) > 0) {
+ towrite = (towrite > (64*1024) ? (64*1024) : towrite);
+ nwritten = syncWrite(cs->fd,buf+pos,towrite,timeout);
+ if (nwritten != (signed)towrite) {
+ write_error = 1;
+ goto socket_err;
+ }
+ pos += nwritten;
+ }
+ }
+
+ char buf1[1024]; /* Select reply. */
+ char buf2[1024]; /* Restore reply. */
+
+ /* Read the SELECT reply if needed. */
+ if (select && syncReadLine(cs->fd, buf1, sizeof(buf1), timeout) <= 0)
+ goto socket_err;
+
+ /* Read the RESTORE replies. */
+ int error_from_target = 0;
+ int socket_error = 0;
+ int del_idx = 1; /* Index of the key argument for the replicated DEL op. */
+
+ if (!copy) newargv = zmalloc(sizeof(robj*)*(num_keys+1));
+
+ for (j = 0; j < num_keys; j++) {
+ if (syncReadLine(cs->fd, buf2, sizeof(buf2), timeout) <= 0) {
+ socket_error = 1;
+ break;
+ }
+ if ((select && buf1[0] == '-') || buf2[0] == '-') {
+ /* On error assume that last_dbid is no longer valid. */
+ if (!error_from_target) {
+ cs->last_dbid = -1;
+ addReplyErrorFormat(c,"Target instance replied with error: %s",
+ (select && buf1[0] == '-') ? buf1+1 : buf2+1);
+ error_from_target = 1;
+ }
+ } else {
+ if (!copy) {
+ /* No COPY option: remove the local key, signal the change. */
+ dbDelete(c->db,kv[j]);
+ signalModifiedKey(c->db,kv[j]);
+ server.dirty++;
+
+ /* Populate the argument vector to replace the old one. */
+ newargv[del_idx++] = kv[j];
+ incrRefCount(kv[j]);
+ }
+ }
+ }
+
+ /* On socket error, if we want to retry, do it now before rewriting the
+ * command vector. We only retry if we are sure nothing was processed
+ * and we failed to read the first reply (j == 0 test). */
+ if (!error_from_target && socket_error && j == 0 && may_retry &&
+ errno != ETIMEDOUT)
+ {
+ goto socket_err; /* A retry is guaranteed because of tested conditions.*/
+ }
+
+ /* On socket errors, close the migration socket now that we still have
+ * the original host/port in the ARGV. Later the original command may be
+ * rewritten to DEL and will be too later. */
+ if (socket_error) migrateCloseSocket(c->argv[1],c->argv[2]);
+
+ if (!copy) {
+ /* Translate MIGRATE as DEL for replication/AOF. Note that we do
+ * this only for the keys for which we received an acknowledgement
+ * from the receiving Redis server, by using the del_idx index. */
+ if (del_idx > 1) {
+ newargv[0] = createStringObject("DEL",3);
+ /* Note that the following call takes ownership of newargv. */
+ replaceClientCommandVector(c,del_idx,newargv);
+ argv_rewritten = 1;
+ } else {
+ /* No key transfer acknowledged, no need to rewrite as DEL. */
+ zfree(newargv);
+ }
+ newargv = NULL; /* Make it safe to call zfree() on it in the future. */
+ }
+
+ /* If we are here and a socket error happened, we don't want to retry.
+ * Just signal the problem to the client, but only do it if we did not
+ * already queue a different error reported by the destination server. */
+ if (!error_from_target && socket_error) {
+ may_retry = 0;
+ goto socket_err;
+ }
+
+ if (!error_from_target) {
+ /* Success! Update the last_dbid in migrateCachedSocket, so that we can
+ * avoid SELECT the next time if the target DB is the same. Reply +OK.
+ *
+ * Note: If we reached this point, even if socket_error is true
+ * still the SELECT command succeeded (otherwise the code jumps to
+ * socket_err label. */
+ cs->last_dbid = dbid;
+ addReply(c,shared.ok);
+ } else {
+ /* On error we already sent it in the for loop above, and set
+ * the curretly selected socket to -1 to force SELECT the next time. */
+ }
+
+ sdsfree(cmd.io.buffer.ptr);
+ zfree(ov); zfree(kv); zfree(newargv);
+ return;
+
+/* On socket errors we try to close the cached socket and try again.
+ * It is very common for the cached socket to get closed, if just reopening
+ * it works it's a shame to notify the error to the caller. */
+socket_err:
+ /* Cleanup we want to perform in both the retry and no retry case.
+ * Note: Closing the migrate socket will also force SELECT next time. */
+ sdsfree(cmd.io.buffer.ptr);
+
+ /* If the command was rewritten as DEL and there was a socket error,
+ * we already closed the socket earlier. While migrateCloseSocket()
+ * is idempotent, the host/port arguments are now gone, so don't do it
+ * again. */
+ if (!argv_rewritten) migrateCloseSocket(c->argv[1],c->argv[2]);
+ zfree(newargv);
+ newargv = NULL; /* This will get reallocated on retry. */
+
+ /* Retry only if it's not a timeout and we never attempted a retry
+ * (or the code jumping here did not set may_retry to zero). */
+ if (errno != ETIMEDOUT && may_retry) {
+ may_retry = 0;
+ goto try_again;
+ }
+
+ /* Cleanup we want to do if no retry is attempted. */
+ zfree(ov); zfree(kv);
+ addReplySds(c,
+ sdscatprintf(sdsempty(),
+ "-IOERR error or timeout %s to target instance\r\n",
+ write_error ? "writing" : "reading"));
+ return;
+}
+
+/* -----------------------------------------------------------------------------
+ * Cluster functions related to serving / redirecting clients
+ * -------------------------------------------------------------------------- */
+
+/* The ASKING command is required after a -ASK redirection.
+ * The client should issue ASKING before to actually send the command to
+ * the target instance. See the Redis Cluster specification for more
+ * information. */
+void askingCommand(client *c) {
+ if (server.cluster_enabled == 0) {
+ addReplyError(c,"This instance has cluster support disabled");
+ return;
+ }
+ c->flags |= CLIENT_ASKING;
+ addReply(c,shared.ok);
+}
+
+/* The READONLY command is used by clients to enter the read-only mode.
+ * In this mode slaves will not redirect clients as long as clients access
+ * with read-only commands to keys that are served by the slave's master. */
+void readonlyCommand(client *c) {
+ if (server.cluster_enabled == 0) {
+ addReplyError(c,"This instance has cluster support disabled");
+ return;
+ }
+ c->flags |= CLIENT_READONLY;
+ addReply(c,shared.ok);
+}
+
+/* The READWRITE command just clears the READONLY command state. */
+void readwriteCommand(client *c) {
+ c->flags &= ~CLIENT_READONLY;
+ addReply(c,shared.ok);
+}
+
+/* Return the pointer to the cluster node that is able to serve the command.
+ * For the function to succeed the command should only target either:
+ *
+ * 1) A single key (even multiple times like LPOPRPUSH mylist mylist).
+ * 2) Multiple keys in the same hash slot, while the slot is stable (no
+ * resharding in progress).
+ *
+ * On success the function returns the node that is able to serve the request.
+ * If the node is not 'myself' a redirection must be perfomed. The kind of
+ * redirection is specified setting the integer passed by reference
+ * 'error_code', which will be set to CLUSTER_REDIR_ASK or
+ * CLUSTER_REDIR_MOVED.
+ *
+ * When the node is 'myself' 'error_code' is set to CLUSTER_REDIR_NONE.
+ *
+ * If the command fails NULL is returned, and the reason of the failure is
+ * provided via 'error_code', which will be set to:
+ *
+ * CLUSTER_REDIR_CROSS_SLOT if the request contains multiple keys that
+ * don't belong to the same hash slot.
+ *
+ * CLUSTER_REDIR_UNSTABLE if the request contains multiple keys
+ * belonging to the same slot, but the slot is not stable (in migration or
+ * importing state, likely because a resharding is in progress).
+ *
+ * CLUSTER_REDIR_DOWN_UNBOUND if the request addresses a slot which is
+ * not bound to any node. In this case the cluster global state should be
+ * already "down" but it is fragile to rely on the update of the global state,
+ * so we also handle it here.
+ *
+ * CLUSTER_REDIR_DOWN_STATE if the cluster is down but the user attempts to
+ * execute a command that addresses one or more keys. */
+clusterNode *getNodeByQuery(client *c, struct redisCommand *cmd, robj **argv, int argc, int *hashslot, int *error_code) {
+ clusterNode *n = NULL;
+ robj *firstkey = NULL;
+ int multiple_keys = 0;
+ multiState *ms, _ms;
+ multiCmd mc;
+ int i, slot = 0, migrating_slot = 0, importing_slot = 0, missing_keys = 0;
+
+ /* Set error code optimistically for the base case. */
+ if (error_code) *error_code = CLUSTER_REDIR_NONE;
+
+ /* We handle all the cases as if they were EXEC commands, so we have
+ * a common code path for everything */
+ if (cmd->proc == execCommand) {
+ /* If CLIENT_MULTI flag is not set EXEC is just going to return an
+ * error. */
+ if (!(c->flags & CLIENT_MULTI)) return myself;
+ ms = &c->mstate;
+ } else {
+ /* In order to have a single codepath create a fake Multi State
+ * structure if the client is not in MULTI/EXEC state, this way
+ * we have a single codepath below. */
+ ms = &_ms;
+ _ms.commands = &mc;
+ _ms.count = 1;
+ mc.argv = argv;
+ mc.argc = argc;
+ mc.cmd = cmd;
+ }
+
+ /* Check that all the keys are in the same hash slot, and obtain this
+ * slot and the node associated. */
+ for (i = 0; i < ms->count; i++) {
+ struct redisCommand *mcmd;
+ robj **margv;
+ int margc, *keyindex, numkeys, j;
+
+ mcmd = ms->commands[i].cmd;
+ margc = ms->commands[i].argc;
+ margv = ms->commands[i].argv;
+
+ keyindex = getKeysFromCommand(mcmd,margv,margc,&numkeys);
+ for (j = 0; j < numkeys; j++) {
+ robj *thiskey = margv[keyindex[j]];
+ int thisslot = keyHashSlot((char*)thiskey->ptr,
+ sdslen(thiskey->ptr));
+
+ if (firstkey == NULL) {
+ /* This is the first key we see. Check what is the slot
+ * and node. */
+ firstkey = thiskey;
+ slot = thisslot;
+ n = server.cluster->slots[slot];
+
+ /* Error: If a slot is not served, we are in "cluster down"
+ * state. However the state is yet to be updated, so this was
+ * not trapped earlier in processCommand(). Report the same
+ * error to the client. */
+ if (n == NULL) {
+ getKeysFreeResult(keyindex);
+ if (error_code)
+ *error_code = CLUSTER_REDIR_DOWN_UNBOUND;
+ return NULL;
+ }
+
+ /* If we are migrating or importing this slot, we need to check
+ * if we have all the keys in the request (the only way we
+ * can safely serve the request, otherwise we return a TRYAGAIN
+ * error). To do so we set the importing/migrating state and
+ * increment a counter for every missing key. */
+ if (n == myself &&
+ server.cluster->migrating_slots_to[slot] != NULL)
+ {
+ migrating_slot = 1;
+ } else if (server.cluster->importing_slots_from[slot] != NULL) {
+ importing_slot = 1;
+ }
+ } else {
+ /* If it is not the first key, make sure it is exactly
+ * the same key as the first we saw. */
+ if (!equalStringObjects(firstkey,thiskey)) {
+ if (slot != thisslot) {
+ /* Error: multiple keys from different slots. */
+ getKeysFreeResult(keyindex);
+ if (error_code)
+ *error_code = CLUSTER_REDIR_CROSS_SLOT;
+ return NULL;
+ } else {
+ /* Flag this request as one with multiple different
+ * keys. */
+ multiple_keys = 1;
+ }
+ }
+ }
+
+ /* Migarting / Improrting slot? Count keys we don't have. */
+ if ((migrating_slot || importing_slot) &&
+ lookupKeyRead(&server.db[0],thiskey) == NULL)
+ {
+ missing_keys++;
+ }
+ }
+ getKeysFreeResult(keyindex);
+ }
+
+ /* No key at all in command? then we can serve the request
+ * without redirections or errors in all the cases. */
+ if (n == NULL) return myself;
+
+ /* Cluster is globally down but we got keys? We can't serve the request. */
+ if (server.cluster->state != CLUSTER_OK) {
+ if (error_code) *error_code = CLUSTER_REDIR_DOWN_STATE;
+ return NULL;
+ }
+
+ /* Return the hashslot by reference. */
+ if (hashslot) *hashslot = slot;
+
+ /* MIGRATE always works in the context of the local node if the slot
+ * is open (migrating or importing state). We need to be able to freely
+ * move keys among instances in this case. */
+ if ((migrating_slot || importing_slot) && cmd->proc == migrateCommand)
+ return myself;
+
+ /* If we don't have all the keys and we are migrating the slot, send
+ * an ASK redirection. */
+ if (migrating_slot && missing_keys) {
+ if (error_code) *error_code = CLUSTER_REDIR_ASK;
+ return server.cluster->migrating_slots_to[slot];
+ }
+
+ /* If we are receiving the slot, and the client correctly flagged the
+ * request as "ASKING", we can serve the request. However if the request
+ * involves multiple keys and we don't have them all, the only option is
+ * to send a TRYAGAIN error. */
+ if (importing_slot &&
+ (c->flags & CLIENT_ASKING || cmd->flags & CMD_ASKING))
+ {
+ if (multiple_keys && missing_keys) {
+ if (error_code) *error_code = CLUSTER_REDIR_UNSTABLE;
+ return NULL;
+ } else {
+ return myself;
+ }
+ }
+
+ /* Handle the read-only client case reading from a slave: if this
+ * node is a slave and the request is about an hash slot our master
+ * is serving, we can reply without redirection. */
+ if (c->flags & CLIENT_READONLY &&
+ cmd->flags & CMD_READONLY &&
+ nodeIsSlave(myself) &&
+ myself->slaveof == n)
+ {
+ return myself;
+ }
+
+ /* Base case: just return the right node. However if this node is not
+ * myself, set error_code to MOVED since we need to issue a rediretion. */
+ if (n != myself && error_code) *error_code = CLUSTER_REDIR_MOVED;
+ return n;
+}
+
+/* Send the client the right redirection code, according to error_code
+ * that should be set to one of CLUSTER_REDIR_* macros.
+ *
+ * If CLUSTER_REDIR_ASK or CLUSTER_REDIR_MOVED error codes
+ * are used, then the node 'n' should not be NULL, but should be the
+ * node we want to mention in the redirection. Moreover hashslot should
+ * be set to the hash slot that caused the redirection. */
+void clusterRedirectClient(client *c, clusterNode *n, int hashslot, int error_code) {
+ if (error_code == CLUSTER_REDIR_CROSS_SLOT) {
+ addReplySds(c,sdsnew("-CROSSSLOT Keys in request don't hash to the same slot\r\n"));
+ } else if (error_code == CLUSTER_REDIR_UNSTABLE) {
+ /* The request spawns mutliple keys in the same slot,
+ * but the slot is not "stable" currently as there is
+ * a migration or import in progress. */
+ addReplySds(c,sdsnew("-TRYAGAIN Multiple keys request during rehashing of slot\r\n"));
+ } else if (error_code == CLUSTER_REDIR_DOWN_STATE) {
+ addReplySds(c,sdsnew("-CLUSTERDOWN The cluster is down\r\n"));
+ } else if (error_code == CLUSTER_REDIR_DOWN_UNBOUND) {
+ addReplySds(c,sdsnew("-CLUSTERDOWN Hash slot not served\r\n"));
+ } else if (error_code == CLUSTER_REDIR_MOVED ||
+ error_code == CLUSTER_REDIR_ASK)
+ {
+ addReplySds(c,sdscatprintf(sdsempty(),
+ "-%s %d %s:%d\r\n",
+ (error_code == CLUSTER_REDIR_ASK) ? "ASK" : "MOVED",
+ hashslot,n->ip,n->port));
+ } else {
+ serverPanic("getNodeByQuery() unknown error.");
+ }
+}
+
+/* This function is called by the function processing clients incrementally
+ * to detect timeouts, in order to handle the following case:
+ *
+ * 1) A client blocks with BLPOP or similar blocking operation.
+ * 2) The master migrates the hash slot elsewhere or turns into a slave.
+ * 3) The client may remain blocked forever (or up to the max timeout time)
+ * waiting for a key change that will never happen.
+ *
+ * If the client is found to be blocked into an hash slot this node no
+ * longer handles, the client is sent a redirection error, and the function
+ * returns 1. Otherwise 0 is returned and no operation is performed. */
+int clusterRedirectBlockedClientIfNeeded(client *c) {
+ if (c->flags & CLIENT_BLOCKED && c->btype == BLOCKED_LIST) {
+ dictEntry *de;
+ dictIterator *di;
+
+ /* If the cluster is down, unblock the client with the right error. */
+ if (server.cluster->state == CLUSTER_FAIL) {
+ clusterRedirectClient(c,NULL,0,CLUSTER_REDIR_DOWN_STATE);
+ return 1;
+ }
+
+ di = dictGetIterator(c->bpop.keys);
+ while((de = dictNext(di)) != NULL) {
+ robj *key = dictGetKey(de);
+ int slot = keyHashSlot((char*)key->ptr, sdslen(key->ptr));
+ clusterNode *node = server.cluster->slots[slot];
+
+ /* We send an error and unblock the client if:
+ * 1) The slot is unassigned, emitting a cluster down error.
+ * 2) The slot is not handled by this node, nor being imported. */
+ if (node != myself &&
+ server.cluster->importing_slots_from[slot] == NULL)
+ {
+ if (node == NULL) {
+ clusterRedirectClient(c,NULL,0,
+ CLUSTER_REDIR_DOWN_UNBOUND);
+ } else {
+ clusterRedirectClient(c,node,slot,
+ CLUSTER_REDIR_MOVED);
+ }
+ return 1;
+ }
+ }
+ dictReleaseIterator(di);
+ }
+ return 0;
+}